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Adds a playable species that implements a quadrupedal body-type and sprites.
A similar effort took place on a BayStation fork: https://github.com/NebulaSS13/Nebula/pull/3952
## Notes
This proc coul…
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Hello,
I would like to add a new quadruped robot model to the framework, which has a structure similar to ETH's HEAP (a wheeled-legged excavator robot). However, the leg structure is somewhat dif…
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rosdep install --from-paths src --ignore-src -r -y
WARNING: Package name "aliengoZ1_description" does not follow the naming conventions. It should start with a lower case letter and only contain lowe…
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```
say 'version: ', $*RAKU.version; # v6.d
class Quadruped { has $.legs = 4; }
class Rat is Quadruped { has $.head = 1 }
# class Rat is Quadruped {} These variations have par…
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Hello! This is a wonderful work! It is unthinkable to use a quadrupedal robot body for such a complex multi-touch task. And I'm working to transfer this work to Unitree Go2. I've never found a suitabl…
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Hello,
I am interested in working on implementing a version of ASE for quadruped robot models (A1, Anymal). I have started some preliminary work here: https://github.com/dtch1997/ASE/pull/1
Let…
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Thank you for your open-source code. Could you please tell me where the article, "Benchmarking Different QP Formulations and Solvers for Dynamic Quadrupedal Walking", related to this repository can be…
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i couldn't find "quadruped_model" package i need it because when i do " catkin_make " in workspace that have " free_gait-master " terminal show me error " can't find " quadruped_model" package
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Hi,
I have recently reviewed your paper "LIKO: LiDAR, Inertial, and Kinematic Odometry for Bipedal Robots" and found it very insightful. Thank you for sharing your work and making it open-source.
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