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Hey, I was looking at the code to add some 2D->1D slices extraction, but was wondering about this line
https://github.com/teamtomo/torch-fourier-slice/blob/093c87ea2bca2689f192bdc72c166bfe3d31e3f5…
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hey, when im playing AoE my build order just keeps skipping over and over.. really quickly until the end
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Rotating object does not seem to fit the rotation order of my engine. The Gizmo and mesh end up not matching at all. Is there a particular rotation order that must be followed?
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Using the lastest `main` and:
```
PhysicsPlugins::default()
.build()
.disable::()
.disable::()
.disable::(),
```
…
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After updating to HH v2.7.3-25-g70115862, I now receive the error:
Option 'sync_multipler_low' is not valid in section 'mmu'
In order to run, I now need to comment out the line in mmu_parameters…
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### Describe the bug
`TL;DR` Changing the current -retentionPeriod value may cause earlier deletion of the previous indexDB. It is does not matter whether the new value is longer or shorter.
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I'm reading the source code [btGeneric6DofSpring2Constraint.cpp](https://pybullet.org/Bullet/BulletFull/btGeneric6DofSpring2Constraint_8cpp_source.html)
and found suspicious lines about inconsistency…
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Thanks for your great job!
I Have a question. For rotation from root joint to leaf joint, the global rotation matrix(for example, the 3th joint) should be get by
R3 = r2\*r1 (1)
or
…
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esp32 s3
A lot has changed, I was using a very old build. I compiled a fresh one and took the working code from the discussions, but I get an error
Traceback (most recent call last):
File "bo…
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Thanks for publishing this :). I think I found a small mistake: If alpha and th are non-zero, the resulting urdf joint transform is T_urdf = T(a, dy, dz)*R_z(th)*R_x(alpha)*R_z(q) while the mdh transf…