-
Hello, great work! May I ask if the number of objects used in the pushing and collaboration phases is also five? If the model has never encountered closely stacked objects, how does it learn to break …
-
To avoid stalling the main thread, I am loading VRM models at run-time in a background thread. The official Godot documentation specifies in the [thread-safe API](https://docs.godotengine.org/en/stabl…
-
### Tested versions
- v3.6.stable.official [de2f0f147] (Official latest release)
- v4.3.stable.official [77dcf97d8]
- v3.6.stable.custom_build [de2f0f147] (custom latest build from Spine - Esoteric S…
-
Finding objects or arrangement methods to complicate and diversify scenes. Examples could include adding mirrors, multi-part objects, improved transparent objects, etc.
-
I basically want to be able to bake shadows in Away3D. In our project, we have a large scene full of objects which are dynamically added / removed, the arrangement of which is procedurally generated. …
-
1. Instead of heading of story in the story scene, replace it with story name.
2. There should be an option to exist from the game, at first scene.
3. For the intro scene, player can press back butt…
-
### Describe the project you are working on
A game that has an arrangement of nodes that need to be saved and loaded.
### Describe the problem or limitation you are having in your project
I want to…
-
Scenes:
At present, many projects include front-end and back-end micro-services. It happens that kk 3.0 supports applications similar to argocd, which can abstract and manage these resources on deplo…
-
# Title
*### Scope*
Refactoring the dropdown list for the scene filter
## Long Form
![Screenshot 2021-07-02 01 05 28](https://user-images.githubusercontent.com/3514095/124223471-c6026d80-da…
-
basically an an additional, stripped-down version of dawproject. It would contain only the part of dawproject elements/attributes relevant for storing/loading a single clip or scene of clips. So it is…