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Hi,
I noticed that some native quest games have not bad water implementation, for example in game: Medival dynasty New settlement.
Is it possible implement similar water surface for quest immersion …
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## MeasurementType
sea_surface_temperature || sea_surface_salinity
## Issue
From my understanding there is currently not a P01 term for sea surface temperature or sea surface salinity. In P01 the…
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I've recently installed the modpack (no frills version) so no I didn't touch any settings yet. Anyways when I look at a surface of water directly and at a close distance, or at an angle, the water tur…
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Water in the render window appears completely transparent, except for surface ripples/reflections:
![image](https://github.com/Perchik71/Creation-Kit-Platform-Extended/assets/14884288/d09160a3-154e-4…
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Windows 10
Java 17
Megamek 0.49.19.1
1. It is not currently possible to deploy a unit on the surface of frozen water. (I.e. if a hex has depth 3 water with ice on top, units will deploy at the bo…
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In the latest release of caravan around 6000 of the netCDF files are missing dataset-level attributes (and don't have variable-level attributes either).
The files missing attributes are in the list…
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Thank you to the author for providing such an excellent plugin. But when I use it to create smooth terrain and want to add lakes or oceans to it, I find that there is no suitable solution. I may creat…
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I am working to add T-skin as a CV to JEDI just as it is in GSI. All works now and an initial attempt reveals that the MW operator in JEDI does not process the sensitivity to skin (land) temperature …
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Since there is a lot of planets where water take up 80-90% of the surface this leave very little room to land a ship. If a ship lands in water now it just sinks to the bottom. I thought that a great m…
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I killed a rotfish and there was a scorch mark left on the surface of the water.
![image](https://github.com/DarkPlacesEngine/darkplaces/assets/424218/25a35f27-1961-4977-bf14-a2a86257ca31)