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### Game Name
Metaphor: ReFantazio
### Game code
CUSA47038
### Game version
v1.00
### Used emulator's version (only released versions are acceptable)
v0.3.0
### Current status
Nothing
### Op…
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### System
- Macbook Air (M2, 24 GB RAM, 2 TB SSD)
- Debian Linux (Asahi kernel 6.11.6) latest testing branch.
### Vulkan (backstory)
Since the Asahi project recently added conformant Vulkan s…
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[![master-release](https://img.shields.io/badge/Latest-Github_action_run-brightgreen.svg)](https://github.com/JKSunny/EternalJK/actions/runs/11419228010)
Report any issues, artifacts or ideas here.…
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SPIR-V/Vulkan specialization constants are not generated in SPIRV when -allow-glsl is set.
```
${SLANGC} ${SHADER_FILE} -target spirv -I${SOURCE_ROOT} ${SHADER_INCLUDE_DIRS} -DdebugPrintfEXT -depfil…
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### Game Name
CUSA06212
### Game code
RESIDENT EVIL REVELATIONS
### Game version
01.00
### Used emulator's version (only released versions are acceptable)
0.3.0
### Current status
Menus
### …
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### Game Name
God of War III Remastered
### Game code
CUSA01623
### Game version
V01.00
### Used emulator's version (only released versions are acceptable)
v0.2.0
### Current status
Boots
##…
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I get this error diff for `testHdStCodeGen_Vulkan_Curves_Bindless` and `testHdStCodeGen_Vulkan_Curves_Indirect`.
```diff
2633a2634,2635
> color.rgb = ApplyColorOverrides(color).rgb;
>
2642c2…
DDoS updated
2 months ago
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Using Bloodborne CUSA03173 1.09 on ROG Ally Z1E - 6GB Allocated VRAM - I can boot the game get loaded to the intro but once it gets to character creation it just freezes there and never renders the c…
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I'm trying to use this shader target for a VR project using the built-in render pipeline. When I try to build, I'm getting this error.
> Shader error in 'Shader Graphs/test': redefinition of 'Unity…
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#### Your system information
* Steam client version: 1729917543
* Distribution: CachyOS Handheld
* Opted into Steam client beta?: Yes, Steam Deck Beta
* Have you checked for system updates?: Yes…