issues
search
Anuken
/
Mindustry-Suggestions
Repository for Mindustry suggestions and feedback
131
stars
58
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
手柄控制
#4990
Yrckam
closed
6 months ago
2
Anonymous support of Steam Workshop
#4989
basxto
closed
6 months ago
4
"Featured" Mod system on the mod list.
#4988
xjamiex
closed
6 months ago
1
Friend list
#4987
Kaganpromax
closed
5 months ago
6
Unit upgrading blocks
#4986
AVeryCoolSpider-PL
closed
6 months ago
3
UI improvements to non English languages
#4985
PiPolaris
closed
6 months ago
2
Hydroengineering
#4984
kokos1239
closed
6 months ago
2
playable on chromebook
#4983
plshelpmev2
closed
6 months ago
4
Analytics
#4982
Altreides
closed
6 months ago
1
Change wall graphite
#4981
Novanox4
closed
6 months ago
4
Option to locate walls and any buildings in unit locate logic function
#4980
rylid-umil
closed
6 months ago
2
New type of turrets
#4979
Roma39375748
closed
6 months ago
1
Integration of Groovy Runtime and Mod Loader
#4978
shan-luan
closed
7 months ago
2
Sector attack
#4977
Unknown-gamer041
closed
6 months ago
2
invalid payload via wproc
#4976
jehosula
closed
6 months ago
1
Adding a bitwise operation
#4975
ZeleniyKustik
closed
7 months ago
4
Left handed ui
#4974
kerharhun45
closed
6 months ago
7
Serpulo unit cap building
#4973
Twcash
closed
6 months ago
4
Optimization Title
#4972
Aantihappiness
closed
6 months ago
8
Improved ui on startup and other that use that
#4971
Wrackeybambiedave
closed
6 months ago
1
Allow usage of arrays in blendGroup
#4970
overdramaticpanromantic
closed
6 months ago
3
armored conveyor/duct hp buff
#4969
jehosula
closed
6 months ago
10
Floors drowning leg unit should apply their status effect
#4968
Sh1penfire
closed
6 months ago
2
New option in "set marker" are requested
#4967
CutePillow
closed
6 months ago
5
Endless enemy base generation/rougelike mode
#4966
Mills888dev
closed
6 months ago
3
povide more tutorials/documentation for new players
#4965
ObiWahn
closed
6 months ago
1
Maybe a new block
#4964
Wolf235m
closed
6 months ago
5
add a range to pathfind
#4963
XxsuperdeadlysniperxX
closed
6 months ago
11
New custom map features
#4962
Bandydarkgd1
closed
7 months ago
1
More Set Prop Content
#4961
GoldGoldie
closed
7 months ago
2
Info screen: make shots/second and projectiles/shot two separate stats
#4960
hexagonrecursion
closed
7 months ago
1
Add turret ammo capacity to the in-game help
#4959
hexagonrecursion
closed
6 months ago
1
Logical processors
#4958
Thunderspeed578
closed
6 months ago
6
Liquid Neoplasm Tiles
#4957
Novanox4
closed
7 months ago
49
Colour Blindness issues
#4956
NightShadow02
closed
7 months ago
3
Anti-Deconstruct Derelict Structures
#4955
snjfhmx
closed
7 months ago
2
Multi player change
#4954
Mememan2085
closed
7 months ago
2
playtesting autosave
#4953
jehosula
closed
7 months ago
1
Clear Schematics button
#4952
broganeuquoixe
closed
7 months ago
1
Possibility of players adding their own schematics to Build AI
#4951
TagGamer555
closed
7 months ago
3
Hydro, Ozone, Nitro, 'Cry'nogen vent
#4950
N4H4N
closed
7 months ago
1
More nuclear strike
#4949
Lolnoizcool
closed
7 months ago
3
Allow override of AssemblerUnitPlan Tier via json
#4948
Verilazic
closed
7 months ago
1
Make Erekir sectors' names more exclusive
#4947
Lolnoizcool
closed
7 months ago
3
Set Marker Texture
#4946
ghost
closed
7 months ago
2
core units (spawned from a core) should not count to unit cap
#4945
octopuscaat
closed
6 months ago
9
Improvements to mod dependencies
#4944
MEEPofFaith
closed
7 months ago
1
alphabetical sorting for sectors
#4943
jehosula
closed
7 months ago
3
Mod making software for mindustry
#4942
Blazindude365
closed
7 months ago
3
Title
#4941
Na1Sh1r0
closed
6 months ago
6
Previous
Next