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BlackDragonN001
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FERemastered
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Slag mortar being Useless
#202
Lamper351
opened
8 months ago
1
Readme dev
#201
HerndonE
closed
11 months ago
1
Make evkami pilot die after ejecting
#200
Rhade1
closed
1 year ago
1
Some proposed fixes
#199
Rhade1
closed
1 year ago
0
EDF07: Some Bugs
#198
BZdJunge
opened
1 year ago
0
EDF09: Missing Antibodies
#197
BZdJunge
opened
1 year ago
0
EDF09: Procreator won't Deploy
#196
BZdJunge
opened
1 year ago
0
BZRMM: Cannot download the Mod
#195
BZdJunge
opened
1 year ago
5
adding BRMM install instructions
#194
ScarleTomato
closed
2 years ago
0
BZ RMM install
#193
ScarleTomato
closed
2 years ago
1
EDF03: Cerberis won't patrol
#192
BZdJunge
closed
1 year ago
4
EDF09: Building health drain too fast (+too much Kruls)
#191
BZdJunge
opened
2 years ago
5
FCLAST: Cerberis fall down the pool
#190
BZdJunge
opened
2 years ago
0
FCXX: Micro Arc-Worms
#189
BZdJunge
opened
2 years ago
1
FCXX: Sentries, Brawlers & Titan not usable
#188
BZdJunge
opened
2 years ago
1
Fixed Scout Pathing issue on Mercury Rising
#187
JJ173
closed
2 years ago
0
Fixed Engineer O'Ryan inconsistencies
#186
JJ173
closed
2 years ago
0
EDF04 - Fix Hostile Trees
#185
JJ173
closed
2 years ago
0
Early EDF Campaign Recycler Clean-up
#184
JJ173
closed
2 years ago
0
Replaced incorrect sound cubes from EDF08 and EDF09
#183
JJ173
closed
2 years ago
0
Heavy Chain + Rocket Bomb now consistant
#182
JJ173
closed
2 years ago
0
Reverted Royal Hadean ODF change and moved to script
#181
JJ173
closed
2 years ago
1
FC01: Too Large Collision Model of the Carrier (+ Wrong Texture)
#180
BZdJunge
closed
1 year ago
1
FC01 - Betrayal Logic Fix
#179
JJ173
closed
2 years ago
0
EDF05 - Improvements and fixed a number of issues
#178
JJ173
closed
2 years ago
0
IDEA: EDF05 & EDF06 - Add Friendly Hadean Units to EDF06
#177
JJ173
opened
2 years ago
1
EDF05 Sheep's Clothing - Hadean Attackers Visibly Spawn
#176
JJ173
opened
2 years ago
0
FC04 - General updates and cleanup
#175
JJ173
closed
2 years ago
0
EDF09 - Updated EarthQuake logic
#174
JJ173
closed
2 years ago
0
Crucible tunnel fix
#173
JJ173
closed
2 years ago
2
EDF15 Betrayed - Fixed possible mission stall
#172
JJ173
closed
2 years ago
0
Facility - Certain pools can't be interacted with at a distance
#171
JJ173
opened
2 years ago
0
Campaign grammar corrections
#170
JJ173
closed
2 years ago
0
FE Campaign - General grammar sweep
#169
JJ173
closed
2 years ago
1
EDF04 - Description file grammar corrections
#168
JJ173
closed
2 years ago
2
FC01 (The Other Side) - AIP Hedoux Spam
#167
JJ173
opened
2 years ago
0
Hadean Treaded Units - Drifting Issue
#166
JJ173
opened
2 years ago
0
FC01: Removed Debug Spam in Console
#165
JJ173
closed
2 years ago
0
Fixed incorrect label for blockage11
#164
JJ173
closed
2 years ago
0
Fixed `blockage11.odf` error
#163
JJ173
closed
2 years ago
1
FE First Mission "Mercury Rising" - Allied Scouts get stuck attacking Power Station
#162
JJ173
closed
2 years ago
1
Factory Interface Bug (SP Missions) + Suggestion
#161
BZdJunge
closed
2 years ago
0
EDF07 "Into the Fire": Scrap Shipment don't spawn XP-Service Pods
#160
BZdJunge
closed
2 years ago
1
MERCEDF01 "Mercury Rising": Devastating Drones
#159
BZdJunge
closed
2 years ago
5
Hammer: Missing Second Missile Slot
#158
BZdJunge
closed
2 years ago
0
EDF05 "Sheep's Clothing": Overwhelming Units at Start & Recy don't Teleport
#157
BZdJunge
closed
2 years ago
1
Mission "A Surprise": Recycler will be release via a seperate Dropship
#156
BZdJunge
closed
2 years ago
1
Mission "Arrival": broken
#155
BZdJunge
closed
2 years ago
1
Mission "A Surprise": Wrong Way-Points after Teleporting
#154
BZdJunge
opened
2 years ago
9
Kruls are "Stuck" in Crucible
#153
BZdJunge
closed
2 years ago
2
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