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CaptainCoderOrg
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CapMan
A Pac Man Inspired Game for Learning and Fun!
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chore: Only write comment when PR
#87
jcollard
closed
9 months ago
1
Use jobs in workflow
#86
jcollard
closed
9 months ago
1
chore: Attempt to add report to PR.
#85
jcollard
closed
9 months ago
1
chore: Add test coverage reports.
#84
jcollard
closed
9 months ago
0
Refactor: Should `Game` should be refactored into multiple classes?
#83
jcollard
opened
9 months ago
1
feat: InfoRenderer should display progress bar while powered up.
#82
jcollard
closed
9 months ago
0
GameBuilder
#81
smabuk
closed
9 months ago
1
Idea: Power Pellets become Bean Water / Coffee Mugs
#80
jcollard
opened
9 months ago
0
Add Credits Screen from Title Screen
#79
jcollard
opened
9 months ago
0
Show a bar which represents how much time is left on the powerup.
#78
jcollard
closed
9 months ago
0
feat: Implement sound toggle in game menu.
#77
jcollard
closed
9 months ago
0
fix: Minimize screen flicker / jump on start.
#76
jcollard
closed
9 months ago
0
Remove annoying screen flash on startup
#75
smabuk
opened
9 months ago
1
Implement Title Screen
#74
jcollard
closed
9 months ago
0
feat: Renderer should display lives remaining.
#73
jcollard
closed
9 months ago
0
feat: Game should reset power up on level start.
#72
jcollard
closed
9 months ago
0
Speed Increment when level complete
#71
DerekGooding
opened
9 months ago
1
CapMan speed should change based on level
#70
jcollard
opened
9 months ago
2
GameBuilder for constructing a game
#69
jcollard
opened
9 months ago
0
feat: Enemy should use speed multiplier
#68
jcollard
closed
9 months ago
0
Powerup Idea: Bald Cap Disguise
#67
jcollard
opened
9 months ago
0
Powerup should reset at the start of new level
#66
jcollard
closed
9 months ago
0
Add Powered Up Music / Sound
#65
jcollard
opened
9 months ago
0
feat: Game should award points on enemy death.
#64
jcollard
closed
9 months ago
0
Add Test Coverage
#63
DerekGooding
closed
9 months ago
1
Difficulty should increase based on level
#62
jcollard
closed
9 months ago
0
Default launchSettings as created by VS
#61
smabuk
closed
9 months ago
0
feat: Enemies should flee when game is powered up
#60
jcollard
closed
9 months ago
0
feat: Split dot eating sound into two sounds.
#59
jcollard
closed
9 months ago
0
Sound Toggle
#58
jcollard
closed
9 months ago
0
Level Begin Sound
#57
jcollard
opened
9 months ago
0
Level Complete Sound
#56
jcollard
opened
9 months ago
0
Player Death Sound
#55
jcollard
opened
9 months ago
0
Enemy Flee Animation
#54
jcollard
opened
9 months ago
0
Player Death Animation
#53
jcollard
opened
9 months ago
0
Defeating Enemies with Projectile attack should award points
#52
jcollard
closed
9 months ago
0
Consider how enemies should act after dying and respawning while powered up
#51
jcollard
opened
9 months ago
2
Enemies should flee while CapMan is powered up
#50
jcollard
closed
9 months ago
0
Update ProjectileRenderer to display Bowler Hat sprite
#49
jcollard
opened
9 months ago
0
feat: Implement Bowler Cap Projectile logic
#48
jcollard
closed
9 months ago
0
Dot eating sound should be 2 sounds
#47
jcollard
closed
9 months ago
0
Game input parser
#46
smabuk
closed
9 months ago
0
Add More Tests
#45
DerekGooding
closed
9 months ago
4
Provide a more complete way to initialise a board
#44
smabuk
closed
9 months ago
0
Add Object Pooling for Projectiles
#43
DerekGooding
opened
9 months ago
0
Cap Man "Power Pills" are "Hat Projectiles"
#42
jcollard
closed
9 months ago
0
feat: Implement basic GameSFXController.
#41
jcollard
closed
9 months ago
0
Use newer attribute LinkBase
#40
smabuk
closed
9 months ago
0
Check if it is possible to include entire asset folder in csproj
#39
jcollard
closed
9 months ago
0
feat: Implement slow enemy movement in tunnels.
#38
jcollard
closed
9 months ago
0
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