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CartBlanche
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MonoGame-Samples
All the Samples that work with MonoGame
https://github.com/MonoGame/MonoGame
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[All] Use nuget references instead of project references for all demos.
#49
CartBlanche
opened
5 years ago
0
[MacOS/DesktopGL] Initial Port of ShipGame to MonoGame
#48
CartBlanche
opened
5 years ago
0
Can not load MonoGame.Framework.WindowsGL and Lidgren.Network.Windows project?
#47
hayhaygame
closed
5 years ago
1
Fix V3076
#46
pashcovich
closed
5 years ago
1
BoundingOrientedBox does not correctly intersects with ray when model initially rotated
#45
QuantumDeveloper
closed
8 years ago
1
WPF interpop hosting didn't work propertly.
#44
voidsharp
closed
5 years ago
1
On Playstation Mobile 1.20.00 none of the Samples compiles
#43
doppioslash
closed
5 years ago
0
Resolving No class named AppDelegate is loaded exception
#42
KevinOrtman
closed
5 years ago
1
Feature/mouse support4 honeycomb rush
#41
borrillis
closed
11 years ago
0
WPFInteropSample and Transparency
#40
DMFirmy
closed
5 years ago
3
Samples.skinned model
#39
SimonDarksideJ
closed
11 years ago
0
Create test
#38
gorgo1000
closed
11 years ago
1
Fix the Aiming and ChaseAndEvade samples on PSM
#37
kg
closed
11 years ago
0
Android samples run
#36
Andrea
closed
11 years ago
1
Rebuilt for iOS.
#35
totallyeviljake
closed
11 years ago
2
Fix for AnimationDefs build
#34
totallyeviljake
closed
11 years ago
0
Added missing content files
#33
totallyeviljake
closed
11 years ago
1
Fix for the content builder project.
#32
totallyeviljake
closed
11 years ago
0
Ios content update
#31
totallyeviljake
closed
11 years ago
2
Added WpfInteropSample which shows how to render into a WPF D3DImage.
#30
DigitalRune
closed
11 years ago
2
Fixed MonoGame references for Linux based sample projects.
#29
bonesoul
closed
6 years ago
2
Reset history?
#28
bonesoul
opened
11 years ago
4
Updated MultiTouch for MonoGame 3.0
#27
rahil627
closed
11 years ago
1
Android samples dont work at all.
#26
shadowmint
closed
5 years ago
3
Windows project files
#25
terryspitz
closed
5 years ago
6
Fix ReachGraphicsDemo build on Mac
#24
espes
closed
12 years ago
0
Add a batch of new samples
#23
espes
closed
12 years ago
0
Fixed a sample main file
#22
sulmone
closed
12 years ago
4
Console messages about Audio
#21
MaximKorobov
closed
5 years ago
0
Resources to run samples
#20
MaximKorobov
closed
12 years ago
4
Unable to find DebugDraw.cs
#19
MaximKorobov
closed
12 years ago
6
Add MONOMAC defines so everything launches and new monodevelop shit
#18
espes
closed
12 years ago
1
Add some shiny 3D samples
#17
espes
closed
12 years ago
1
Android: called unimplemented OpenGL ES API
#16
gpempro
closed
12 years ago
0
A bunch of linux fixes to the samples
#15
urkle
closed
12 years ago
2
Storage sample is out of date
#14
hexate
closed
5 years ago
2
Great Samples Reorganization
#13
espes
closed
12 years ago
0
A few fixes to the linux tests so they all work.
#12
urkle
closed
12 years ago
3
Update VideoPlayer constructor call
#11
urkle
closed
12 years ago
0
Cannot open the iOS solution in Monodevelop 2.8.6.4
#10
Krumelur
closed
12 years ago
7
Reorganizes Tests, Samples and StarterKits
#9
ghost
closed
12 years ago
0
Updates sample/tests projects for strict disposal
#8
ghost
closed
12 years ago
0
Adds test project for Synchronous Run on MacOS
#7
ghost
closed
12 years ago
0
Adds TestImplicitOrdering test project
#6
ghost
closed
12 years ago
0
Makes most Mac/iOS samples run again after GamePlatform change
#5
ghost
closed
12 years ago
1
VideoPlayer Sample update for new iOS VideoPlayer implementation
#4
ghost
closed
12 years ago
1
MonoGame.StarterKits.Linux: "CardsShuffle.wav" not loading
#3
mkosler
closed
12 years ago
3
Android Draw2D sample runs again.
#2
KonajuGames
closed
12 years ago
2
Android Game class now has same ctor as other platforms
#1
KonajuGames
closed
13 years ago
6