issues
search
CityScope
/
CS_Cooper-Hewitt
meta repo/sandbox repo for keeping everything related to the Cooper Hewitt exhibition
5
stars
2
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Differentiate color for agent and road network for the bad and good world
#72
agrignard
closed
5 years ago
0
In bad world there are more agents that go in and out of zombieland
#71
aberke
closed
5 years ago
0
agents that are commuting in and out of zombieland are more likely to…
#70
aberke
closed
5 years ago
2
cleaner code changes
#69
aberke
closed
5 years ago
0
"Bad world" has more agents commuting in and out of zombie land
#68
aberke
closed
5 years ago
1
documentation for how the graphs are created and how they connect within buildings.
#67
aberke
closed
5 years ago
4
Network graphs do not go through buildings.
#66
aberke
closed
5 years ago
4
RGB Color for the project
#65
agrignard
closed
5 years ago
5
Final Integration Tracking in GitHub Consolidation
#64
agrignard
closed
5 years ago
6
Zombies going through Building
#63
agrignard
closed
5 years ago
1
Running the table problems
#62
cpgmedialab
closed
5 years ago
2
Visualizing Congestion
#61
RELNO
closed
5 years ago
8
fixed bug to allow more agents on table. N agents per world set by g…
#60
aberke
closed
5 years ago
0
Increase the number of Agent
#59
agrignard
closed
5 years ago
1
UDP merger of slider + scanner
#58
RELNO
closed
5 years ago
8
Dynamic rerouting of Agent according to the building position
#57
agrignard
closed
5 years ago
5
Hardware Issue Tracker
#56
agrignard
closed
5 years ago
5
ReWorking table (projection from the bottom)
#55
agrignard
closed
5 years ago
1
agents are instantiated from simPop.csv with their data including res…
#54
aberke
closed
5 years ago
5
mobility choice decisions for agents are different for bad vs good world
#53
aberke
closed
5 years ago
0
flickering agent/multi threading?
#52
agrignard
closed
5 years ago
1
zombie land exists
#51
aberke
closed
5 years ago
3
Agent module
#50
aberke
closed
5 years ago
0
performance optimization and code simplification regarding threading
#49
aberke
closed
5 years ago
0
IOB error in ABM.pde same line as #45 (305)
#48
yasushisakai
closed
5 years ago
8
initAgentInsideBuilding() shifted??
#47
yasushisakai
closed
5 years ago
3
One way graph direction
#46
agrignard
closed
5 years ago
12
NPE in ABM.pde line 290
#45
yasushisakai
closed
5 years ago
7
load glyph images once because loadImage is computationally expensive
#44
aberke
closed
5 years ago
0
First part of reorganizing Agent code
#43
aberke
closed
5 years ago
1
Potential Workflow to instantiate agent from SimPop.csv starting from the current iteration
#42
agrignard
closed
5 years ago
1
Simulation has function for agent mobility choice
#41
aberke
closed
5 years ago
4
Scanner submodule [git hook or remove]
#40
RELNO
closed
5 years ago
9
[Oct 29 meeting follow up] Building list should start from 0 for all
#39
RELNO
closed
5 years ago
6
[Oct 29 meeting follow up] all 3 projectors don't work together on new Mac Pro
#38
RELNO
closed
5 years ago
11
[Oct 29 meeting follow up] permanent fixing of webcam is needed
#37
RELNO
closed
5 years ago
3
Drawing graph function
#36
agrignard
closed
5 years ago
0
Assign source and destination to a node inside a building
#35
agrignard
closed
5 years ago
1
updated submodules and updated .gitmodules to follow master branch of…
#34
aberke
closed
5 years ago
0
Ascii Glyph art limitation
#33
agrignard
closed
5 years ago
7
Road Network 2.0 update
#32
LAAP
closed
5 years ago
9
Unity connection to scanning (through UDP)
#31
agrignard
closed
5 years ago
4
Scanner latest version?
#30
popabczhang
closed
5 years ago
4
Potential Optimization
#29
agrignard
closed
5 years ago
1
Simulation uses agent data from simPop.csv
#28
aberke
closed
5 years ago
6
Best practice to migrate submodule to this repo
#27
popabczhang
closed
5 years ago
8
NullPointerException
#26
agrignard
closed
5 years ago
2
UDP Listener
#25
RELNO
closed
5 years ago
1
Graph generation
#24
agrignard
closed
5 years ago
1
NPE in ABM.pde 276
#23
yasushisakai
closed
5 years ago
2
Previous
Next