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Crimso777
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Factorio-Access
An accessibility mod for the video game Factorio, making the game accessible to the blind and visually impaired.
MIT License
14
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13
forks
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Redirect links to new beta page added
#78
LevFendi
closed
9 months ago
0
Smart inserting - misleading error message
#77
LevFendi
closed
11 months ago
1
Furnaces need separate error messages to report being out of ingredients and being out of fuel
#76
LevFendi
closed
11 months ago
1
Last steps for 0.3.1
#75
LevFendi
closed
1 year ago
0
Trains and More for Zero Point Four
#74
LevFendi
opened
1 year ago
2
Identify transport belt parts
#73
LevFendi
closed
1 year ago
0
Improvements upon #70 and #71 for release
#72
LevFendi
closed
1 year ago
0
Add functionality of K and L for chests and L for entities
#71
LevFendi
closed
1 year ago
0
Walk and build 2
#70
LevFendi
closed
1 year ago
1
Smoother electricity reporting.
#69
LevFendi
closed
11 months ago
0
Readme and changelog updates for 0.3.0
#68
LevFendi
closed
1 year ago
0
Bugfixes
#67
LevFendi
closed
1 year ago
0
Chest fixes and info tweaks
#66
LevFendi
closed
1 year ago
0
Aggregate resource patches
#65
EphDoering
closed
5 months ago
0
Read reserved empty slot ingredients or products
#64
LevFendi
closed
1 year ago
1
New entity infos added
#63
LevFendi
closed
1 year ago
1
Electric network overview
#62
LevFendi
closed
11 months ago
1
Right click entity for status
#61
LevFendi
closed
1 year ago
1
item name and type causing duplicated messages
#60
jfayre
opened
2 years ago
1
Transport belt lane positions.
#59
LevFendi
closed
1 year ago
1
CONTROL + HOME vs SHIFT + T
#58
LevFendi
opened
2 years ago
0
Added drag-placing of entities.
#57
LevFendi
closed
1 year ago
1
Have the raw recipe resources read out after the recipe is read out
#56
MyNameIsTrez
opened
2 years ago
0
When holding a burner mining drill it only announces how much ore is on the tile your cursor is over, instead of telling you how much ore would be under the burner mining drill in total
#55
MyNameIsTrez
opened
2 years ago
1
Burner mining drill doesn't clearly announce that it has run out of ore to mine
#54
MyNameIsTrez
closed
12 months ago
1
scan optimization
#53
EphDoering
closed
5 months ago
0
read first slots fix
#52
LevFendi
closed
1 year ago
0
Recategorize rocks as resources
#51
LevFendi
closed
1 year ago
1
New shortcut: Smart insert all stacks
#50
LevFendi
closed
1 year ago
1
add ent_info for chests
#49
LevFendi
closed
1 year ago
1
add function increment_chest_bar
#48
LevFendi
closed
1 year ago
1
Add building nudging controls
#47
LevFendi
closed
1 year ago
1
multiplayer
#46
EphDoering
closed
11 months ago
0
launcher menu refactor
#45
EphDoering
closed
2 years ago
1
scheduler and power capacity
#44
EphDoering
closed
2 years ago
0
replaced reverence to global surf with correct surface
#43
EphDoering
closed
2 years ago
0
data lifecycle fixes
#42
EphDoering
closed
2 years ago
0
contaier_noises
#41
EphDoering
closed
2 years ago
0
global and autocal
#40
EphDoering
closed
2 years ago
0
scheduler
#39
EphDoering
closed
2 years ago
0
Bug: Time is reported incorrectly when you press T more than once
#38
LevFendi
closed
11 months ago
3
Add entity settings copy-paste and rebind shooting
#37
LevFendi
closed
2 years ago
0
autocalibration
#36
EphDoering
closed
2 years ago
2
Suggestion: Recategorize rock-big and rock-huge as "resources" instead of "others"
#35
LevFendi
closed
11 months ago
1
Suggestion: Hardcode the description if the Electronics technology to say that it unlocks several new technologies.
#34
LevFendi
opened
2 years ago
1
Bug: When placing an electric pole over a tree stump, it does not announce "connected"
#33
LevFendi
opened
2 years ago
0
quick bar code consolidation 1
#32
EphDoering
closed
2 years ago
0
make the mouse follow the cursor when not selecting an entity.
#31
EphDoering
closed
2 years ago
1
Re-using sounds that already have defined meaning
#30
EphDoering
closed
2 years ago
1
Use of [ (left square bracket) key
#29
smythp
opened
2 years ago
2
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