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Derpius
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VisTrace
Garry's Mod binary module for tracing meshes at high speed on the CPU (and much more)
https://derpius.github.io/VisTrace
MIT License
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[bug] Regression in mipmapping calcs
#96
Derpius
opened
1 year ago
3
#81 - Integrate MDLParser
#94
Derpius
closed
1 year ago
0
#92 - Remove notification
#93
Derpius
closed
1 year ago
0
[bug] Notification throws errors
#92
Derpius
closed
1 year ago
0
[feature] Global resource cache
#91
Derpius
closed
1 year ago
0
[bug] Update post processing section to new Tonemap function
#90
Derpius
closed
1 year ago
0
[feature] Redo camera section
#89
Derpius
closed
1 year ago
0
[feature] Rewrite build process
#87
Derpius
closed
1 year ago
0
[bug] Bundle `libomp140.x86_64.dll` with the binary
#86
Derpius
closed
1 year ago
0
[feature] Rework render target saving to convert the image to the desired filetype
#85
Derpius
closed
1 year ago
0
[feature] Upgrade tone mapping function
#84
Derpius
closed
1 year ago
1
Add RenderTarget:Clone
#83
yogwoggf
closed
1 year ago
1
[feature] Copy constructor for IRenderTarget
#82
yogwoggf
closed
1 year ago
2
[feature] MDLParser
#81
Derpius
closed
1 year ago
1
[feature] Expose setting other IoR
#80
Derpius
closed
1 year ago
0
Add TraceResult:Material
#78
yogwoggf
closed
1 year ago
1
[feature] Add getters to `TraceResult` for material and texture paths
#77
Derpius
closed
1 year ago
0
Add TraceResult:Incident
#76
yogwoggf
closed
1 year ago
1
[feature] Add getter for TraceResult wo
#75
Derpius
closed
1 year ago
0
BSDFMaterial properties can now be accessed from Lua
#74
yogwoggf
closed
1 year ago
0
[bug] Not getting detail textures on ents passed to AccelStruct
#73
Derpius
closed
1 year ago
1
Replace stack code with IMaterial
#72
yogwoggf
closed
1 year ago
1
Make alphatest behavior consistent with Source
#71
yogwoggf
closed
1 year ago
1
[feature] Replace stack-based material reading with IMaterial
#70
Derpius
closed
1 year ago
1
[bug] 0.12 Specular transmission broken
#69
Derpius
closed
1 year ago
3
[bug] GitHub action no longer compiles to x86
#67
Derpius
opened
1 year ago
1
[feature] Conductor edge tint colour
#66
Derpius
closed
1 year ago
1
[feature] Properly handle alphatest and alphatestreference flags
#65
Derpius
closed
1 year ago
1
[feature] Better Extension Loading
#64
Derpius
closed
1 year ago
2
[bug] BSDF Material Self Modifies
#63
Derpius
closed
1 year ago
0
[bug] HDRIs Mirrored
#62
Derpius
closed
1 year ago
0
[feature] VisTrace Homepage
#61
Derpius
closed
1 year ago
1
[feature] BSDF Submaterials
#60
Derpius
opened
1 year ago
0
[feature] Get BSDFMaterial properties in Lua
#59
Derpius
closed
1 year ago
0
[feature] Microfacet thin specular reflection transmission
#58
Derpius
closed
1 year ago
2
[feature] Anisotropic reflections
#57
Derpius
closed
1 year ago
2
[feature] Emissive light sampler
#56
Derpius
opened
2 years ago
0
[feature] Handle effects
#54
Derpius
closed
2 years ago
1
[feature] Add MIP arguments to render target getters
#53
Derpius
closed
2 years ago
1
[feature] Material toolgun
#52
Derpius
closed
2 years ago
6
[feature] Energy loss compensation
#51
Derpius
closed
1 year ago
2
[feature] Primitive entities
#50
Derpius
opened
2 years ago
0
RenderTarget File I/O
#49
yogwoggf
closed
2 years ago
0
[feature] Eye textures
#48
Derpius
opened
2 years ago
0
Rt images
#47
yogwoggf
closed
2 years ago
0
[feature] Handle face flexes
#46
Derpius
opened
2 years ago
1
[feature] Decal support
#44
Derpius
opened
2 years ago
0
[feature] Static props
#43
Derpius
closed
2 years ago
1
[feature] Render target saving to and loading from image
#42
Derpius
closed
2 years ago
3
[feature] More robust map detection
#41
Derpius
closed
2 years ago
1
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