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DigiKrafting
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blender_addon_pbr
Provides a material panel that creates Metallic/Roughness or Specular/Gloss Nodes using the Principled BSDF shader.
GNU General Public License v3.0
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Normal Map Color space reverts to default
#9
DigiKrafting
closed
5 years ago
1
Receiving Error when adding files
#8
PaulJManoogian
closed
5 years ago
3
ds_pbr.material' doesn't contain '_PT_'
#7
agarzon
closed
5 years ago
1
Principled Shader does NOT support spec/gloss workflow
#6
qforce85
closed
5 years ago
2
Misspelled layout property for specular node
#5
Harvester62
closed
6 years ago
1
Misspelling term for Albedo in __init__.py
#4
Harvester62
closed
6 years ago
1
Auto Texture not working properly
#3
Harvester62
closed
7 years ago
5
Auto update security concern
#2
Harvester62
closed
7 years ago
1
Minor spelling mistakes
#1
Harvester62
closed
7 years ago
1