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FirstGearGames
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FishNet
FishNet: Unity Networking Evolved.
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Sirenix Odin serialization breaks SyncDictionaries, causes them to be null on Spawn
#693
yrokhlin
closed
4 months ago
2
SyncType does not send changes when NetworkObject is despawned on the same tick it's spawned
#692
ooonush
closed
3 months ago
6
Correctly mark value as set after initialized
#691
JanErikFoss
closed
5 months ago
0
Correctly mark value as set after initialized
#690
JanErikFoss
closed
5 months ago
0
NetworkAnimator triggers sets twice
#689
f2069
closed
4 months ago
3
Error after the server starts as a client if other clients have already joined
#688
maxkratt
closed
5 months ago
8
Short SyncTimer not detected on client when low tickrate
#686
maxkratt
closed
1 month ago
2
IsKinematic became false on server after spawn
#685
chanscredi
closed
4 months ago
3
The value of _valueSetAfterInitialized in SyncVar.cs is always false.
#683
KeithSwanger
closed
5 months ago
7
Fixes typo in PredictedSpawn.cs
#682
Jazz23
closed
5 months ago
0
Graphical Object being smoothed for owner when 'Smoothed Properties' set to 'Unset'
#681
Fuzzmunch
closed
5 months ago
1
Substream feature
#679
viliwonka
closed
4 months ago
1
Fixed ObjectCaches.Retrieve() cannot find the default constructor when Managed Stripping Level is High
#678
ooonush
closed
4 months ago
4
ObjectCaches.Retrieve cannot find the default constructor when Managed Stripping Level is High
#677
ooonush
closed
4 months ago
2
PredictionRigidbody2D: write state to reconcile to
#675
DatGuy1
closed
6 months ago
1
SyncVar .Dirty() does not invoke OnChange for caller
#674
Jazz23
closed
6 months ago
3
Avoid unnecessary branching inside MoveToTarget()
#673
petergiuntoli
closed
6 months ago
1
Avoid Activator.CreateInstance()
#672
petergiuntoli
closed
4 months ago
5
OfflineRigidbody breaks Character Joints
#671
SimEof
closed
4 months ago
2
Methods with multiple RPC attributes are counting as only 1 RPC.
#669
FirstGearGames
closed
6 months ago
0
Error Building Serverimage while CodeStripping enabled
#668
Cibrock
closed
5 months ago
3
Utilize string.EndsWith()
#667
petergiuntoli
closed
6 months ago
1
Update NetworkCollider.cs
#666
jimdroberts
closed
2 months ago
5
Prediction V1 Smoother not applied for host who is also a client
#665
VitIhn
closed
6 months ago
1
Prediction V1 Reconcile tick value
#664
VitIhn
closed
6 months ago
1
Unity math serializers
#663
viliwonka
closed
6 months ago
0
Update NetworkCollider.cs
#662
jimdroberts
closed
6 months ago
0
Changing SyncVar Value before nob Spawn calling OnChange only with asServer: true on Host
#661
SnaiperoG3D
closed
5 months ago
5
Spawning a child NOB by instantiate uses global position and rotation instead of local
#660
AhonenAJ
closed
6 months ago
4
NetworkCollider: Incorrect OnEnter invocation during reconcilliation replay.
#659
aaronkwan
closed
4 months ago
4
Network Object Graphical Objects offset is wrong if inside of a nested nob
#658
AavaGames
closed
4 months ago
5
Incorrect enumerator return type on SyncList
#657
john-ofg
closed
7 months ago
1
Avoid calling prevTd.Update() twice
#655
petergiuntoli
closed
7 months ago
1
Reconcile stops working on client after changing server
#653
AhonenAJ
closed
7 months ago
1
Incorrect invocation of NetworkBehaviour.OnStop<X> on Host
#652
cameronoltmann
closed
6 months ago
2
Loading scenes in pairs makes sync collections empty
#651
Kromsalovo
closed
1 month ago
3
Destroy / Disable nob bug
#649
SnaiperoG3D
closed
1 month ago
22
Syncvars can not be initialized on Awake any more
#647
EVITechnologyDevelopment
closed
7 months ago
1
Fixed "CreateReconcile" check for call to reconcile method
#646
HighKeys
closed
7 months ago
1
2023 'please leave review' window breaks Multiplayer play mode.
#645
FirstGearGames
closed
6 months ago
1
The iteration limit in the UpdateTimedObservers.
#644
Jtree03
closed
7 months ago
3
Error from DebugManager's Write Scene Object Details option
#642
maxkratt
closed
6 months ago
7
Change Transform.OutLocalPropertyValues to Public
#641
jimdroberts
closed
7 months ago
1
SyncList not syncing on reconnect
#639
maxkratt
closed
7 months ago
1
[Reconcile] doesn't start immediately
#638
viliwonka
closed
7 months ago
1
V2 Prediction: Rigidbody isKinematic=true when it shouldn't.
#637
viliwonka
closed
7 months ago
2
[FishyFacepunch] not compatible with FishNet 4.x
#636
FREEZX
closed
7 months ago
1
Add null reference check
#635
2lucem2
closed
8 months ago
0
Broadcasts type identifier problem.
#634
FirstGearGames
closed
7 months ago
1
Network LOD causes Exploit Attempt Kick
#633
sinfulspartan
closed
7 months ago
9
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