issues
search
FyroxEngine
/
Fyrox
3D and 2D game engine written in Rust
https://fyrox.rs
MIT License
7.61k
stars
340
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Object ClassName in 'Base' list | Additional base info in inspector
#411
DocNITE
closed
1 year ago
0
Ability to move around object with collision detection
#410
kgyrtkirk
closed
1 year ago
0
Change controls?
#409
Tom60chat
closed
1 year ago
1
Fixes messages not being passed to plugins
#408
bolshoytoster
closed
1 year ago
0
Suggestion: root widgets should use horizontal/vertical_alignment
#407
bolshoytoster
closed
1 year ago
2
request_sound_buffer: condvar wait not supported
#406
GOVYANSONG
closed
1 year ago
10
resize with WindowEvent::Resized
#405
GOVYANSONG
closed
1 year ago
1
wasm error with condvar mutex
#404
GOVYANSONG
closed
1 year ago
22
Bugfix - Made audio panel in editor a Tile
#403
iRaiko
closed
1 year ago
0
Allow moving multiple nodes in scene graph to new parent
#402
tgerpheide
closed
1 year ago
0
Snapping should apply to prefabs being dragged into the scene
#401
tgerpheide
closed
1 year ago
0
Maintain parent node when copying/pasting
#400
tgerpheide
closed
1 year ago
1
Editor Scene Graph box select and subnode select
#399
tgerpheide
closed
1 year ago
1
Animation system and editors refactoring
#398
mrDIMAS
closed
1 year ago
0
Question about wasm
#396
GOVYANSONG
closed
1 year ago
2
`PathVertex::g_score` penalty for `astar.rs`
#389
Cordain
closed
1 year ago
0
Merge `Inspect` trait functionality into `Reflect` trait
#388
mrDIMAS
closed
1 year ago
0
Save and load docking manager state
#387
mrDIMAS
closed
1 year ago
1
Enabling CCD Freezes the Executor
#385
IceGuye
closed
1 year ago
0
Animation editor for reflection-based animation system
#384
mrDIMAS
closed
1 year ago
1
Reflection-based animation system
#383
mrDIMAS
closed
1 year ago
1
Add support for Collider intersection check
#382
ThomasHauth
closed
1 year ago
2
Add a way to get a list of used resources in a scene
#381
mrDIMAS
closed
1 year ago
1
Rotation and Moving Tools' Initial Direction Incorrect
#380
IceGuye
opened
1 year ago
0
Add a Standard Two-Sides Shader
#378
IceGuye
closed
1 year ago
0
Add support for `min`, `max`, `step` parameters from PropertyInfo in VectorN property editors
#377
mrDIMAS
closed
1 year ago
0
improve dependency explanation.
#376
lenscas
closed
1 year ago
0
Running a example gives me a error
#375
ayush-india
closed
1 year ago
2
Add search functionality to Asset Browser
#374
mrDIMAS
closed
1 year ago
1
Add highlighting for selected objects in the editor
#373
mrDIMAS
closed
6 months ago
0
Make search in World Viewer smarter
#372
mrDIMAS
closed
1 year ago
0
fix extra double quote
#371
lenscas
closed
1 year ago
0
Give a warning in the editor if an object that is being deleted referenced in other scene objects
#370
mrDIMAS
closed
1 year ago
0
Remove `?` operators from proc-macro generated code
#369
toyboot4e
closed
1 year ago
2
Transparent window
#367
dmvict
closed
1 year ago
5
Ability to change editor controls
#366
InZan17
closed
1 year ago
6
Physical colliders does not take global scaling into account
#365
DuckEater54
opened
1 year ago
1
Editor unusable with trackpad
#364
blaumeise20
closed
4 months ago
7
Enable sponsoring in GitHub
#363
vcrn
closed
1 year ago
4
Crash when typing into an invisible textbox after deleting its text
#362
martin-t
closed
1 year ago
4
Various TextBox / UI issues
#361
martin-t
closed
4 months ago
16
Editor high CPU usage
#360
hw762
closed
12 months ago
5
Implement property inheritance via reflection
#359
mrDIMAS
closed
1 year ago
1
Scripts return a DirectlyInheritableEntity Is not satisfied error.
#358
BeyondTomrrow
closed
1 year ago
3
`VecPropertyEditor`/`ArrayPropertyEditor` does not use registered property editors to generate editors for items
#357
mrDIMAS
closed
1 year ago
0
UI: Z index does nothing
#356
martin-t
closed
3 months ago
0
Add `#[derive(Inherit)]`
#355
toyboot4e
closed
2 years ago
0
Add proc macro for property inheritance
#354
mrDIMAS
closed
2 years ago
4
Add an ability to flatten terrain slopes
#353
mrDIMAS
closed
1 year ago
0
The editor does not have an ability to change terrain's width, height and resolution
#352
mrDIMAS
closed
1 year ago
1
Previous
Next