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Gamua
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Starling-Framework
The Cross Platform Game Engine
http://www.starling-framework.org
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Strange android ANR
#1057
vizgl
closed
5 years ago
2
Dead link in readme
#1056
JohnBlackburne
closed
5 years ago
1
Blurry text on High DPI display
#1055
leitwolf
closed
5 years ago
2
Partially disappear of text fields after restore game from background on Android
#1054
Mintonist
opened
5 years ago
9
Bug in AssetManager.enqueueSingle() with custom name in 2.4.
#1053
PippoApps
closed
5 years ago
1
How to compare 2.4.2 to 2.4.1
#1052
chrisvelevitch
closed
5 years ago
7
Filters are missing support for antialiasing
#1051
johnridges
closed
5 years ago
2
iOS app crashes when brought to foreground
#1050
PippoApps
closed
5 years ago
4
DisplayObject drawToBitmapData no transparency on Android
#1049
CrazyFlasher
closed
5 years ago
2
Please add the possibility to configure multi-Touch at run-time
#1048
ronyarbiv
closed
5 years ago
3
Sample build settings
#1047
JohnBlackburne
closed
5 years ago
2
TouchEvent multitouch three finger bug
#1046
subdan
closed
5 years ago
6
Batching doesn't group identical blend modes of siblings
#1045
NB13
opened
5 years ago
3
Asset Manager (the new one) - can't seem to send POST data to a URLRequest
#1044
NeoMarine
opened
5 years ago
2
Fix RenderTexture dispose() texture
#1043
Doppp
closed
5 years ago
3
Feathers PopUpManager covers Starling stats display
#1042
subdan
closed
5 years ago
2
When texture and texture atlas have same names getTextureAtlas returns texture
#1041
sjabberwocky
closed
5 years ago
5
texture.root.onRestore doesn't work
#1040
subdan
closed
5 years ago
4
stage.nativeWindow.alwaysInFront = true;
#1039
king514jy
closed
5 years ago
4
Odd _eventStack.pop() in EventDispatcher::invokeEvent
#1038
Klug76
closed
5 years ago
1
TouchProcessor.enqueue creates a lot of arrays
#1037
subdan
closed
5 years ago
5
Idea: TextureAtlas removeAllRegions
#1036
phanxgames
closed
5 years ago
3
Color conversions (RGB <-> HSL & RGB <-> HSV)
#1035
Adolio
closed
5 years ago
3
Question: terrain skinning
#1034
CrazyFlasher
closed
5 years ago
1
Handling getBounds in a similar way to the classic Display List
#1033
rthery
opened
6 years ago
3
Starling: calls setRequiresRedraw() on Event.ACTIVATE because it is sometimes required with AIR on Windows
#1032
joshtynjala
closed
6 years ago
2
Signature of error callback function
#1031
aram-ahak
closed
6 years ago
1
Error in documentation for new AssetManager
#1030
gsario
closed
6 years ago
1
Video Issues on iOS (missing audio)
#1029
urthling
closed
6 years ago
3
Fast Memory VertexData implementation
#1028
aram-ahak
closed
11 months ago
8
Replacing ByteArray.clear with ByteArray.length = 0 to save memory allocation
#1027
hardcoremore
closed
6 years ago
8
TouchEvent.get touches creates too many Vectors
#1026
hardcoremore
closed
6 years ago
3
TouchProcessor.enqueue is creating too many arrays
#1025
hardcoremore
closed
6 years ago
21
Error on the AIR 29 and Starling 1.8
#1024
alevys
closed
5 years ago
4
Too many MeshBatch instances
#1023
hardcoremore
closed
6 years ago
10
Mouse doesn't work in mobile Starling app with multitouchEnabled in ADL on Windows
#1022
joshtynjala
closed
6 years ago
5
New asset manager
#1021
PrimaryFeather
closed
6 years ago
0
Starling won't play video on Google Chrome (Desktop)
#1020
AlexUrrutia
closed
5 years ago
7
Feature Request: Add "Enhanced" to profiles requestContext3D tries when "auto" is supplied
#1019
JohnBlackburne
closed
6 years ago
1
Any ways to create BevelFilter?
#1018
CrazyFlasher
opened
6 years ago
9
AssetManager.loadQueue never completes
#1017
Constans
closed
5 years ago
8
Optimize display object ENTER_FRAME event
#1016
hardcoremore
closed
6 years ago
5
Implement object pooling for BatchToken class
#1015
hardcoremore
opened
6 years ago
0
Output warning to console when enableErrorChecking is set to true?
#1014
joshtynjala
closed
6 years ago
1
Why not using === instead of ==
#1013
hardcoremore
closed
6 years ago
4
Android textures getting cropped - workaround?
#1012
tconkling
closed
5 years ago
23
Texture.fromEmbeddedAsset() should allow the Class to instantiate BitmapData too
#1011
joshtynjala
closed
6 years ago
1
Add graphics API for drawing
#1010
alevys
opened
6 years ago
12
DisplacementMapFilter don`t work with Starling.profile = "auto" on iOS devices
#1009
alevys
closed
6 years ago
5
BlurFilter: Resolution quality issue with RenderTexture
#1007
Adolio
closed
6 years ago
4
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