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HansKristian-Work
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vkd3d-proton
Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
GNU Lesser General Public License v2.1
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Scissor clamping
#1897
HansKristian-Work
closed
5 months ago
1
tests: Port PSO test shaders to new system.
#1896
doitsujin
closed
5 months ago
0
Spider-Man Remastered ray-tracing artifacts.
#1895
robotman40
opened
5 months ago
2
Rework render target tests
#1894
doitsujin
closed
5 months ago
0
Port over render target tests to new header system.
#1893
HansKristian-Work
closed
5 months ago
0
vkd3d: More gracefully handle case where only FIFO is supported.
#1892
HansKristian-Work
closed
5 months ago
0
Presentation mode is reported as fifo by mangohud when vsync is off in Cyberpunk 2077
#1891
shmerl
closed
5 months ago
5
Helldivers 2 Crashing, Proton log flooded with repeating warnings, error present: err:vkd3d-proton:vkd3d_queue_flush_waiters: Failed to submit queue(s), vr -4.
#1890
DanCanGit
opened
5 months ago
3
Can this be ported to mac?
#1889
iiasceri
closed
5 months ago
1
Warning cleanup
#1888
HansKristian-Work
closed
5 months ago
0
Fix unused variable warnings in tests
#1887
doitsujin
closed
5 months ago
0
profile: Update for SM 6.7.
#1886
HansKristian-Work
closed
4 months ago
8
Use quad control / reconvergence features if available
#1885
doitsujin
closed
5 months ago
0
Add detailed test exploring HW behavior of sampling rounding.
#1884
HansKristian-Work
closed
5 months ago
0
Implement fallback for compute shader derivatives
#1883
HansKristian-Work
closed
5 months ago
1
Low FPS on DX12 only on Unreal Engine 4 Games
#1882
Haorelian
closed
5 months ago
3
tests: Actually produce signed DXIL binaries.
#1881
doitsujin
closed
5 months ago
0
Ghostwire: Tokyo missing textures
#1880
valgusk
closed
5 months ago
1
tests: Port advanced shader model tests to new system.
#1879
doitsujin
closed
5 months ago
0
DX12 games black/frozen screen, still running
#1878
wchao96
closed
5 months ago
13
Fix Persona 3 Reload performance
#1877
HansKristian-Work
closed
5 months ago
29
TEKKEN 8 Drops to 0 fps after intro.
#1876
DavutHaxor
closed
5 months ago
1
Persona 3 Reload Crash: Out of Video Memory trying to allocate rendering resource
#1875
SirMovekMarwa
closed
5 months ago
12
VKD3D_CONFIG=dxr significantly increases VRAM usage in Guardians of the Galaxy
#1874
simifor
opened
5 months ago
15
vkd3d: Log pipeline state when pipeline creation fails.
#1873
doitsujin
closed
5 months ago
0
Persona 3 Reload GPU crash when RT reflections are enabled
#1872
toasterofbread
opened
5 months ago
4
vkd3d: Disable RT by default on Deck for Persona 3 Reload.
#1871
HansKristian-Work
closed
5 months ago
0
vkd3d: Query for SPARSE_RESIDENCY as well.
#1870
HansKristian-Work
closed
5 months ago
0
Cyberpunk 2077 freeze and crash with xid 69 using VKD3D newer than v2.6.
#1869
zimakkkk
opened
5 months ago
0
Add test for mesh shader clip distance export
#1868
doitsujin
closed
5 months ago
0
meta: Update PROFILE.
#1867
HansKristian-Work
closed
5 months ago
0
Any UE5 apps shipped as D3D12/SM6 fail to start on Windows
#1866
Kein
closed
5 months ago
6
Improve NV checkpoint debugging
#1865
HansKristian-Work
closed
5 months ago
0
vkd3d: Ignore overzealous image allocation on Mesa.
#1864
HansKristian-Work
closed
5 months ago
0
vkd3d: Clear active_flags to 0 when binding RT pipeline as well.
#1863
HansKristian-Work
closed
5 months ago
0
vkd3d: Add BLOCK_VIEW_COMPATIBLE in disable_compression path.
#1862
HansKristian-Work
closed
5 months ago
0
vkd3d: Keep image flags intact when disabling compression.
#1861
doitsujin
closed
5 months ago
0
Misc debug ring improvements
#1860
HansKristian-Work
closed
5 months ago
0
vkd3d: Fix trivial mem-leak in execute indirect meta.
#1859
HansKristian-Work
closed
5 months ago
0
UE5 Lyra demo hits a regression in 2.11 when running on Tesla T4
#1858
nsivov
closed
5 months ago
2
vkd3d: Only mark present ID as valid when it is valid.
#1857
HansKristian-Work
closed
5 months ago
0
build: Don't export IMPLIB/EXP.
#1856
HansKristian-Work
closed
5 months ago
0
Basic workgraph tests
#1855
HansKristian-Work
closed
2 months ago
4
tests: Actually use WARP when we enable it.
#1854
HansKristian-Work
closed
5 months ago
0
dxil-spirv: Update submodule.
#1853
HansKristian-Work
closed
5 months ago
0
vkd3d-shader: Fix maximum ICB size.
#1852
doitsujin
closed
5 months ago
0
Metro Exodus EE graphical glitches and eventual crash.
#1851
BlueGoliath
opened
5 months ago
2
vkd3d: Falsely report RADV doesn't implicitly clear
#1850
Etaash-mathamsetty
opened
5 months ago
1
Implement VK_EXT_device_fault
#1849
HansKristian-Work
closed
5 months ago
0
The Finals game crash
#1848
motpol
closed
5 months ago
8
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