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HansKristian-Work
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vkd3d-proton
Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
GNU Lesser General Public License v2.1
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dxil-spirv: Update submodule.
#1942
HansKristian-Work
closed
3 months ago
0
vkd3d: Implement fallback when 2D sparse is not supported.
#1941
HansKristian-Work
closed
3 months ago
0
[Request] Make vkd3d cache naming more like DXVK in behavior.
#1940
shelterx
closed
3 months ago
0
Use dynamic rasterization samples for multisampled PSOs
#1939
doitsujin
closed
3 months ago
1
test_shader_io_mismatch seems to use xfb incorrectly
#1938
hakzsam
opened
3 months ago
3
Question: why isn't vkd3d merged with dxvk?
#1937
Tiagoquix
closed
3 months ago
3
Ratchet & Clank: Rift Apart - some textures aren't streamed in high resolution
#1936
aufkrawall
closed
1 month ago
5
vkd3d: Don't attempt to use rdtsc on ARM64EC
#1935
bylaws
closed
3 months ago
0
vkd3d: Remove Cyberpunk 2077 shader quirks
#1934
pixelcluster
closed
3 months ago
7
Metro Exodus Enhanced Edition hairworks crash
#1933
Blisto91
opened
4 months ago
0
vkd3d: Don't update low latency state if it isn't going to change
#1932
esullivan-nvidia
closed
4 months ago
0
WWE 2K24 crashing while or after loading a match
#1931
Walker-24
opened
4 months ago
5
Cyberpunk crash with NVIDIA GTX 1080Ti
#1930
Vincenzo-Puzone
opened
4 months ago
6
Cyberpunk 2077 freezes in settings menu with VK_NV_low_latency2
#1929
runar-work
closed
3 months ago
7
Change log for 2.12
#1928
HansKristian-Work
closed
4 months ago
0
vkd3d: Add optimized descriptor buffer copy path on Arc.
#1927
HansKristian-Work
closed
4 months ago
0
Halved refresh rate in some situations in Cyberpunk 2077
#1926
shmerl
closed
4 months ago
14
The Last of Us Part 1 Xid 109
#1925
Blisto91
opened
4 months ago
14
Shadow of the Tomb Raider (Epic Version) crashes on DX12 mode
#1924
mmbossoni
closed
3 months ago
1
Validate shader interface compatibility
#1923
doitsujin
closed
4 months ago
1
[NVIDIA] Performance - D3D11 titles vs D3D12 titles
#1922
shelterx
opened
4 months ago
9
vkd3d: Also enable VK_EXT_swapchain_maintenance1 on Nvidia R550 Vulkan beta/dev drivers.
#1921
Saancreed
closed
4 months ago
0
Add support for queue profiling when using NV_low_latency2.
#1920
HansKristian-Work
closed
4 months ago
0
Merge VK_NV_low_latency2 support
#1919
HansKristian-Work
closed
4 months ago
0
Enable VK_EXT_swapchain_maintenance1 on latest NV 550 drivers.
#1918
HansKristian-Work
closed
4 months ago
0
Alan Wake 2 - freeze and crash after short time of playing when using path tracing
#1917
owynek
closed
3 months ago
4
Strange Lumen behaviour with UE5.3
#1916
lbadi
opened
4 months ago
1
tests: Add exhaustive test for small resource alignment and sizes.
#1915
HansKristian-Work
closed
4 days ago
1
programs: Add utility to convert Proton fsync log into queue profile.
#1914
HansKristian-Work
opened
4 months ago
0
Prevent out of in-shader declared bounds access to uniform arrays in order to prevent undefined behavior
#1913
werman
closed
4 months ago
1
tests: Fix warning nit from PR.
#1912
HansKristian-Work
closed
4 months ago
0
VRR has half the game's refresh rate
#1911
fililip
closed
4 months ago
2
vkd3d: Fix type for proton log output on 32-bit.
#1910
HansKristian-Work
closed
4 months ago
0
Adding support for ASTC extension formats
#1909
dave-juicelabs
closed
4 months ago
2
Add /NOIMPLIB and /NOEXP when using MSVC and not clang.
#1908
dave-juicelabs
closed
4 months ago
1
vkd3d: R32_FLOAT supports both COLOR and DEPTH but is currently only reporting COLOR
#1907
dave-juicelabs
closed
4 months ago
1
vkd3d: proper return values for formats that are valid but not supported.
#1906
dave-juicelabs
closed
4 months ago
2
Add shader quirk for forced VRS 2x2
#1905
HansKristian-Work
opened
4 months ago
0
dxil-spirv: Update submodule.
#1904
HansKristian-Work
closed
4 months ago
0
tests: Fix tolerance in render pass tests.
#1903
doitsujin
closed
4 months ago
0
Implement SPV_NV_raw_access_chains
#1902
HansKristian-Work
closed
4 months ago
3
vkd3d: Add app_debug_marker_only config option.
#1901
HansKristian-Work
closed
4 months ago
0
vkd3d-shader: Fix select condition type in resinfo instruction.
#1900
doitsujin
closed
4 months ago
0
dxil-spirv: Update submodule.
#1899
HansKristian-Work
closed
4 months ago
0
tests: Add initial view instancing test.
#1898
doitsujin
closed
4 months ago
0
Scissor clamping
#1897
HansKristian-Work
closed
4 months ago
1
tests: Port PSO test shaders to new system.
#1896
doitsujin
closed
4 months ago
0
Spider-Man Remastered ray-tracing artifacts.
#1895
robotman40
opened
4 months ago
2
Rework render target tests
#1894
doitsujin
closed
4 months ago
0
Port over render target tests to new header system.
#1893
HansKristian-Work
closed
4 months ago
0
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