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Herringway
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earthbound
attempt at decompiling+porting earthbound
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Runtime freeze issue
#168
TheAutumnWinter
opened
4 months ago
1
Build error
#167
Anonymous941
opened
5 months ago
1
"license": "proprietary"?
#166
Anonymous941
closed
5 months ago
2
Move extract.yaml
#165
TheAutumnWinter
closed
6 months ago
2
Program does not render anything
#164
TheAutumnWinter
closed
6 months ago
4
does not extract the whole rom
#163
jbmanlol
closed
6 months ago
2
Selecting a PSI category 65536 times leads to temporary graphical corruption
#162
Herringway
opened
10 months ago
0
Can't move while riding bicycle
#161
Herringway
opened
10 months ago
0
Widescreen support
#160
Herringway
opened
11 months ago
0
Missing HDMA effects
#159
Herringway
opened
11 months ago
0
SDL3 support
#158
Herringway
opened
11 months ago
0
Fix a few things relating to battles
#157
charasyn
closed
11 months ago
3
Magic butterflies do not restore PP
#156
Anonymous941
closed
11 months ago
0
Off-by-one error in leveling up
#155
Anonymous941
closed
11 months ago
0
error: unrecognized trait ‘parameters’
#154
Anonymous941
closed
12 months ago
4
Crash during Pokey's helicopter escape
#153
Herringway
closed
1 year ago
0
Lost Underworld springs disappear
#152
Herringway
opened
1 year ago
0
Twoson escalators don't work
#151
Herringway
opened
1 year ago
0
Crash when giving tiny ruby to museum curator
#150
Herringway
closed
1 year ago
0
Skyrunner gets deleted when starting trip to Summers
#149
Herringway
opened
1 year ago
0
Missing spotlight in Runaway Five concert in Twoson
#148
Herringway
opened
1 year ago
0
When buying an equippable item, they offer to buy it right back
#147
Anonymous941
closed
1 year ago
0
Off-by-one error in balance
#146
Anonymous941
closed
1 year ago
0
Clear `input.step` when processing a frame
#145
charasyn
closed
1 year ago
0
Use stable sorting for HDMA data to prevent graphical glitches
#144
charasyn
closed
1 year ago
0
Fix bug with HDMA transfers with `always` bit set
#143
charasyn
closed
1 year ago
0
Text corruption in cast roll
#142
Herringway
closed
10 months ago
0
Map and sprite palettes turn white in Tenda Village
#141
Herringway
opened
1 year ago
0
Fade-to-white screen transition causes next screen transition to overwrite map palettes with white
#140
Herringway
closed
10 months ago
0
Music doesn't change immediately when crossing sector boundaries
#139
Herringway
closed
1 year ago
0
Emotes entities don't despawn
#138
Herringway
closed
1 year ago
0
Incorrect movement when king leaves party
#137
Herringway
closed
1 year ago
0
Dump > Save doesn't work
#136
Anonymous941
closed
1 year ago
3
Display is cut off in debug mode
#135
Anonymous941
opened
1 year ago
4
Update naming for functions relating to Buzz Buzz's pillar of light
#134
charasyn
closed
1 year ago
0
Add PPU registers and HDMA table entries to dumpVRAM
#133
charasyn
closed
1 year ago
0
Fix Buzz Buzz beam
#132
charasyn
closed
1 year ago
0
Game crashes after losing a battle
#131
Anonymous941
closed
1 year ago
1
L control can't select an enemy
#130
Anonymous941
closed
1 year ago
2
"AUTO" graphic doesn't disappear
#129
Anonymous941
closed
1 year ago
2
Window-based HDMA effects render incorrectly
#128
Herringway
closed
1 year ago
5
Game over screen does not properly load
#127
Herringway
closed
1 year ago
1
Auto graphic not cleared at end of battle
#126
Herringway
closed
1 year ago
0
Split out and rename title screen helper routine and task
#125
charasyn
closed
1 year ago
1
NPCs don't ever seem to move up or left
#124
Herringway
closed
1 year ago
0
Collision is not fully fixed graphically
#123
Anonymous941
closed
1 year ago
2
Player sprites only update on moving
#122
Anonymous941
closed
1 year ago
1
Battle actions involving an item cause a crash
#121
Anonymous941
closed
1 year ago
2
Half of the lumine hall text frames are corrupted
#120
Herringway
closed
1 year ago
0
Tea and coffee scenes do not render properly
#119
Herringway
closed
1 year ago
0
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