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Infinitay
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essence-pouch-tracking
BSD 2-Clause "Simplified" License
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feat: Notify users to initialize their pouches (#23)
#40
Infinitay
closed
3 hours ago
0
Quickly withdrawing essence and double clicking to fill a pouch has the wrong state
#39
Infinitay
opened
8 hours ago
0
[Feature Request] Track multiple degraded counts
#38
Infinitay
opened
9 hours ago
0
fix: Prevent updating pouch state if there are unknown stored/decay states
#37
Infinitay
closed
6 hours ago
5
refactor: pouches map should reflect current pouches in inventory
#36
Infinitay
closed
1 day ago
0
Performance drops when working with large item quantities
#35
ShadowNekoG
opened
1 day ago
1
fix: Updated init. plugin & tracking state on start/reset, fix GOTR Varbit
#34
Infinitay
closed
1 day ago
1
Fixed wrong lantern state by tracking equipped vs inventory separately
#33
Infinitay
closed
1 day ago
0
Initializing plugin while in GOTR not working
#32
devvExit
opened
3 days ago
5
Add support for decay prevention via specialized equipment (#9)
#31
Infinitay
closed
3 days ago
1
Potential issue - Owning a colossal pouch & repairing
#30
Infinitay
opened
3 days ago
1
Update README
#29
Infinitay
closed
4 days ago
0
feat: Add GOTR pouch repair via Apprentice Cordelia
#28
Infinitay
closed
4 days ago
0
Add additional support for Dark Mage pouch decay and checking
#27
Infinitay
closed
4 days ago
2
Ignore initial login XP, refactor resetting properties, reset on account login
#26
Infinitay
closed
5 days ago
0
Issue with XP events running on initial login and invalidating inventory state
#25
Infinitay
closed
5 days ago
0
Submit Plugin to the Plugin Hub
#24
Infinitay
opened
1 week ago
1
Notify first-time users how to initialize plugin
#23
Infinitay
closed
3 hours ago
2
Update version
#22
Infinitay
closed
6 days ago
0
Update README
#21
Infinitay
closed
3 days ago
1
Fixes #19: Ignore check pouch for successful pouch actions
#20
Infinitay
closed
6 days ago
0
Issue with checking and quickly filling pouches
#19
Infinitay
closed
6 days ago
0
Fixes #17, Re-add the degraded pouch task to the temp queue
#18
Infinitay
closed
1 week ago
0
Incorrect essence amount when a pouch degrades
#17
Infinitay
closed
1 week ago
0
Fix incorrect state when RCing fast (#13)
#16
Infinitay
closed
1 week ago
6
Clear pouch of essence within GOTR (#8)
#15
Infinitay
closed
2 weeks ago
0
Update stored count when emptying empty pouches via chat message
#14
Infinitay
opened
2 weeks ago
1
Incorrect state when RCing fast
#13
Infinitay
closed
1 week ago
4
Support/Handle varying essence types
#12
Infinitay
opened
2 weeks ago
1
Refactor load state
#11
Infinitay
closed
2 weeks ago
0
Add support for checking pouches (#2)
#10
Infinitay
closed
2 weeks ago
0
Support equipment that doesn't degrade the pouch
#9
Infinitay
closed
1 day ago
3
GOTR Tracking
#8
Infinitay
closed
2 weeks ago
2
Render pouch state within Bank (#5)
#7
Infinitay
closed
2 weeks ago
0
Refactor blocking and queue updates to use game ticks (#1)
#6
Infinitay
closed
2 weeks ago
0
Show pouch state within bank
#5
Infinitay
closed
2 weeks ago
0
Unknown state - Auto verify count via VarPlayer
#4
Infinitay
opened
2 weeks ago
0
Unknown state - Auto-verify decay state when repairing pouches
#3
Infinitay
closed
4 days ago
2
Add support for updating the stored essence counts via checking the pouch
#2
Infinitay
closed
2 weeks ago
0
Invalid stored count when a pouch degrades
#1
Infinitay
closed
2 weeks ago
1