issues
search
KSPModdingLibs
/
KSPCommunityFixes
Community patches for bugs in the KSP codebase
49
stars
17
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Aggressive Negotiations: Cannot launch craft that would exceed available funds without the strategy discount
#200
numberlesstim
opened
6 months ago
0
Agressive Negotioation strategy allows fund raising glitch
#199
numberlesstim
opened
6 months ago
0
Fix #195: clone the srfAttachNode when reversing a surface attachment during re-root
#198
JonnyOThan
closed
6 months ago
2
Crew spots unavailable in VAB when loading Subassemblies with crew capacity
#197
Bloodsucker
opened
7 months ago
5
Fix #195: The ReRootPreserveSurfaceAttach patch now sets the attached Part on the child's srfAttachNode
#196
JonnyOThan
closed
7 months ago
1
ReRootPreserveSurfaceAttach does not reconnect the child attachnode to the parent part
#195
JonnyOThan
opened
7 months ago
9
Performance: TemperatureGaugeSystem.Update and CreateGauges can cause a large spike
#194
JonnyOThan
opened
7 months ago
1
Report: attachment node issues in 1.34
#193
JonnyOThan
closed
7 months ago
2
KAL-1000 setup is deleted when vessel/parts with KAL and robotics are stored in subassemblies
#192
kurgut
opened
7 months ago
1
BetterEditorUndoRedo has issues with TweakScale/L
#191
JonnyOThan
closed
7 months ago
7
Parts can disappear in the VAB/SPH while placing them
#190
numberlesstim
opened
7 months ago
4
Report: ModuleDynamicNodes not working after 1.34
#189
JonnyOThan
closed
7 months ago
5
Merge 1.34 from dev to master
#188
JonnyOThan
closed
7 months ago
3
Merge master -> dev
#187
JonnyOThan
closed
7 months ago
0
PAWGroupMemory is no longer per-window, but rather per-group
#186
JonnyOThan
closed
7 months ago
0
EVAConstruction can alter a part's mass from what it should be when mass modifiers are involved
#185
JonnyOThan
closed
7 months ago
1
ProtoPartSnapshot mixes up parameters to GetModuleMass
#184
JonnyOThan
opened
7 months ago
0
Engine effects can activate in the VAB
#183
JonnyOThan
opened
7 months ago
0
Stock inventory does not handle part mass modifiers or resource mass correctly
#182
JonnyOThan
closed
7 months ago
0
merging master to dev
#181
JonnyOThan
closed
7 months ago
0
Zero cost Tech Tree nodes make parts impossible to unlock
#180
afyber
closed
7 months ago
2
stock ModulePartVariants does not recreate part joints correctly when loading from a save file
#179
JonnyOThan
closed
7 months ago
1
zh-cn localization for ManufacturerFixes.cfg
#178
zhangyuesai
closed
7 months ago
1
Set name for substitute part
#177
Nazfib
closed
7 months ago
3
Better editor undo redo
#176
gotmachine
closed
7 months ago
0
Performance: tweak the settings on the max physics dt slider to allow for optimal settings
#175
JonnyOThan
closed
7 months ago
7
CollisionManager performance when new vessels are created.
#174
BrettRyland
closed
8 months ago
9
Increase TT-18A Launch Clamp EC generation
#173
Clayell
closed
8 months ago
1
Undo in the editor can unintentionally revert tweaks to part modules
#172
JonnyOThan
closed
7 months ago
7
Exception spam related to OnMouseUp() prevents clicking anything in editor
#171
x13x54
closed
9 months ago
4
Jumping to high timewarp levels from off-rails will alter the active vessel's orbital elements
#170
JonnyOThan
closed
9 months ago
4
IVA doesn’t work properly for parts with ModuleAnimateGeneric that modify crew capacity
#169
JonnyOThan
closed
9 months ago
1
[ReflectionTypeLoadExceptionHandler] : detect loading of incompatible assemblies
#168
gotmachine
closed
9 months ago
3
KSPC >= 1.22.0 breaks SpaceCenter node parsing
#167
89Mods
closed
9 months ago
5
Vessel orientation broken when unloaded or when in inverse rotation
#166
NathanKell
opened
10 months ago
5
Fix Propellant's GetFlowModeDescription
#165
NathanKell
closed
9 months ago
1
Loading DDS textures at a mip level resulting in a NPOT resolution of 80 pixels crashes on 2012-2015 mac hardware
#164
gotmachine
opened
11 months ago
0
Stock maneuver alarm does not count down in IVA mode
#163
JonnyOThan
opened
11 months ago
0
[DragCubeGeneration] Incorrect drag cubes generated for stock fairings
#162
gotmachine
closed
11 months ago
0
Requested fix to minAirPressureToOpen for parachutes.
#161
OhioBob
closed
11 months ago
8
Make docking ports conserve momentum
#160
Jules-Bertholet
closed
11 months ago
2
PersistentIConfigNode patch can cause deprecated parts to show up (enum parsing becomes case-sensitive?)
#159
JonnyOThan
closed
11 months ago
6
SentinelUtilities.FindInnerAndOuterBodies will throw if there are 2 bodies with the same SMA in orbit around the sun
#158
JonnyOThan
closed
9 months ago
1
Returning to space center when the vessel is far from the homeworld will break the camera
#157
JonnyOThan
opened
1 year ago
7
Mod Upgrade Pipeline runs on every load
#156
NathanKell
closed
1 year ago
1
New Patch: Fix Planetarium.GetUniversalTime() in editor
#155
NathanKell
closed
1 year ago
2
DragCubeGeneration patch interaction with B9PS causes vessel to not show in map view
#154
NathanKell
closed
11 months ago
7
Performance: ModuleScienceExperiment registers with gameevents for part prefabs
#153
JonnyOThan
closed
9 months ago
1
ISP upgrades incorrectly applied on some MOLE engines
#152
gotmachine
closed
1 year ago
1
FastBiomeQuery
#151
gotmachine
opened
1 year ago
13
Previous
Next