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Kai-46
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PhySG
Code for PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Relighting and Material Editing
MIT License
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Invalid Google Drive Link for Example Data Download
#22
song-wensong
opened
1 day ago
0
How to turn environment maps and raw image data into .exr data
#21
JasonW-00
opened
1 year ago
0
Rendering using Mitsuba
#20
alakhag
closed
1 year ago
0
Implementation Question
#19
Crane-YU
opened
1 year ago
1
Incorrect normal and mesh on the back of bear dataset
#18
HollyDQWang
opened
1 year ago
0
The lobe of fs is wr rather than normal?
#17
yihua7
closed
2 years ago
2
Synthetic dataset mask, normal and depth
#16
HollyDQWang
opened
2 years ago
1
IDR rendering module
#15
ankarako
closed
2 years ago
4
Preparing DTU Dataset
#14
ThreeSRR
closed
2 years ago
1
Setting SG parameter for NDF
#13
HollyDQWang
closed
2 years ago
4
Avoid diffuse albedo to be dark
#12
Woolseyyy
closed
2 years ago
0
set gamma=2.2 get dark albedo for png images
#11
Jarvisss
closed
2 years ago
1
How to convert these outputs for use in the rendering engine like blender or UE?
#10
EricStuart
opened
2 years ago
1
Gap of PSNR computing between eval.py and the paper
#9
Woolseyyy
closed
2 years ago
0
What is the color space?
#8
Woolseyyy
closed
2 years ago
1
Environment Issue
#7
Woolseyyy
closed
2 years ago
1
Not good result on DTU dataset
#6
FuchengSu
opened
2 years ago
2
why i can't get glossy results when training using blender images?
#5
Jemmagu
opened
2 years ago
8
gamma settings for png file
#4
wenzhengchen
closed
2 years ago
1
Where to get the full dataset
#3
JiuTongBro
opened
3 years ago
2
Pose estimation is failing
#2
dhawals1939
closed
2 years ago
0
RuntimeError: result type Long can't be cast to the desired output type Bool
#1
dedelecoder
closed
2 years ago
1