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Kasuromi
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GTFO-API
GNU General Public License v3.0
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Async Bundle Loading and API to block base game's loading process
#52
Flowaria
opened
11 months ago
0
Localization Hotfix
#51
Panthr75
closed
1 year ago
1
[Feature] Localization API
#50
Panthr75
closed
1 year ago
0
Added Free-Sized NetworkAPI
#49
Flowaria
closed
1 year ago
0
AssetAPI now ignore .manifest file when loading AssetBundle
#48
Flowaria
closed
1 year ago
0
R3 version of the game will crash when installing GTFO-API
#47
djkcyl
closed
1 year ago
3
Main feature update
#46
Dexusan
closed
1 year ago
0
Change handling of RundownIdsToLoad to include all RundownIdToLoad
#45
Dexusan
closed
2 years ago
0
Hotfix
#44
Dexusan
closed
2 years ago
0
[JSON] Added LocalizedTextConverter / Fixing Depth Bug on Vector based Converters
#43
Flowaria
closed
2 years ago
0
Coroutine dispatcher now return coroutine
#42
Flowaria
closed
2 years ago
0
Added LevelAPI
#41
Flowaria
closed
2 years ago
0
Cleaner NetworkAPI Impl
#40
Flowaria
closed
2 years ago
0
Replace Marshal.SizeOf<T> to Marshal.SizeOf(payload);
#39
Flowaria
closed
2 years ago
1
Fixing callback GC error with NativeDetour
#38
Flowaria
closed
2 years ago
0
Added CoroutineDispatcher / Added Basic LiveEdit Support
#37
Flowaria
closed
2 years ago
2
Build for .NET 6
#36
Kasuromi
closed
2 years ago
0
Persistent data update
#35
UntiIted
closed
1 year ago
0
Added Local Progression
#34
Inas-07
closed
2 years ago
0
Add Il2CppApi.CreateDetour
#33
Flowaria
closed
2 years ago
1
Saving Gear Favorites Per each Profile
#32
Flowaria
closed
2 years ago
0
Added PersistentData and JsonSerializer
#31
UntiIted
closed
2 years ago
0
[Feature] Add patch to ensure all drop server requests are sent with "Rundown ID 1"
#30
Panthr75
opened
2 years ago
0
Caching MakeBytes result?
#29
Flowaria
closed
2 years ago
2
Use Cecil on Unhollowed assemblies for interface wrappings
#28
Kasuromi
opened
2 years ago
4
Do not save gear favorites
#27
CaffeineBytes
closed
2 years ago
0
Possibility of adding Integration Plugin?
#26
Flowaria
opened
2 years ago
1
Added ThreadDispatcher
#25
Flowaria
closed
2 years ago
0
Skip weapon favorites
#24
CaffeineBytes
closed
2 years ago
0
GearManager Favorites and Loadout
#23
CaffeineBytes
closed
2 years ago
6
[AssetAPI] Generic GetLoadedAsset
#22
Kasuromi
closed
2 years ago
0
Remove Expedition Requirement when RundownId is 1
#21
Flowaria
closed
2 years ago
0
Add support for uninjecting types from IL2CPP
#20
Panthr75
closed
2 years ago
1
Unlock all levels after setting rundown id to 1 if it's a vanilla rundown
#19
Kasuromi
closed
2 years ago
0
Item Wrapper & Consumable Extension
#18
Kasuromi
closed
3 years ago
0
GameData API
#17
Kasuromi
closed
3 years ago
0
Interface Wrapping & Il2CppAPI
#16
Kasuromi
closed
3 years ago
1
Added CreateGearComponent
#15
mccad00
closed
3 years ago
1
Custom Gear Part Support
#14
Kasuromi
closed
3 years ago
0
Syringe Effect Support
#13
Kasuromi
closed
3 years ago
1
AssetAPI Extensions
#12
Kasuromi
closed
3 years ago
0
Implement instantiate to game object from AssetAPI
#11
Dexusan
closed
3 years ago
1
Include Custom Objective Support
#10
Panthr75
opened
3 years ago
7
Booster Support
#9
Kasuromi
opened
3 years ago
0
Implement support for custom syringes
#8
Panthr75
closed
3 years ago
1
Custom Asset Support (+ Custom Consumables, Analytics & Auto Rundown Id Setting)
#7
Kasuromi
closed
3 years ago
0
Implement unload when rundown id is not 1
#6
Dexusan
closed
3 years ago
2
Implement analytic management
#5
Dexusan
closed
3 years ago
1
Modify Unhollower to support fields in custom monobehaviours
#4
Panthr75
opened
3 years ago
0
Implement custom Bioscan text graphic
#3
Dexusan
opened
3 years ago
0
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