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Khaligufzel
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Dimensionfall
A survival game inspired by Cataclysm: Dark Days Ahead and Bright Nights.
MIT License
12
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5
forks
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Update gloot to 2.4.10
#211
snipercup
closed
3 months ago
0
Add 11 new furniture and fridge itemgroup
#210
snipercup
closed
3 months ago
0
Update readme
#209
snipercup
closed
3 months ago
0
Refactor chunk loading unloading, threading
#208
snipercup
closed
3 months ago
0
New maps and new tacticalmap town_00
#207
snipercup
closed
3 months ago
0
Trying to return value of type "String" from a function which the return type is "Dictionary".
#206
snipercup
closed
3 months ago
0
Reduce margin on object detection in chunk
#205
snipercup
closed
3 months ago
0
Items can be opened only once in the contenteditor
#204
snipercup
closed
3 months ago
0
Custom tile brush composer for the mapeditor
#203
snipercup
closed
3 months ago
0
Crafting menu craft action does not respect inventory volume
#202
snipercup
closed
3 months ago
0
Ranged skills
#201
snipercup
closed
3 months ago
0
Containers update when game is loaded
#200
snipercup
closed
3 months ago
0
Implement Crafting skills
#199
snipercup
closed
3 months ago
0
Fix startup when no load file is provided
#198
PawelBis
closed
3 months ago
3
Refactor player skills, add xp
#197
snipercup
closed
3 months ago
0
Implement basic melee skills into melee combat
#196
snipercup
closed
3 months ago
0
Implement athletics skill into sprinting
#195
snipercup
closed
3 months ago
0
Implement basic ranged skills into ranged combat
#194
snipercup
closed
3 months ago
0
Add on_recipe_deleted function to gamedata to remove itself from an item
#193
snipercup
closed
3 months ago
1
Implement basic crafting skills into recipes/crafting menu
#192
snipercup
closed
3 months ago
0
Implement reading/writing of player skills
#191
snipercup
closed
3 months ago
0
Add tacticalmap brush label
#190
snipercup
closed
3 months ago
0
Containers do not remember their sprite after re-load
#189
snipercup
closed
3 months ago
0
Misc container/furniture fixes
#188
snipercup
closed
3 months ago
0
RockyHill: Containers on top of the hill are duplicated
#187
snipercup
closed
3 months ago
0
Don't create faces on the sides of a chunk
#186
snipercup
closed
3 months ago
0
Half the bullet speed so doors are hit again
#185
snipercup
closed
4 months ago
0
Fix player teleportation
#184
snipercup
closed
4 months ago
0
Player teleports while firing and moving
#183
snipercup
closed
4 months ago
0
Container icons are not accurately updated after loading a map
#182
snipercup
closed
3 months ago
0
Implement escape menu
#181
snipercup
closed
4 months ago
0
Tacticalmap can paint with new icon
#180
snipercup
closed
4 months ago
0
Bullets often miss doors
#179
snipercup
closed
4 months ago
0
Slopes have sides
#178
snipercup
closed
4 months ago
0
32 new items
#177
snipercup
closed
4 months ago
0
Mapeditor show above and below will load on initialization
#176
snipercup
closed
4 months ago
0
Fix tiles overlapping in tacticalmapeditor
#175
snipercup
closed
4 months ago
0
Block mesh generation cuts off part of the tile sprite, while the atlas does not
#174
snipercup
closed
4 months ago
0
Add road with marking on top
#173
snipercup
closed
4 months ago
0
Invalid get index 'urdad' (on base: 'Dictionary').
#172
snipercup
closed
4 months ago
0
Still lines in terrain between chunks
#171
snipercup
closed
3 months ago
0
Add furniture weight
#170
snipercup
closed
4 months ago
0
Remember tilebrushlist collapsed state
#169
snipercup
closed
4 months ago
0
Tactical map height and width set properly
#168
snipercup
closed
4 months ago
0
Add 'escape' menu to allow the player to exit to the main menu
#167
snipercup
closed
4 months ago
0
Beginner guide to contributing
#166
snipercup
closed
4 months ago
0
Slopes only have a top face, no sides
#165
snipercup
closed
4 months ago
0
update discord link
#164
snipercup
closed
4 months ago
0
Above and below floors are not shown until you switch the level you're on in the map editor
#163
snipercup
closed
4 months ago
0
Add furniture weight
#162
snipercup
closed
4 months ago
0
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