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ManevilleF
/
hexx
Hexagonal tools lib in rust
Apache License 2.0
273
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22
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Wrap-around map
#175
f-hoenix
closed
2 days ago
2
Bevy primitive and/or gizmo
#174
RPGHank
opened
2 days ago
1
Bevy 0.14
#173
ManevilleF
closed
1 day ago
1
to/from_u64: explicitly convert to little-endian
#172
SIGSTACKFAULT
closed
1 month ago
3
Add serialization and reflection to storage
#171
Joakker
closed
2 months ago
1
Custom side management in column mesh builder
#170
ManevilleF
opened
2 months ago
0
add conversions to/from u64
#169
SIGSTACKFAULT
closed
2 months ago
2
Support heightmap mesh generation
#168
rsrasmu2
opened
2 months ago
0
Rectiline path to
#167
ManevilleF
closed
2 months ago
0
Shapes example
#166
ManevilleF
closed
2 months ago
0
Improved rings performance
#165
ManevilleF
closed
2 months ago
0
Storage module with Rombus Map
#164
ManevilleF
closed
2 months ago
0
2D Vec storage for hex maps
#163
ManevilleF
closed
2 months ago
1
Fix direction const values
#162
ManevilleF
closed
3 months ago
0
Pointy Top and Flat Top EdgeDirections are swapped
#161
msparkles
closed
3 months ago
8
impl PartialEq and Eq on HexBounds
#160
ManevilleF
closed
3 months ago
0
Implement Eq/PartialEq on HexBounds
#159
msparkles
closed
3 months ago
0
Follow up fixes and improvements to new directions
#157
ManevilleF
closed
3 months ago
0
Feat/new directions
#156
ManevilleF
closed
3 months ago
1
Derive PartialOrd and Ord on Hex
#155
SIGSTACKFAULT
closed
3 months ago
1
Grid edges and vertices
#154
ManevilleF
closed
3 months ago
7
Feat/mesh insetting
#152
ManevilleF
closed
4 months ago
0
Adds OutlineMeshBuilder.
#151
targrub
closed
4 months ago
1
Bevy 0.13
#149
ManevilleF
closed
4 months ago
0
Visual artifacts when using sprites
#148
sgodwincs
closed
4 months ago
1
Ord wrappers for Hex
#147
ManevilleF
closed
3 months ago
2
Add Ord and PartialOrd to Hex
#146
targrub
closed
4 months ago
6
0.14 chores
#145
ManevilleF
closed
5 months ago
0
QOL improvements
#144
ManevilleF
closed
5 months ago
0
Better UV options
#143
ManevilleF
closed
5 months ago
0
Fix for field_of_movement algorithm
#142
ManevilleF
closed
5 months ago
1
Fractional hex on HexLayout
#141
ManevilleF
closed
5 months ago
4
implement fractional hex
#140
msparkles
closed
5 months ago
4
Center aligned meshes
#139
ManevilleF
closed
5 months ago
1
Fractional version of Hex and a variant in HexLayout for converting pixel to unrounded Hex
#138
msparkles
closed
5 months ago
5
Experimental SIMD support
#137
ManevilleF
closed
5 months ago
1
Mesh builders don't work well with offsetted HexLayout
#136
ManevilleF
closed
5 months ago
0
Sprite Sheet example
#135
ManevilleF
closed
5 months ago
0
Set orientation and fill area with hexagons
#131
thomasreiser
closed
6 months ago
2
Feat/algorithm improvements
#130
ManevilleF
closed
6 months ago
1
Updated bevy_inspector_egui
#129
ManevilleF
closed
6 months ago
0
Pathfinding algorithms should support costs for pairs of adjacent hexes rather than just hexes on their own.
#128
william-gooch
closed
6 months ago
3
field_of_movement algorithm is broken
#127
Godnoken
closed
3 months ago
7
Center pointy_rectangle to the window and field_of_movement input
#126
Godnoken
closed
6 months ago
2
Support irregular hexagons
#125
feelingsonice
opened
7 months ago
3
Example showing how to use sprite sheet for animated tiles
#124
feelingsonice
closed
5 months ago
3
Bevy 0.12
#123
ManevilleF
closed
7 months ago
0
typo fixes
#122
asibahi
closed
8 months ago
1
Mesh can be scaled
#121
ManevilleF
closed
8 months ago
3
Add mesh scale option
#120
ManevilleF
closed
8 months ago
0
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