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MarcoFazioRandom
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Virtual-Joystick-Godot
A simple virtual joystick for touchscreens, for both 2D and 3D games, with useful options.
MIT License
731
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HTML Mobile Support for Multi-Touch and Visibility
#85
avivajpeyi
opened
1 day ago
2
Update virtual_joystick_scene.tscn
#84
UnderGamer05
closed
1 week ago
1
way to change default textures
#83
UnderGamer05
closed
1 week ago
1
Add `distance` variable.
#82
UnderGamer05
closed
1 week ago
1
C# version of plugin
#81
iamfobey
opened
2 weeks ago
0
Godot 4.3: JoyStick Input Not Responding Correctly When Moved from Center
#80
U29
closed
2 months ago
2
Updated virtual_joystick.gd
#79
MarcoFazioRandom
closed
2 months ago
0
Enhance README for Godot Virtual Joystick, New Original Logos and previews
#78
Miisan-png
closed
2 months ago
1
Update .gitattributes to ignore non-addons files
#77
bitwes
closed
2 months ago
0
Deadzone not respected when using input actions
#76
olanti-p
closed
2 months ago
0
Editor is locked when loading the project on Godot for Android
#75
yilmazdurmaz
closed
4 months ago
4
Update default position on resize
#74
UnreALi
closed
4 months ago
1
Wrong reset position on HBoxContainer sizing
#73
UnreALi
closed
4 months ago
8
add dynamic detection base on radius instead using rectangle
#72
hafizosina
closed
5 months ago
0
Is there a way to use it as a simple 4 direction 80-style joypad?
#71
coppersoft
closed
6 months ago
2
floating virtual joystick
#70
magbulogtong81
closed
7 months ago
1
Use standard addons structure
#69
MarcoFazioRandom
closed
8 months ago
0
Joystick becomes stuck
#68
krunkske
closed
8 months ago
2
add WHEN_TOUCHED visibility mode
#67
loudifier
closed
8 months ago
1
Não aparece o nó pra adicionar
#66
hugofarsilva
closed
9 months ago
3
Only 8 directions when using input actions
#65
PinkSerenity
closed
8 months ago
4
Added "FOLLOWING" mode
#64
MarcoFazioRandom
closed
9 months ago
0
Bug: Flicking Joystick to opposite end too fast results in input not being released
#63
IndieJoJo
closed
9 months ago
3
Ensure release occurs when value suddenly jumps past the deadzone
#62
warent
closed
9 months ago
0
Invalid get index 'sie' (on base: 'TextureRect').
#61
HunterZwer
closed
11 months ago
0
Incorrect input value
#60
warent
closed
9 months ago
2
_get_base_radius return type error
#59
54cz
closed
1 year ago
1
Correct issue with changing scale of joystick at runtime
#58
ztc0611
closed
1 year ago
2
`visibility_mode` does nothing
#57
synalice
closed
1 year ago
2
Jumping doesn't work only on android.
#56
synalice
closed
1 year ago
1
Input processing Issue
#55
keithrdavis
closed
1 year ago
4
Tip rotation added.
#54
LBranco27
closed
9 months ago
2
How can I minimize the joystick
#53
3Samourai
closed
1 year ago
1
Added a "follow mode"
#52
Snikur
closed
9 months ago
2
fix: example code
#51
nemoDreamer
closed
1 year ago
0
Changed funcion to variable
#50
imp-sike
closed
1 year ago
0
Idea suggestion for second stage jostick drag outside of circle area
#49
trekfan42
closed
1 year ago
2
Use standard addons structure
#48
fire
closed
8 months ago
4
Does it work with godot 4?
#47
gabryellr
closed
1 year ago
1
Fixes issue #43 and upgrade to Godot v4.1.1
#46
MarcoFazioRandom
closed
1 year ago
1
Virtual joystick REALLY prefers diagonal movement
#45
POtOSoftware
closed
1 year ago
3
Diagonal use case
#44
gabryellr
closed
1 year ago
1
Increase measurement error for Joystick's corner values
#43
redisotschek
closed
1 year ago
3
Invalid when downloading from asset store
#42
mmertama
closed
1 year ago
0
How can I minimize the joystick
#41
A840w
closed
1 year ago
3
right stick for camera rotation
#40
Gp-triple
closed
1 year ago
3
Update to Godot 4
#39
MarcoFazioRandom
closed
1 year ago
0
Convert to Godot 4.0
#38
sophiedkk
closed
1 year ago
1
update for godot 4!
#37
visionm45
closed
1 year ago
2
Port to Godot 4
#36
justofisker
closed
1 year ago
4
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