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Matriks404
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openSMB2
An open source reimplementation of Super Mario Bros. 2 written in Lua and LÖVE.
GNU General Public License v3.0
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Implement in-game menu
#94
Matriks404
opened
1 year ago
0
Add specific Nintendo 3DS features for the 3DS port
#93
Matriks404
opened
1 year ago
0
Gamepack dependencies and dummy gamepacks
#92
Matriks404
opened
1 year ago
0
Store each resource name, filename and mandatoriness in a table for better resource loading
#91
Matriks404
closed
1 year ago
1
Add character position, speed, etc. to debugging screen info
#90
Matriks404
closed
1 year ago
1
Allow to go back to the title screen from the gameplay itself
#88
Matriks404
opened
1 year ago
0
Allow to go back to title screen from the character select screen
#87
Matriks404
opened
1 year ago
0
Fix program crash after modifying level area structure and quitting
#86
Matriks404
closed
1 year ago
0
Remove remaining editor input code from `input.lua`
#85
Matriks404
closed
1 year ago
0
Make more key combinations able to select stuff in menus.
#84
Matriks404
closed
1 year ago
1
Fix mistakenly `editor.openLevel()` taking the `world_no` and `level_no` from the global variables set in level editor input function.
#83
Matriks404
closed
1 year ago
1
Move remains of input related code from `game.lua`
#82
Matriks404
closed
1 year ago
0
Advance a single tick with `Space` when in paused state
#81
Matriks404
closed
1 year ago
1
Gamepack list in the launcher should be scrollable
#80
Matriks404
opened
1 year ago
0
Add support for gamepack achievements
#79
Matriks404
opened
1 year ago
0
Potentially add support for Super Mario Bros. 3
#78
Matriks404
opened
1 year ago
0
Add support for most popular Super Mario Bros. 2 ROM hacks
#77
Matriks404
opened
1 year ago
0
Add support for Doki Doki Panic
#76
Matriks404
opened
1 year ago
0
Entity movement interpolation
#75
Matriks404
opened
1 year ago
0
Allow graphical mode where there is displayed as much of the level as resolution allows
#74
Matriks404
opened
1 year ago
0
Essential intro story improvements
#73
Matriks404
closed
1 year ago
1
Graphics dimensions doesn't seem to be right
#72
Matriks404
closed
1 year ago
1
Improve muting audio
#71
Matriks404
closed
1 year ago
1
Pausing the game with `Pause Break` key
#70
Matriks404
closed
1 year ago
1
Pressing `CTRL+P` in level editor should always play the level starting in current area
#69
Matriks404
opened
1 year ago
0
Muting and muting audio causes music in level editor/during gameplay to not play again
#68
Matriks404
closed
1 year ago
1
Assign fonts to game states, and draw text using appropriate state font unless stated otherwise
#67
Matriks404
closed
1 year ago
0
Editor input should be in its own source file
#66
Matriks404
closed
1 year ago
0
Rework debugging info
#65
Matriks404
closed
1 year ago
1
Implement better state management
#64
Matriks404
closed
1 year ago
0
Drawing intro story should depend on state timer
#63
Matriks404
closed
1 year ago
1
Add levelpack support
#62
Matriks404
opened
1 year ago
0
Better launcher UI
#61
Matriks404
opened
1 year ago
0
Show more gamepack details in the launcher
#59
Matriks404
closed
1 year ago
0
Updating gamepacks over the internet
#58
Matriks404
opened
1 year ago
0
Loading broken gamepack shouldn't crash application
#57
Matriks404
closed
1 year ago
2
More configurable gamepack stuff
#56
Matriks404
opened
1 year ago
0
Implement loading and saving the game
#55
Matriks404
opened
1 year ago
0
Reimplement debug mode
#54
Matriks404
closed
1 year ago
0
Implement main menu
#53
Matriks404
opened
1 year ago
0
Use ChatGPT to improve existing code
#52
Matriks404
opened
1 year ago
1
Create initial port prototype for Nintendo 3DS using LÖVE Potion
#51
Matriks404
opened
1 year ago
5
Proper tile handling
#50
Matriks404
opened
1 year ago
0
Arrows near borders indicating how level should be resized
#49
Matriks404
opened
1 year ago
0
If starting Y position is below first screen the screen scrolls vertically for no reason
#48
Matriks404
opened
1 year ago
0
Add toggleable indicator for hexadecimal values of tiles in the level editor
#47
Matriks404
closed
1 year ago
1
Indicate chunk of area data that is outside of valid area in level editor
#46
Matriks404
closed
1 year ago
1
Implement specific scrolling code based on level type
#45
Matriks404
opened
1 year ago
0
Allow to truncate the area if its size exceeds size allowed by specific level types
#44
Matriks404
closed
1 year ago
1
Allow shrinking/scretching areas in the level editor from top-left
#43
Matriks404
opened
1 year ago
0
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