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MaxOhn
/
rosu-pp
PP and star calculation for all osu! gamemodes
MIT License
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feat: port pp update
#43
MaxOhn
opened
1 month ago
2
Consider boxing `OsuSlider`
#42
MaxOhn
opened
1 month ago
0
Use compact strains even on `--no-default-features`
#41
MaxOhn
opened
1 month ago
0
Results from `OsuPerformanceAttributes.state()` are inconsistent with expectations
#40
HollisMeynell
closed
2 months ago
2
fix: prevent oor indexing while decoding
#39
MaxOhn
closed
3 months ago
0
20240721 sync upstream
#38
foraphe
closed
3 months ago
0
perf: store generated hitresults
#37
MaxOhn
closed
4 months ago
0
feat: use rosu-mods
#36
MaxOhn
closed
4 months ago
0
fix od clock rate
#35
MaxOhn
closed
4 months ago
0
Store hitresults when generating state
#34
MaxOhn
closed
4 months ago
0
refactor: create performance calculators through traits
#33
MaxOhn
closed
7 months ago
0
feat: compact strains
#32
MaxOhn
closed
7 months ago
1
feat!: adjusted lint restrictions
#31
MaxOhn
closed
10 months ago
0
doc: fix intra-doc links
#30
MaxOhn
closed
10 months ago
0
feat!: performance calculation with difficulty attributes instead of beatmap
#29
MaxOhn
closed
10 months ago
0
PP calculation from cached attributes not working in v0.10.0
#28
Minoxs
closed
4 months ago
4
mods
#27
0120-500-500
closed
11 months ago
2
perf!: store HitObjectKind::Slider fields in Box
#26
MaxOhn
closed
12 months ago
0
refactor!: removed HitObject::end_time from public api
#25
MaxOhn
closed
12 months ago
0
refactor!: overhauled gradual calculation
#24
MaxOhn
closed
12 months ago
0
feat: improve generate hitresults
#23
MaxOhn
closed
12 months ago
0
refactor: re-implemented SortedVec
#22
MaxOhn
closed
12 months ago
0
fix: dont panic on erroneous file header
#21
MaxOhn
closed
1 year ago
0
expose BeatmapExt methods for mode-specific objects
#20
MaxOhn
closed
1 year ago
0
fix end_time for sliders
#19
MaxOhn
closed
11 months ago
2
Fix panic during UTF-16 decoding
#18
MaxOhn
closed
2 years ago
0
UTF-16 file decoded incorrectly
#17
MaxOhn
closed
2 years ago
0
It's gonna be soooo good if you can read data from a link instead of hard drive
#16
CaoTrongThang
closed
2 years ago
5
reworked attribute calculation
#15
MaxOhn
closed
2 years ago
0
fix capacity overflow panic on catch maps
#14
MaxOhn
closed
2 years ago
0
Catch convert panics at reserving ticks vector
#13
rorre
closed
2 years ago
2
Convert support
#12
MaxOhn
closed
2 years ago
1
maxCombo
#11
Calemy
closed
2 years ago
2
from bytes
#10
minisbett
closed
2 years ago
2
don't read file into a string buffer to parse
#9
MaxOhn
closed
2 years ago
0
Fails on a ranked map (the map appears corrupted but the checksum matches)
#8
goeo-
closed
2 years ago
2
Add option to change beatmaps difficulty settings
#7
respektive
closed
2 years ago
5
osu: handle maps without objects
#6
MaxOhn
closed
2 years ago
0
Crash when processing 0-hitobject beatmap
#5
kiwec
closed
2 years ago
2
Add Taiko max_combo to TaikoDifficultyAttributes
#4
Yentis
closed
2 years ago
1
ctb pp for hidden mod incorrect
#3
cyperdark
closed
3 years ago
4
Fix: Dead loop when reading an empty .osu file.
#2
Pure-Peace
closed
3 years ago
1
Async is supported
#1
Pure-Peace
closed
3 years ago
4