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MicBosi
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VisualizationLibrary
Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.
http://VisualizationLibrary.org
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How to build the examples ?
#162
trlsmax
closed
5 years ago
2
Check for null pointer in shutdownGraphics()
#161
elozanoch
closed
4 years ago
1
unresolved externals LNK2019 (dll import/export ) when compiling on VC++ Windows
#160
yetigit
closed
6 years ago
0
Move all references to OpenGL functions inside vl::OpenGLFunctions
#159
MicBosi
opened
6 years ago
0
Separate vl::UIEventEmitter from vl::OpenGLContext
#158
MicBosi
opened
6 years ago
0
Brain-dump while at the airport...
#157
MicBosi
opened
6 years ago
2
Anyone have success using VisualizationLibrary in macOS 10.12 or 10.13?
#156
kmatheussen
closed
6 years ago
1
LICENSE.MD to LICENSE.md
#155
pasenau
closed
7 years ago
0
updated LICENSE.TXT renamed to LICENSE.md
#154
pasenau
closed
4 years ago
1
Investigating use of VisualizationLibrary as a rendering library for our physics simulation system.
#153
AndySomogyi
closed
4 years ago
4
Camera::adjustView divide by zero error.
#152
tfiner
closed
4 years ago
1
vlQt5_example - Entry Point Not Found
#151
mblancomuriel
closed
4 years ago
1
Add Extrusions class making possible to extrude multiple contours
#150
FabienMathieu
closed
4 years ago
1
Corrected three includes of defines.hpp to Defines.hpp
#149
amarburg
closed
4 years ago
1
Replace respectively fmat and fvec with mat and vec to repect the pip…
#148
FabienMathieu
closed
4 years ago
0
I get build errors with beta 3 when VL_PIPELINE_PRECISION == 2
#147
RallyTronics
closed
7 years ago
2
Add Extrusions class making possible to extrude multiple contours
#146
FabienMathieu
closed
7 years ago
0
Add find GDCM lib
#145
mechmaster
closed
7 years ago
1
cmake errors
#144
ilteroi
closed
7 years ago
0
Pull request fm
#143
FabienMathieu
opened
7 years ago
3
The type of actor->mEnableMask could be changed from unsinged int to uint64_t
#142
kmatheussen
opened
8 years ago
0
Add Text Rendering Tutorial
#141
MicBosi
opened
8 years ago
1
TriangleIterator needs unit test
#140
MicBosi
opened
8 years ago
0
TriangleIterator should gracefully skip draw calls with unsupported primitive types
#139
MicBosi
opened
8 years ago
0
vl::Collection should use size_t every where
#138
MicBosi
closed
3 years ago
0
ActorTree: allow enable/disable of nodes
#137
MicBosi
closed
8 years ago
1
RayIntersector should consider Actor->isEnabled() and Actor->enableMask()
#136
MicBosi
closed
8 years ago
3
please make cast operators in degree and radian const
#135
RallyTronics
closed
8 years ago
1
Vector2/3/4 should get single scalar_type and scalar_type* constructors?
#134
MicBosi
closed
3 years ago
3
Implement LOD as a Renderable and as a Shader?
#133
MicBosi
opened
8 years ago
0
Explain better how to run the examples
#132
MicBosi
opened
8 years ago
0
dispatchRunEvent() should become dispatchUpdateEvent() everywhere
#131
MicBosi
closed
8 years ago
1
Texture constructors and init functions are confusing
#130
MicBosi
closed
3 years ago
1
Add JSON read/write simple helper classes
#129
MicBosi
opened
8 years ago
0
VL 3.0 Feather - VLX "Easy" Improvements
#128
MicBosi
opened
8 years ago
0
FramebufferObject should be "created" from an already existing FBO (as of OpenGLContext)
#127
vrince
closed
8 years ago
2
Scissor test should be disabled by default
#126
MicBosi
opened
8 years ago
0
Not runing VL on VS 2013
#125
AAAAldah
closed
8 years ago
1
VL 3.0 Feather - glTF + PBR + Example Viewer
#124
MicBosi
opened
8 years ago
0
vl::Rendering::renderers () should return a Collection
#123
MicBosi
closed
3 years ago
1
Some parallel onging development the last 4-5 years
#122
kmatheussen
opened
8 years ago
4
Maybe you should switch to Vulkan
#121
dkrikun
closed
8 years ago
1
Add GLFW support
#120
totalgee
closed
6 years ago
8
Retest/fix VL support for opengl core profile above opengl 3.2
#119
MicBosi
opened
8 years ago
0
README update
#118
MicBosi
closed
8 years ago
0
Drop legacy configs in vlCore/config.hpp
#117
MicBosi
opened
8 years ago
0
FreeType include directory should be added in vlGraphics not vlCore
#116
MicBosi
opened
8 years ago
0
Better support to 3rdparty library plugins
#115
MicBosi
opened
8 years ago
0
WX tests not working
#114
MicBosi
closed
3 years ago
1
VL tests should use proper argument parser and output and help when no arguments are given
#113
MicBosi
closed
4 years ago
2
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