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MichaelSpencerJr
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Acnos
Digital version of the Acnos tabletop game
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Game Logic - Network Disconnects
#19
MichaelSpencerJr
opened
7 years ago
0
Network - Client Keys
#18
MichaelSpencerJr
opened
7 years ago
0
Network - TCP connections
#17
MichaelSpencerJr
opened
7 years ago
0
GUI - Connect Network Client
#16
MichaelSpencerJr
opened
7 years ago
0
GUI - Move Submission
#15
MichaelSpencerJr
opened
7 years ago
0
AI - Piece Capture Weight
#14
MichaelSpencerJr
opened
7 years ago
0
AI - Random Draw Estimation
#13
MichaelSpencerJr
opened
7 years ago
0
AI - Coverage Weight
#12
MichaelSpencerJr
opened
7 years ago
0
Game Logic - Scenario Actions
#11
MichaelSpencerJr
opened
7 years ago
0
GUI - Game State
#10
MichaelSpencerJr
opened
7 years ago
0
Framework - Castle Windsor
#9
MichaelSpencerJr
opened
7 years ago
0
Game Logic - Move Coverage
#8
MichaelSpencerJr
opened
7 years ago
0
Game Logic - Player Move Actions
#7
MichaelSpencerJr
opened
7 years ago
0
Game Logic - Setup Actions
#6
MichaelSpencerJr
opened
7 years ago
0
Game Logic - Identify Rotational Symmetry
#5
MichaelSpencerJr
opened
7 years ago
1
Research - Identify Rotational Symmetry
#4
MichaelSpencerJr
opened
7 years ago
1
Game Logic - Piece Identity and Rotation
#3
MichaelSpencerJr
opened
7 years ago
0
GUI - Create Framework
#2
MichaelSpencerJr
opened
7 years ago
0
Add Specflow support to project
#1
MichaelSpencerJr
opened
7 years ago
0