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ModernColdWar
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RedStormRising
Red Storm Rising
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typo in the AGM-154C
#184
chandawg
opened
3 years ago
0
N0xy's botBases
#183
chandawg
opened
3 years ago
0
added botBases.lua to be initialized in rsr.lua
#182
chandawg
opened
3 years ago
0
WebMap
#181
chandawg
opened
3 years ago
0
Heading of Spawned CTLD units
#180
chandawg
opened
3 years ago
0
A-10CII does not have autoGCI
#179
chandawg
opened
3 years ago
0
Restart times in RSR_Config needs to be adjusted
#178
chandawg
closed
3 years ago
1
changed restart hrs from 6 to 8
#177
chandawg
opened
3 years ago
0
updated moose and mist
#176
chandawg
opened
3 years ago
0
RSR code ported for syria map
#175
chandawg
opened
3 years ago
0
Ported Caucuses code to work with Syria
#174
chandawg
closed
3 years ago
0
Changed credentials to Flash's Cred
#173
FlashheartODCS
closed
4 years ago
0
CTLD allowing players to spawn units within 600m
#172
chandawg
closed
4 years ago
0
Look at CTLD min/max deploy from helo
#171
chandawg
closed
4 years ago
0
SlotBlocker not blocking slots despite correct baseOwnership and slotBlocking logs
#170
madrabbit711
closed
4 years ago
1
Save state of base defences between restarts
#169
madrabbit711
closed
3 years ago
1
Ensure persistent state saves in last minutes before server restart
#168
madrabbit711
closed
4 years ago
2
exclude staging bases and other special bases from win condition
#167
madrabbit711
closed
4 years ago
2
Add player name to notification of base capture by that players slung unit
#166
madrabbit711
closed
3 years ago
1
M2000C D2M is not installed by default any more
#165
Winston2108
closed
4 years ago
1
base resupply radius does not differentiate airbases in close proximity
#164
madrabbit711
closed
4 years ago
2
Prevent or allow Mi8 and Huey to take troops and internal crate simultaneously?
#163
madrabbit711
closed
4 years ago
2
Fix troop pickup from FOBs
#162
madrabbit711
closed
4 years ago
1
Add kill event
#161
n0xy1
closed
4 years ago
0
Update `SimpleSlotBlockGameGUI.lua` to differentiate Game Master from TacCom
#160
madrabbit711
closed
4 years ago
2
Develop function to enumerate ground units in zone and remove dependency on DCS
#159
madrabbit711
opened
4 years ago
0
Stagger Logistics Centre (LC) spawn location within 'RSRlogisticsZone' to avoid new LC being placed on top of old (destroyed) LC
#158
madrabbit711
closed
4 years ago
1
DCS side reporting as neutral for airbases held by red/blue units and F10 map icon stating red/blue
#157
madrabbit711
opened
4 years ago
5
Slot blocker incompatible with empty/neutral airbases and FARPs
#156
madrabbit711
closed
4 years ago
1
Base defence units not engaging. Check ROE status post-activation
#155
madrabbit711
opened
4 years ago
1
Block slots for carriers when complementary bases are not owned
#154
madrabbit711
opened
4 years ago
2
Add neutral airbase capability
#153
madrabbit711
closed
4 years ago
2
Red team base defences and logisitics centre not spawning after capture [MIZ 3.6.1]
#152
madrabbit711
closed
4 years ago
3
Add limit to number of JTACs per player
#151
madrabbit711
opened
4 years ago
2
Failure in base capture event
#150
Winston2108
closed
4 years ago
2
Check time until restart is correct given 6 hour restart vs 8 hour offset
#149
Winston2108
closed
4 years ago
1
Add restrictions to # of deployable FARPs per player
#148
madrabbit711
opened
4 years ago
3
Improve player menu "List FOBs" option
#147
madrabbit711
closed
4 years ago
1
Remove 'fake' sling loading references from CTLD.lua
#146
madrabbit711
opened
4 years ago
0
Check to see if single helipad dynamically spawnable and subsequently usable
#145
madrabbit711
closed
4 years ago
2
Add airbase exclusion to CSAR: Friendly = auto-rescue, enemy = POW
#144
madrabbit711
closed
3 years ago
2
Add "Helipad single" as deployable object from deployable FARPs
#143
madrabbit711
closed
4 years ago
2
Add custom ["RSRteam"] entry to logistics centre object table?
#142
madrabbit711
closed
4 years ago
1
Prevent troop pickup if logistics centre dead
#141
madrabbit711
opened
4 years ago
3
Prevent the ability to take a logistics centre crate from a deployed FARP
#140
madrabbit711
closed
4 years ago
1
Prevent deploying FARP near base (airbase/FOB) areas
#139
madrabbit711
closed
4 years ago
2
Prevent spawning AND/OR unpacking of crates when logistics centre dead
#138
madrabbit711
closed
4 years ago
4
Limit crate spawning: increase timer, crates per player, crates per zone
#137
madrabbit711
closed
4 years ago
1
Improve base capture - (9) Ensure carriers always spawn regardless of units
#136
madrabbit711
closed
4 years ago
1
Use ["rate"] assigned to staticObjects to attribute score for killing
#135
madrabbit711
opened
4 years ago
0
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