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NewayPix
/
hazard-memory
An experimental SDL2 Game Engine written in C++
MIT License
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Add make lint target
#44
ryukinix
opened
3 years ago
0
Implement a Graphics class
#43
ryukinix
opened
3 years ago
1
Implement a Sprite class abstraction
#42
ryukinix
opened
3 years ago
1
Implement a tile map loader
#41
ryukinix
opened
3 years ago
5
Implement a side-scrolling camera abstraction
#40
ryukinix
opened
3 years ago
0
Implement audio system
#39
ryukinix
opened
3 years ago
2
Roadmap to release 0.1.0
#38
ryukinix
opened
3 years ago
0
Implement config management with filesystem save
#37
ryukinix
opened
3 years ago
6
Implement ECS system
#36
ryukinix
opened
3 years ago
1
Refactor Makefile to put all binaries to use obj and bin
#35
ryukinix
opened
3 years ago
0
Refactor README.md completely
#34
ryukinix
closed
3 years ago
2
Implement Circle draw function and remove sdl_gfx dependency
#33
ryukinix
closed
3 years ago
4
Refactor GameLoop to Game class
#32
ryukinix
closed
3 years ago
6
Define C++ style guideline for the project
#31
ryukinix
closed
3 years ago
3
Simplify GameLoop usage
#30
ryukinix
closed
3 years ago
9
Refactor examples folder, removed Vector3.hpp
#29
wesleycsj
closed
3 years ago
4
Add fps_lock method to GameLoop and public attr fps_target
#28
ryukinix
closed
3 years ago
3
Add profile system
#27
ryukinix
opened
3 years ago
4
Add FPS lock mechanism
#26
ryukinix
closed
3 years ago
0
Set -std=c++17 to CXXFLAGS on Makefile
#25
ryukinix
closed
3 years ago
2
DoomFire PSX implementation
#24
wesleycsj
closed
3 years ago
0
Duplicated renderer call removed in examples/wesleycsj-hello-world.cpp
#23
wesleycsj
closed
3 years ago
0
Add example examples/wesleycsj-hello-world.cpp
#22
wesleycsj
closed
3 years ago
1
Improve collision system
#21
ryukinix
opened
3 years ago
7
Refactor lerax-square example: use GameLoop and InputHandler
#20
ryukinix
closed
3 years ago
5
Refactor lerax-square example to use InputHandler and GameLoop
#19
ryukinix
closed
3 years ago
0
Add example/lerax-breakout.cpp game
#18
ryukinix
closed
4 years ago
2
Add reusable components as classes from lerax-square-platform example
#17
ryukinix
closed
4 years ago
2
Feature/refactor src
#16
ryukinix
closed
4 years ago
0
Add ColliderCircle and update lerax-square-platform example
#15
ryukinix
closed
4 years ago
0
Merge currently open feature branchs
#14
ryukinix
closed
4 years ago
3
Use premake in the future?
#13
rafaelcn
closed
4 years ago
1
Add Collision class with unit tests
#12
ryukinix
closed
4 years ago
2
Reinforce good C++ practices
#11
rafaelcn
closed
4 years ago
11
Add CI config to repository
#10
ryukinix
closed
4 years ago
0
Remove .dir-locals.el file
#9
ryukinix
closed
4 years ago
1
Add examples/lerax-square-platform.cpp
#8
ryukinix
closed
4 years ago
2
Improves examples/lerax-square.cpp
#7
ryukinix
closed
4 years ago
0
Fix my emacs config to support gcc too
#6
ryukinix
closed
4 years ago
0
Add Vector2D implementation
#5
ryukinix
closed
4 years ago
0
Add examples/lerax-square.cpp
#4
ryukinix
closed
4 years ago
0
Add Roadmap to README.md
#3
wesleycsj
closed
4 years ago
1
Add lazyfoo-2.cpp to examples
#2
ryukinix
closed
4 years ago
1
Add Makefile for compiling the project with C++ and SDL2
#1
ryukinix
closed
4 years ago
2