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NiklasEi
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bevy_asset_loader
Bevy plugin helping with asset loading and organization
Apache License 2.0
449
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53
forks
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Manual dynamic asset do not work in wasm.
#172
darkautism
closed
6 months ago
2
Deny unknown fields in standard dynamic assets
#171
NiklasEi
closed
6 months ago
0
Deny unknown fields in standard dynamic asset files
#170
NiklasEi
closed
6 months ago
0
Sampling not respected for dynamically loaded TextureAtlas?
#169
feelingsonice
closed
6 months ago
2
Loading GLTF animations individually
#168
Sheepyhead
closed
2 months ago
7
API changes to simplify configuration of a loading state
#167
NiklasEi
closed
6 months ago
0
Load collection get stuck on one state without any error messages
#166
miyoku157
closed
7 months ago
2
Tag v0.18.0
#165
cafkafk
closed
7 months ago
1
Better error messages for common setup issues
#164
NiklasEi
closed
6 months ago
1
Possible to call `add_dynamic_collection_to_loading_state` and `add_collection_to_loading_state` in plugin?
#163
poperigby
closed
7 months ago
8
Fixed broken links in Readme and rust docs warning.
#162
BoolPurist
closed
7 months ago
2
Panic when loading scene from gltf
#161
rparrett
closed
7 months ago
8
Support dynamic image assets and remove requirement to wrap optional …
#160
NiklasEi
closed
8 months ago
0
Add image sampler to readme and example
#159
NiklasEi
closed
8 months ago
0
Update to Bevy 0.12
#158
NiklasEi
closed
8 months ago
0
Asset path platform indipendence
#157
fischi20
closed
8 months ago
2
Allow setting a sampler for an Image asset
#156
st0rmbtw
closed
8 months ago
0
Support explicitly ordering against the loading state
#155
NiklasEi
closed
8 months ago
0
How to get Asset from a given Handle
#154
PraxTube
closed
8 months ago
2
Custom hashmap keys
#153
Jessie8Bit
closed
5 months ago
0
Deadlock when loading many GLTF models
#152
dag-h
closed
6 months ago
3
Support vectors of dynamic assets in dynamic asset files
#151
NiklasEi
opened
9 months ago
0
Enable dependencies between dynamic assets
#150
NiklasEi
opened
11 months ago
1
Update to syn v2
#149
NiklasEi
closed
11 months ago
0
Add systems to handle dynamic asset collections separately from addg the files themselves
#148
NiklasEi
closed
11 months ago
0
Fix manually adding dynamic asset files to the DynamicAssetCollections resource
#147
NiklasEi
closed
11 months ago
0
add DynamicAssets::iter_assets method
#146
inodentry
closed
11 months ago
0
Loading `TextureAtlas` without attribute throws silent error
#145
100-TomatoJuice
closed
11 months ago
1
Improve docs for standard_dynamic_assets feature
#144
NiklasEi
closed
11 months ago
0
Further split test jobs for different feature combinations
#143
NiklasEi
closed
12 months ago
0
Update for Bevy 0.11
#142
NiklasEi
closed
12 months ago
0
Is it possible to load serializable structs as assets?
#141
Aultus-defora
closed
12 months ago
1
Use enum for key in asset map
#140
mpowell90
closed
11 months ago
2
Use slash in keys for mapped collections
#139
NiklasEi
closed
1 year ago
0
Specifying Asset Handles without an Instance of the AssetCollection from File / Const time
#138
Braymatter
opened
1 year ago
2
How can I load a custom asset that contains asset keys?
#137
zainthemaynnn
closed
1 year ago
2
Move span to field without FromWorld implementation
#136
NiklasEi
closed
1 year ago
0
Mapped collections must be indexed using backslashes when running on Windows
#135
elijaharita
closed
1 year ago
1
Replace unmaintained actions-rs/toolchain action in CI workflows
#134
striezel
closed
1 year ago
0
Update actions on GitHub Actions workflows
#133
striezel
closed
1 year ago
0
Update development branch to Bevy 0.11-dev
#132
eerii
closed
1 year ago
3
Workaround for correct scheduling with non default exit criteria
#131
NiklasEi
closed
1 year ago
0
Mention adding the default plugins before configuring a loading state
#130
NiklasEi
closed
1 year ago
0
Allow reloading of dynamic asset files
#129
NiklasEi
closed
1 year ago
0
AssetServer does not exist in the `World` when trying to use dynamic asset
#128
zwazel
closed
1 year ago
4
Allow usage in multiple states
#127
NiklasEi
closed
1 year ago
0
Allow running through loading states containing dynamic asset files multiple times
#126
NiklasEi
closed
1 year ago
0
Incorrect behaviour when using two states
#125
InnocentusLime
closed
1 year ago
3
refactor resource initialization in `LoadState::build`
#124
adsick
closed
1 year ago
0
Crash when loading multiple collections
#123
chungwong
closed
1 year ago
1
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