issues
search
OSVR
/
OSVR-Unity
Package for authoring OSVR experiences with Unity.
Apache License 2.0
99
stars
38
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
OnVRSurfaceCreated event for image effects
#99
DuFF14
closed
8 years ago
5
Document recommended Quality Settings
#98
DuFF14
closed
7 years ago
1
Disables surface camera all the time. We are manually rendering in On…
#97
DuFF14
closed
8 years ago
1
VRSurfaces render twice when RenderManager is disabled
#96
ImperialPenguin
closed
8 years ago
6
Set RenderManager RenderParams
#95
DuFF14
closed
8 years ago
1
detect existing VRViewer in scene.
#94
DuFF14
closed
8 years ago
1
Only set resolution if we're not in DirectMode.
#93
DuFF14
closed
8 years ago
0
Only call SetResolution if we have an HMD with more than one video input
#92
DuFF14
closed
8 years ago
1
Unity 5_3 support fix
#91
DuFF14
closed
8 years ago
0
Added Unity 5_3 support to RenderManager code.
#90
DuFF14
closed
8 years ago
0
Move Plugins folder inside OSVRUnity folder
#89
DuFF14
closed
7 years ago
15
Add osvrUnityRenderingPlugin.dll to unitypackage
#88
DuFF14
closed
8 years ago
6
Updated CHANGES to reflect recent changes.
#87
DuFF14
closed
8 years ago
0
Can't build a game with x86 and x64 libs (same name)
#86
demonixis
closed
8 years ago
3
OSVR-Unity RenderManager
#85
DuFF14
closed
8 years ago
2
Fps controller
#84
DuFF14
closed
8 years ago
0
Log error no server
#83
DuFF14
closed
8 years ago
0
Skeleton interface adapters, prefabs, game objects, utility base classes
#82
JeroMiya
opened
8 years ago
0
Premade vr display tracked prefab
#81
DuFF14
closed
8 years ago
0
Handle display inputs
#80
DuFF14
closed
8 years ago
3
Locomotion: Unity adapters, prefabs, sample script, and tracker viewer
#79
JeroMiya
closed
8 years ago
2
Application.targetFrameRate is hardcoded to 60 fps
#78
ChristophHaag
closed
8 years ago
1
Black screen at startup for some users.
#77
DuFF14
closed
7 years ago
10
Investigate frame timing with v-sync enabled
#76
DuFF14
closed
8 years ago
0
Copy image effects/components to each VRSurface camera.
#75
DuFF14
closed
8 years ago
3
Updated CHANGES
#74
DuFF14
closed
9 years ago
1
Adjust head update
#73
rpavlik
closed
9 years ago
1
Switching to the callback API to see its effect on latency.
#72
JeroMiya
closed
8 years ago
1
Client kit render params
#71
DuFF14
closed
9 years ago
6
Shader cleanup
#70
rpavlik
closed
9 years ago
1
Eye tracker interfaces
#69
JeroMiya
closed
9 years ago
2
EyeTracker2D/3D, Direction, Location2D, and blink interface support
#68
JeroMiya
closed
8 years ago
3
install-managed-osvr.cmd was always showing up as modified. Removing …
#67
DuFF14
closed
9 years ago
1
Support for the imaging interface
#66
zachkinstner
closed
8 years ago
3
Unnecessary files in OSVR-unity.unitypackage?
#65
DuFF14
opened
9 years ago
0
Using LateUpdate instead of Update
#64
JeroMiya
closed
8 years ago
4
Add Android libraries to the build
#63
rpavlik
closed
8 years ago
1
Need automated test for scene-switching crash
#62
rpavlik
opened
9 years ago
0
PositionInterface, OrientationInterface, and PoseInterface need optional transform update behavior
#61
JeroMiya
opened
9 years ago
4
Updated CHANGES.md for the InterfaceAdapter implementation.
#60
JeroMiya
closed
9 years ago
4
Apply code style
#59
rpavlik
opened
9 years ago
2
Jero miya adapters
#58
DuFF14
closed
9 years ago
6
InterfaceAdapter implementation for Unity
#57
JeroMiya
closed
9 years ago
10
Automatically removing old files?
#56
rpavlik
opened
9 years ago
2
Updated changes.md to note v0.2 tag. Added text from github release.
#55
DuFF14
closed
9 years ago
1
External Managed-OSVR
#54
rpavlik
closed
9 years ago
0
InterfaceAdapter implementations for Unity
#53
JeroMiya
closed
9 years ago
6
Made ClientKit a persistent singleton to avoid multiple instances whe…
#52
DuFF14
closed
9 years ago
25
Reducing allocations/fix memory leak
#51
rpavlik
closed
8 years ago
7
Set Application.targetFrameRate to display refresh rate
#50
DuFF14
opened
9 years ago
7
Previous
Next