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Pauan
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blender-rigid-body-bones
Blender Addon which adds rigid body / spring physics to bones
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"Active" Bone, when played back in timeline in "object mode" the animation stands still
#21
Phazon17
opened
5 months ago
0
Blender 3.6 Error
#20
Graem117
opened
9 months ago
1
Addons "disables" pose mode when using multiple armatures.
#19
S00pergang
opened
11 months ago
1
Is there an option to copy roll of the target bone during simulation, like with IK constraint?
#18
Chikko5
opened
1 year ago
0
Blender rigid body bones, not working on blender 3.5
#17
AgustinSanchez00
closed
1 year ago
6
Can't even get basics to work
#16
Fowlet
closed
2 years ago
3
change armature object position will destroy the connection of bone
#15
FhyTan
opened
2 years ago
0
Bake Physics with different effector settings?
#14
Graem117
opened
2 years ago
1
Physics on Rigify Models
#13
Graem117
opened
2 years ago
1
Question: Is there default settings figured out for different physics?
#12
Graem117
closed
2 years ago
10
Problems with duplication
#11
CoreyCorza
opened
2 years ago
2
Crash when Ctrl+Z after activating/deactivating
#10
Luke-lujunxian
opened
2 years ago
1
Crash when play animation after baking to keyframes.
#9
XyangHuang
opened
2 years ago
1
Your addon does not appear in the Addons tab in Blender.
#8
milkix2
closed
2 years ago
1
Weird unintended scaling effect.
#7
DubiousHam
closed
3 years ago
5
Adding in constraints
#6
Pauan
closed
3 years ago
0
doesnt work with basic rigify "copy chain" bones
#5
AnityEx
closed
3 years ago
3
Issues maintaining rig when appending
#4
Destrab
opened
3 years ago
1
How to bake to animation?
#3
liunliun
closed
3 years ago
3
The rotate limits panel in the plugin cannot work
#2
lwp513202035
closed
3 years ago
0
[Questions] Use in animations
#1
notDimm
closed
3 years ago
2