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Ploaj
/
SSBHLib
A library for dealing with SSBH rendering format
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Bump Newtonsoft.Json from 13.0.1 to 13.0.2 in /CrossMod/CrossModGui
#106
dependabot[bot]
opened
1 year ago
0
Bump Newtonsoft.Json from 12.0.3 to 13.0.1 in /Tools/NuanmbToJson
#105
dependabot[bot]
closed
2 years ago
2
Bump Newtonsoft.Json from 12.0.3 to 13.0.1 in /CrossMod/CrossModGui
#104
dependabot[bot]
closed
2 years ago
1
Ability to disable or re-order bones.
#103
Dustination
opened
2 years ago
2
Adding more default textures + fixing case inconsistencies
#102
zrksyd
closed
2 years ago
0
Adding more material parameter names
#101
zrksyd
closed
2 years ago
0
Reloading workspace will load subfolders
#100
zrksyd
opened
2 years ago
0
The ability to duplicate existing material.
#99
zrksyd
opened
2 years ago
1
Crossmod v20 doesn't list some Material Errors
#98
CattailXC
closed
2 years ago
1
Green Background
#97
Entonement
closed
2 years ago
4
add a check for more than 4 influences
#96
ScanMountGoat
opened
2 years ago
0
sync material editor to the viewport again
#95
ScanMountGoat
closed
2 years ago
0
Cannot toggle visibility of objects when animations are loaded
#94
LargeLeader
opened
2 years ago
0
Rework file and model loading
#93
ScanMountGoat
closed
2 years ago
0
fix regression in camera settings when viewing cube maps
#92
ScanMountGoat
opened
2 years ago
0
add a check for srgb vs linear for different textures types (col, emi, prm, etc)
#91
ScanMountGoat
opened
2 years ago
1
Improved texture debug previews
#90
ScanMountGoat
opened
2 years ago
0
allow applying multiple animations at once
#89
ScanMountGoat
opened
2 years ago
0
Camera animation previews
#88
ScanMountGoat
opened
2 years ago
0
show wireframe on hover for mesh objects
#87
ScanMountGoat
opened
2 years ago
0
Flat Shading Material Preset
#86
zrksyd
closed
2 years ago
0
add billboard rendering
#85
ScanMountGoat
opened
2 years ago
0
Fix hiding side panels not working properly
#84
ScanMountGoat
closed
3 years ago
0
Make file tree expanders easier to click
#83
ScanMountGoat
closed
3 years ago
0
Render Mode to View Bone Rigging
#82
zrksyd
opened
3 years ago
0
Camera is too zoomed out upon initial viewing of some models
#81
ThatNintendoNerd
closed
2 years ago
2
crash when trying to set bone buffer with 306 bones
#80
SushiiZ
closed
3 years ago
4
Not being able to import exported material xmls
#79
SushiiZ
opened
3 years ago
1
unable to open a folder
#78
Aesjamur
opened
3 years ago
3
Adding new Materials
#77
schiggysmallz
opened
3 years ago
6
Allow previewing multiple animations at a time
#76
ScanMountGoat
opened
3 years ago
0
Load/edit swing.prc to preview physics
#75
futcharist
opened
3 years ago
3
fix side panels not hiding properly
#74
ScanMountGoat
closed
2 years ago
0
add drag and drop support
#73
ScanMountGoat
opened
3 years ago
0
material animations don't play in viewport
#72
ScanMountGoat
closed
3 years ago
0
Fix SFGraphics render optimization bug for sampler state
#71
ScanMountGoat
closed
3 years ago
0
Add material transition rendering
#70
ScanMountGoat
opened
3 years ago
1
Handle nulls when certain model files are missing
#69
ScanMountGoat
closed
3 years ago
0
Improve UI for animation bar
#68
ScanMountGoat
opened
3 years ago
0
Automatically check for updates
#67
ScanMountGoat
closed
3 years ago
0
Add toggle for post processing
#66
ScanMountGoat
closed
3 years ago
0
Missing "ink_color_set" attribute for ink meshes
#65
ThatNintendoNerd
closed
3 years ago
0
Post processing too bright for some stages
#64
ThatNintendoNerd
opened
3 years ago
1
enable resizing side panels for meshlist and file list
#63
ScanMountGoat
closed
3 years ago
0
automatically reload textures when the external file changes
#62
ScanMountGoat
opened
3 years ago
0
Baked Lighting Render Pass toggle
#61
zrksyd
closed
3 years ago
0
show descriptions for shader label and mesh attribute errors in material editor
#60
ScanMountGoat
closed
3 years ago
0
Fixed Vector Compression + Rare Rotation Bug
#59
ssbucarlos
closed
3 years ago
0
Material preset CustomVector 47 Normal map issue
#58
RagesBayo
closed
3 years ago
0
Add yellow checkerboard for missing required mesh attributes
#57
ScanMountGoat
opened
3 years ago
0
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