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RealityStop
/
Bolt.Addons.Community
A community-driven project for extending Unity Bolt
MIT License
249
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34
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Inconsistent version naming
#71
bdovaz
opened
1 month ago
0
Version Numbering Is Off
#70
CG-Tespy
closed
1 month ago
3
V3.2
#69
S2NX7
closed
1 month ago
0
Good to have a search node window
#68
omega-ult
closed
1 month ago
8
AOT-stubs for Bolt Community Addons in Addressables on Android
#67
MarkusFynd
closed
1 month ago
118
[Solved] Disabled connection values
#66
laiqforme
closed
1 month ago
5
Clarification in "Assets" section of README
#65
sandsalamand
closed
1 month ago
4
Fuzzy finder hanging/failing on first open after Play mode
#64
DragonMapMaker
closed
1 month ago
2
Warning when entering a script machine for the first time (Unity 2022 LTS)
#63
DragonMapMaker
closed
1 month ago
4
[Feature Request] Allow Initializing an Object Pool with a Parent of the Client's Choice
#62
CG-Tespy
closed
1 month ago
1
[Solved] Defined Events Cannot Respond to Event Types made through Class Assets
#61
CG-Tespy
closed
9 months ago
1
Cannot Access Namespace Made in Class Asset
#60
CG-Tespy
closed
7 months ago
4
Could use a Small Tutorial on Global Defined Events
#59
CG-Tespy
closed
10 months ago
2
[Solved] Error when executing git command. fatal: not in a git directory
#58
CG-Tespy
opened
10 months ago
3
UpdateMyTestBranch
#57
S2NX7
closed
11 months ago
0
Update V3.1.1
#56
S2NX7
closed
11 months ago
0
S2N X7 update
#55
S2NX7
closed
11 months ago
0
Release 23
#54
S2NX7
closed
11 months ago
2
S2 nx7 patch 1
#53
S2NX7
closed
1 year ago
0
Error with Visual Scripting 1.8.0 / Unity 2022.2.2
#52
GeorgesGraire
closed
11 months ago
0
Build temporary files in case stay after Build Cancel, need cleanup
#51
hsandt
opened
2 years ago
0
All pahts through this function wioll call itself
#50
gyx9208
opened
2 years ago
0
Comment Widget doesn't support Undo
#49
MasterSubby
opened
2 years ago
0
Update package.json
#48
MilkyBrain
closed
2 years ago
3
Unity 2021.2 IAotStubbable.GetAotStubs(HashSet<object>) Breaking Bug
#47
jrDev1
closed
2 years ago
1
Version problem
#46
Beach-Ball
closed
2 years ago
3
Consider having two themes, one with less information, like here . . .
#45
charlesmlamb
closed
2 years ago
2
Ports not created when two connections share the same name (selection to macro)
#44
MasterSubby
closed
2 years ago
1
Coroutine Node
#43
MasterSubby
closed
2 years ago
1
Can't compile Delegates whose type has no namespace
#42
MasterSubby
closed
2 years ago
1
Multi Parameter Unity Event
#41
MasterSubby
closed
11 months ago
0
"Not valid JSON"
#40
VoydVoyd
closed
2 years ago
2
Move Utilities to Graph Overlay
#39
MasterSubby
opened
2 years ago
0
Change Query Unit from an enum to class instance
#38
MasterSubby
closed
2 years ago
0
Merge UVSsupport-Dev into Main
#37
MasterSubby
closed
2 years ago
1
Change Bolt.Community.Addons to Unity.VisualScripting.Community
#36
MasterSubby
closed
2 years ago
1
Manual Events inside a Flow State that is not Entered, cannot be triggered in Play Mode
#35
AiSard
opened
3 years ago
0
Query Unit Cannot be invoked in a Super Unit
#34
MasterSubby
closed
3 years ago
3
Compatibility with Visual Scripting introduced in Unity 2021
#33
GeorgesGraire
closed
2 years ago
4
Import Error
#32
Naani6
closed
3 years ago
2
Add RandomElementByWeight unit
#31
YoloStudioGame
opened
3 years ago
0
OpenUPM automation failed
#30
bguyl
opened
3 years ago
0
[2020.2] ManualEvent trigger button doesn't appear
#29
bguyl
closed
3 years ago
2
Return Events - multiple return values
#28
Moocowsgomoo
opened
3 years ago
0
Update GetRandomElementUnit.cs
#27
fshiruba
closed
3 years ago
1
2018.4.28f1 missing assembly's
#26
Xulain
closed
3 years ago
2
Investigate Change Detect not detected boxed primitive equality
#25
RealityStop
closed
3 years ago
2
Comments
#24
BlindsidedGames
opened
3 years ago
8
Get Nested Child Node
#23
RealityStop
closed
2 years ago
8
Random Numbers exception
#22
RealityStop
closed
3 years ago
1
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