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ReflextionsDev
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Zombiehood
Project Adder is an open-sourced 2D zombie shooting sandbox game, blending run & gun mechanics with rogue-lite elements. Open Sourced under GNU GPL V3.
https://store.steampowered.com/app/2598410/Project_Adder/
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[BUG] Frame skip on turret placement
#141
ReflextionsDev
opened
1 week ago
2
Add demo boss fight
#140
ReflextionsDev
opened
1 week ago
0
Fixes more gamepad related character issues in main menu
#139
Everade
closed
1 week ago
0
Improves aim assist
#138
Everade
closed
1 week ago
0
Fixes turret spawn issues
#137
Everade
closed
2 weeks ago
0
Fixes throwable projectile targeting issue
#136
Everade
closed
1 week ago
0
Adds dual wield support for Big Iron
#135
Everade
opened
2 weeks ago
2
Removes console logs
#134
Everade
closed
1 week ago
1
Prevents pausing while in Controls menu
#133
Everade
closed
1 week ago
0
[FEAT] Add "demo" watermark to demo version
#132
ReflextionsDev
opened
2 weeks ago
0
[UPD] Single Barrel Shotgun
#131
ReflextionsDev
opened
2 weeks ago
0
Dev
#130
ReflextionsDev
closed
2 weeks ago
0
[BUG] Pressing esc in controls menu causes hard lock
#129
ReflextionsDev
closed
1 week ago
0
Fixes player falling of the edge on level end
#128
Everade
closed
1 week ago
2
Fixes character behavior with active gamepad on game start
#127
Everade
closed
2 weeks ago
0
Prevents skipping text after failed run
#126
Everade
closed
2 weeks ago
0
Overworld bug fixes related to arms/guns
#125
Everade
closed
2 weeks ago
1
[BUG] Old weapon is displayed on overworld first load on replaying after death
#124
ReflextionsDev
closed
2 weeks ago
0
[BUG] Dual wielded weapons don't show second weapon on the overworld
#123
ReflextionsDev
closed
2 weeks ago
0
Fixes ESC no longer closing pause menu
#122
Everade
closed
2 weeks ago
4
Reimplements Turret
#121
Everade
closed
2 weeks ago
2
Dev
#120
ReflextionsDev
closed
3 weeks ago
0
CNR Test 2
#119
ReflextionsDev
closed
3 weeks ago
1
CNR workflow test
#118
ReflextionsDev
closed
3 weeks ago
3
Staging
#117
ReflextionsDev
closed
3 weeks ago
0
Dev
#116
ReflextionsDev
closed
3 weeks ago
0
Picking up weapon caused all weapons in inventory to have swing effect
#115
ReflextionsDev
closed
2 weeks ago
1
Player can click again to bring up the UI when they die on the main menu after not saving
#114
ReflextionsDev
closed
2 weeks ago
2
Project auto add test 2
#113
ReflextionsDev
closed
3 weeks ago
0
Esc should close pause menu
#112
ReflextionsDev
closed
2 weeks ago
0
Fixes instances using wrong default settings
#111
Everade
closed
3 weeks ago
0
Shop/Skill unlocks are broken
#110
Everade
closed
3 weeks ago
0
Adds saving indicator
#109
Everade
closed
3 weeks ago
1
Hides empty equipment timer bar on level start
#108
Everade
closed
1 month ago
0
Project auto status test
#107
ReflextionsDev
closed
3 weeks ago
1
Assign git project backlog statuses
#106
ReflextionsDev
closed
3 weeks ago
0
Create steam pipeline
#105
ReflextionsDev
opened
1 month ago
0
Remove deprecated layouts
#104
ReflextionsDev
closed
1 month ago
0
Create github issue templates
#103
ReflextionsDev
closed
3 weeks ago
1
Artifacts UI overlap
#102
Everade
opened
1 month ago
1
On screen controls
#101
ReflextionsDev
opened
1 month ago
1
Molotov Improvements/Tweaks
#100
Everade
opened
1 month ago
0
Fixes gamepad cursor hard-lock
#99
Everade
closed
1 month ago
0
Reimplements Molotov
#98
Everade
closed
1 month ago
0
Floor generation inconsistency
#97
Everade
closed
1 month ago
2
(Gamepad) Investigate dual-sense controller support
#96
ReflextionsDev
closed
2 weeks ago
1
Glove duplicates (Unstackable Artifacts)
#95
Everade
opened
1 month ago
2
New particle effect function to allow fire on all zombie types
#94
ReflextionsDev
closed
1 month ago
1
Reimplement Turret
#93
ReflextionsDev
closed
2 weeks ago
2
Reimplement Molotov
#92
ReflextionsDev
closed
3 weeks ago
2
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