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RobertBeckebans
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RBDOOM-3-BFG
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
https://www.moddb.com/mods/rbdoom-3-bfg
GNU General Public License v3.0
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In-Game console does not work on Steam Deck
#790
VortexAcherontic
opened
11 months ago
2
Unreasonably low performance and high GPU utilization at any settings
#789
jelazual
closed
7 months ago
5
is there a way to add the original flashlight weapon back?
#788
ZANdewanai
closed
7 months ago
1
Fix Vulkan swapchain extent and buffer count issues, Implement Vulkan mailbox mode option
#787
SRSaunders
closed
10 months ago
12
[QoL feature] Autoload after death should load latest save of any type.
#786
CortexReaver
opened
11 months ago
0
Crash when trying to load a quicksave on "Alpha Labs Sector 2".
#785
CortexReaver
closed
5 months ago
1
Optimize Windows DX12 frame latency via DXGI waitable swap chain
#784
SRSaunders
closed
1 month ago
2
error running on linux (leftwm)
#783
Oreolek
closed
9 months ago
2
Security cameras not working
#782
rg3
closed
12 months ago
2
Repeated message in my console.
#781
CortexReaver
closed
7 months ago
1
Support Optick with Vulkan and label Optick Vsync queue with frame ID
#780
SRSaunders
closed
10 months ago
3
Can't capture game in fullscreen DX12 with OBS.
#779
CortexReaver
closed
12 months ago
7
[bug?] Mouse speeds in menus.
#778
CortexReaver
closed
7 months ago
1
[QOL feature] Option to disable in-game music.
#777
CortexReaver
opened
12 months ago
3
[NVRHI] Xray Rendering is broken
#775
RobertBeckebans
opened
12 months ago
0
Crash in Delta Labs Sector 3 - HST Observation
#774
rg3
closed
12 months ago
2
Add libvulkan-dev dependency to ubuntu/debian compilation instructions
#773
diegorodriguezv
closed
12 months ago
1
Disable DXGI automatic mode switching for alt-enter fullscreen
#772
SRSaunders
closed
12 months ago
1
ERROR: GL_ARB_uniform_buffer_object not available
#771
zCrasher
closed
12 months ago
1
Crash in Erebus 3
#770
RobertBeckebans
closed
7 months ago
1
Support .resources files in mod folders properly
#769
RobertBeckebans
opened
1 year ago
1
Integrate Imgui Node Editor Framework
#768
RobertBeckebans
opened
1 year ago
2
[NVRHI/Intel] Failed to load texture with Intel HD 530
#767
wanisea
opened
1 year ago
3
Add Optick GPU profiling for Vulkan
#766
SRSaunders
closed
10 months ago
2
Vulkan/Wayland broken since NVHRI landed
#765
sjnewbury
closed
11 months ago
5
Add Retro PS1 style rendering mode
#764
RobertBeckebans
opened
1 year ago
4
Vulkan support in MacOS?
#763
palmerj
opened
1 year ago
13
How to reproduce what's in the moddb tarball
#762
scaronni
closed
1 year ago
3
Fix Vsync and support NUM_FRAME_DATA = 2 or 3
#761
SRSaunders
closed
1 year ago
3
Read-write depth attachment warnings when depth-stencil is read-only
#760
SRSaunders
closed
4 months ago
2
Borderless Fullscreen mode for Win32 and SDL linux/macOS
#759
SRSaunders
closed
1 year ago
2
Flash ActionScript 3 Support
#758
RobertBeckebans
opened
1 year ago
6
Sync points revisited
#757
stephenap07
closed
1 year ago
5
Add Masked Software Occlusion Culling
#756
RobertBeckebans
opened
1 year ago
3
"No SOURCES given to target: idlib"
#755
treeshateorcs
closed
1 year ago
2
Enemy corpse burn effect is out of sync
#754
RobertBeckebans
opened
1 year ago
0
Does this support HDR on linux?
#753
romulasry
opened
1 year ago
2
Limit framerate in menus and when window is not active to prevent melting of GPUs
#752
RobertBeckebans
opened
1 year ago
3
Set up continuous integration to provide nightly builds/PR builds
#751
Calinou
opened
1 year ago
1
Frame sync changes for higher performance & fps
#750
SRSaunders
closed
1 year ago
16
Update NVRHI with latest changes from Nvidia
#749
RobertBeckebans
closed
2 months ago
0
Add support for gravity anomalies like in Prey 2006
#748
YevheniiPokhvalii
opened
1 year ago
1
Add support for original Doom 3 and Doom III: Resurrection of Evil and their multiplayer
#747
YevheniiPokhvalii
opened
1 year ago
4
[NVRHI] Slow performance on AMD GPUs with DX12
#746
RobertBeckebans
closed
1 year ago
3
Fix timers for F12 screenshots and align SDL monitor refresh rates
#745
SRSaunders
closed
1 year ago
1
New SSAO pass flickers when Temporal Anti-aliasing (TAA) is off
#744
SRSaunders
closed
1 year ago
2
Engine does not start on some Windows 10/11 laptops
#743
RobertBeckebans
closed
1 year ago
3
[Vulkan] Integrate VMA allocator for Image/Buffer Memory and Fix Staging Buffer fragmentation
#742
SRSaunders
closed
1 year ago
4
[NVRHI] Remote camera terminals are broken
#741
RobertBeckebans
opened
1 year ago
3
Just compiled on Linux, unable to launch RBDoom3BFG
#740
vide0hanz
opened
1 year ago
9
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