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Rufus31415
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Simple-WebXR-Unity
⭐ Bringing WebXR to Unity 3D ! B-)
https://rufus31415.github.io/webxr/MRTK-HandInteraction/
MIT License
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Shared array breaks after performing memory intensive operations
#60
katboi01
opened
6 days ago
1
Suspicius rediriection/warning from browser when clicked on the link in "samples"
#58
rakshithvenepally
closed
7 months ago
5
This is forcing resolution really low for some reason
#57
stephen-t-dodds
closed
1 year ago
5
In oculus browser not detect VR mode only AR Mode
#56
BussinessInnovation
closed
1 year ago
7
iOS Support for Safari
#55
gisornator
opened
2 years ago
2
black flickering on mesh
#52
michaelcvoigt
opened
2 years ago
1
Fails to compile in Unity 2021.3.3
#51
pajama
opened
2 years ago
4
MRTK 2.7.3 Support
#50
pajama
closed
2 years ago
2
Unable to do hand tracking MRTK on browser
#49
kiranahani
opened
2 years ago
0
URP Support (Android)
#48
handzlikchris
closed
2 years ago
2
How to enable teleportation?
#47
medinags
opened
2 years ago
5
How to enable Spatial Awareness on Android?
#44
XRAdventure
opened
2 years ago
1
Update link to MRTK folder in readme
#41
keveleigh
closed
3 years ago
1
Web-AR with Image Tracking
#40
Jorg313
closed
3 years ago
1
High DPI rendering issue with Unity 2020
#39
Rufus31415
closed
3 years ago
0
Fixed a minor typo
#38
DawarAlvi
closed
3 years ago
0
Stuck on loading
#37
guodan
closed
3 years ago
1
added checks for multiview2 and oculus multiview with sampling
#36
StephenHodgson
closed
3 years ago
3
fixed some spelling errors
#35
StephenHodgson
closed
3 years ago
0
AR with Marker/Image tracking?
#34
jrDev1
closed
3 years ago
1
Add hit test support
#33
Rufus31415
opened
3 years ago
9
Implement new Oculus Hand tracking method
#32
Rufus31415
closed
3 years ago
0
Painter not working on Smartphone (Android)
#31
Tunkali
closed
3 years ago
1
Regression. VR scale no longer matches Unity editor scale on Oculus Quest
#30
ThePaperDragon
opened
3 years ago
8
comment
#29
gtk2k
closed
3 years ago
1
Compatibility with Unity >= 2019
#28
Rufus31415
closed
3 years ago
0
Camera start position should always be 0
#27
Rufus31415
closed
3 years ago
2
Left and Right camera settings
#26
HawkenKing
closed
3 years ago
20
MSAA support
#25
HawkenKing
closed
3 years ago
1
camera always starts at vector3 zero, even if parented and moved to custom position
#24
HawkenKing
closed
3 years ago
3
Vibration feedback?
#23
TheBricktop
closed
3 years ago
2
Visualize controller 3D model and animate it
#22
Rufus31415
opened
4 years ago
3
Add an example which stringify the session (axes, button, poses)
#21
Rufus31415
opened
4 years ago
1
Second eye camera should be a clone of the first Camera.main
#20
Rufus31415
closed
4 years ago
0
Do not remove skybox in VR
#19
Rufus31415
closed
4 years ago
0
MRTK : unable to move object on smartphones
#18
Rufus31415
opened
4 years ago
1
MRTK : near interaction pose is wrong
#17
Rufus31415
closed
3 years ago
0
Magic Leap Helio Browser displaying SimpleWebXR in left eye only
#16
AC0793
opened
4 years ago
3
AR Foundation Image Tracking Demo
#15
JanOwiesniak
closed
4 years ago
5
Properly handle end of session
#14
Rufus31415
closed
4 years ago
3
Examples not working on Smartphone : ( Iphone 11 Pro - iOS 14.0.1 - Safari )
#13
satolas
closed
4 years ago
8
Refactor project
#12
Rufus31415
closed
4 years ago
0
MRTK : disable click and touch when in session
#11
Rufus31415
closed
3 years ago
1
spectator example: an insecure websocket connection may not be initiated from a page loaded over https
#10
zantiu
closed
4 years ago
2
TouchInteraction not working on Chrome on Android
#9
Rufus31415
closed
4 years ago
1
Add a WebXR simulator in Unity Editor
#8
Rufus31415
closed
4 years ago
0
Add hand interaction
#7
Rufus31415
closed
4 years ago
0
Add MultiCAD viewer integration
#6
Rufus31415
closed
4 years ago
0
Add MRTK integration
#5
Rufus31415
closed
4 years ago
0
Add XRTK integration
#4
Rufus31415
closed
4 years ago
0
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