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StayTalm
/
InputSystem
An efficient and versatile input system for Unity.
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Adding hololens scene
#38
jackpr-unity
closed
5 years ago
0
Daydream/Cardboard isTracked and trackingState InputActions don't update
#37
jackpr-unity
closed
6 years ago
3
Compiling for Cardboard, the InputDebugger reports that a DaydreamHMD is connected.
#36
jackpr-unity
closed
6 years ago
1
GearVR "back" button does not function
#35
jackpr-unity
closed
6 years ago
1
Vive Tracker maps as generic device
#34
jackpr-unity
closed
6 years ago
0
[?] Vive Pro InputActions don't map to anything
#33
jackpr-unity
closed
6 years ago
1
[Cleanup] Oculus SDK + Oculus Rift Input Debugger shows xtouched and ytouched entries for right hand.
#32
jackpr-unity
closed
6 years ago
2
Oculus SDK + Oculus Rift primary and secondary button touch states are incorrect
#31
jackpr-unity
closed
6 years ago
1
Renaming XRDeviceList test to DeviceList because it is not XR specific.
#30
jackpr-unity
closed
6 years ago
0
Oculus Rift remote is not supported
#29
jackpr-unity
closed
6 years ago
3
Daydream test scene and UI Controls renaming for ease of future editing
#28
jackpr-unity
closed
6 years ago
0
WMR doesn't have velocity accessors
#27
jackpr-unity
closed
6 years ago
1
Develop
#26
jackpr-unity
closed
6 years ago
0
UWP/WMR input doesn't trigger InputActions
#25
jackpr-unity
closed
6 years ago
3
WMR does not have a grip ControlAxis
#24
jackpr-unity
closed
6 years ago
1
WMR combined trigger values are inverted compared to OpenVR and Oculus
#23
jackpr-unity
closed
6 years ago
1
WMR Spatial controller control naming capitalization inconsistency between touchpadClicked and touchPadTouched
#22
jackpr-unity
closed
6 years ago
2
208 errors when the editor is opened with WMR
#21
jackpr-unity
closed
6 years ago
1
The second time playmode is entered a NullReferenceException occurs when the Input Debugger is open or when trying to assign a binding to a public InputAction on a component.
#20
jackpr-unity
closed
6 years ago
3
GearVR HMD and Remote Controls are missing or incorrect
#19
jackpr-unity
closed
6 years ago
6
Switching to UWP freezes Unity Editor
#18
jackpr-unity
closed
6 years ago
1
Knuckles controls broken
#17
jackpr-unity
closed
6 years ago
1
Oculus devices are not properly associated when run through the OpenVR SDK.
#16
jackpr-unity
closed
6 years ago
0
[Cleanup] A Vive controller has "Angular Velocity" and "Velocity" controls in addition to the standard "deviceAngularVelocity" and "deviceVelocity" controls
#15
jackpr-unity
closed
6 years ago
3
Vive Wand template does not properly associate
#14
jackpr-unity
closed
6 years ago
0
Develop
#13
jackpr-unity
closed
6 years ago
2
Should haptics be accessed as Controls?
#12
jackpr-unity
closed
6 years ago
2
For Oculus Touch, "A", "B", "X", "Y" appear in the input debugger, but not in the selection for a public component InputAction
#11
jackpr-unity
closed
6 years ago
2
Joystick y values do not adhere to InputSystem convention
#10
jackpr-unity
closed
6 years ago
2
If AxisControl value is accessed twice in a callback there is an InvalidOperationException
#9
jackpr-unity
closed
6 years ago
1
When you select handedness from the component UI for a public InputAction you lose your place
#8
jackpr-unity
closed
6 years ago
1
The Press modifier fires sporadically when used with an OculusTouchController button such as primaryButton or start
#7
jackpr-unity
closed
6 years ago
1
The Tap modifier has a state change issue when used with OculusTouchController primaryButton
#6
jackpr-unity
closed
6 years ago
0
Oculus XRController Haptic rumble is only active when headset is on. Can you verify this is correct function?
#5
jackpr-unity
closed
6 years ago
0
Vive Controllers don't cast as XRControllerWithRumble
#4
jackpr-unity
closed
6 years ago
3
OpenVR Vive devices are duplicated every time playmode is entered
#3
jackpr-unity
closed
6 years ago
3
The InputSystem package has XR related errors - "The name 'XRController' does not exist in the current context."
#2
jackpr-unity
closed
6 years ago
6
Inconsistent naming of joystick vs thumbstick in OculusTouchController and WMRSpatialController Templates
#1
StayTalm
opened
6 years ago
1