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SubnauticaModding
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Nautilus
Nautilus, the Subnautica Modding API (formerly SMLHelper)
https://subnauticamodding.github.io/Nautilus/
GNU General Public License v3.0
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Anti-Piracy
#563
ReallyDudeQuestionMark
closed
13 hours ago
0
Reversible craft tree nodes
#562
tinyhoot
opened
1 week ago
0
Add generic overloads for PrefabUtils methods
#561
LeeTwentyThree
opened
1 week ago
0
Fix KnownTechHandler SetAnalysisTechEntry with story goals overload
#560
LeeTwentyThree
opened
3 weeks ago
0
Duplicated nodes each time a craft tree is accessed
#559
Metious
closed
1 week ago
0
Thunderkit Utilities
#558
Indigocoder1
closed
1 month ago
5
Utilities for Thunderkit Mods
#557
Indigocoder1
closed
1 month ago
1
Seatruck Fabricator & Fix tabs and crafting nodes on same level
#556
Metious
closed
1 month ago
0
SaveUtils.RegisterOnFinishLoadingEvent does not work for BZ
#555
qqqbbb
opened
2 months ago
0
Custom FMOD support for PlayableDirector
#554
Metious
closed
1 month ago
0
Specified game process
#553
Metious
closed
1 month ago
0
Fixed difference highlight not working
#552
Metious
closed
4 months ago
0
Add OnSpawned callback to Coordinated Spawns SpawnInfos
#551
LeeTwentyThree
closed
4 months ago
0
Tab node display names are incorrect
#550
Metious
closed
4 months ago
1
Ignore exceptions thrown by methods registered with SaveUtils.RegisterOnSaveEvent
#549
qqqbbb
opened
5 months ago
1
Prefab roots should not be deactivated by Nautilus
#548
LeeTwentyThree
closed
5 months ago
0
RegisterOnFinishLoading now works on BZ
#547
Metious
closed
5 months ago
0
Fixed infinite loop from parse metadata call
#546
Metious
closed
6 months ago
0
Now you can stop custom prefabs from getting cached
#545
Metious
closed
5 months ago
1
Prefab cache now resets
#544
Metious
closed
6 months ago
0
Game freezes/crashes on exit when using an external asset bundle
#543
0-F
closed
5 months ago
5
Instantiate our prefab templates as deactivated
#542
LeeTwentyThree
closed
6 months ago
0
Weird values for floats in mod menu
#541
qqqbbb
closed
6 months ago
1
FinishLoadingEvent fires too early for BZ
#540
qqqbbb
closed
5 months ago
0
Config buttons always go to the bottom of the config
#539
RamuneNeptune
opened
7 months ago
0
Exception during Nautilus initialization
#538
kovadam69
closed
7 months ago
3
Allow creating ColorPickers without using the hardcoded sliders
#537
RamuneNeptune
opened
7 months ago
6
Localization not affecting tab nodes & Language Metadata
#536
Metious
closed
6 months ago
0
“Quick references” documentation page on layers & tags
#535
LeeTwentyThree
opened
8 months ago
0
Asset bundles guide
#534
Indigocoder1
closed
8 months ago
8
Add IFModPositionalSound.
#533
MrPurple6411
closed
9 months ago
0
Existing Node checks.
#532
MrPurple6411
closed
9 months ago
0
Coordinated Spawns (Purple Edition)
#531
MrPurple6411
closed
9 months ago
0
Way to access prefab ID, name, description, and sprite from the PrefabInfo or CustomPrefab
#530
RamuneNeptune
closed
9 months ago
2
Fix duplicate entry in Fallbacks dictionary
#529
LeeTwentyThree
closed
9 months ago
0
Stop Error Spam
#528
MrPurple6411
closed
9 months ago
0
Hotfix: Use Fallback Node if targeted node not found.
#527
MrPurple6411
closed
9 months ago
0
Clean up repetitive code in CraftTreePatcher.cs
#526
RamuneNeptune
closed
9 months ago
3
Remove prefab requests array and lock cache dictionary
#525
LeeTwentyThree
closed
10 months ago
0
Overhaul craft data patcher and handlers
#524
MrPurple6411
closed
10 months ago
0
Support protobuf serializer for custom types
#523
tornac1234
opened
10 months ago
3
EntitySpawner NREs
#522
Metious
closed
10 months ago
0
Prefab Requests are returned early
#521
Metious
closed
10 months ago
0
Dynamic CraftTreePatcher
#520
MrPurple6411
closed
10 months ago
0
Oops
#519
RamuneNeptune
closed
10 months ago
1
Cannot add Crafting node: YeetKnife as it is being added to Root that contains Tab nodes. VanillaWorkbench, ModdedWorkbench
#518
wolfred24
closed
10 months ago
7
Add scale property to SpawnLocation record
#517
LeeTwentyThree
closed
10 months ago
0
Fix base game issue: Atmosphere volumes don't trigger while piloting a vehicle
#516
LeeTwentyThree
closed
10 months ago
0
Add support for Biome and Goto commands
#515
LeeTwentyThree
closed
10 months ago
0
Fix Nautilus not compiling for BZ (Thanks to Biome Handler)
#514
LeeTwentyThree
closed
10 months ago
0
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