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VEGO-Engine
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release 0.2 merge
#89
Nanogamer7
opened
1 day ago
0
Merge Dev into main
#88
Nanogamer7
closed
1 day ago
0
Replace grouplables enum
#87
Nimac0
opened
5 days ago
0
Texture manager changes
#86
Freezarite
opened
1 week ago
0
Removed assets and startscreen from engine
#85
Nanogamer7
closed
1 week ago
0
Added support for .tmx maps
#84
Nanogamer7
closed
1 week ago
1
Central Datacomponent
#83
Nimac0
opened
1 week ago
1
Added z-Index based render order
#82
Nanogamer7
closed
1 month ago
0
Add flexible render order
#81
Nanogamer7
closed
1 month ago
2
Migrate to SDL3
#80
Nanogamer7
opened
1 month ago
1
Rework map tiles to render as geometry instead of individual entities
#79
Nanogamer7
opened
1 month ago
0
Implement managed object lifecycles
#78
Nanogamer7
opened
1 month ago
1
refactor: remove obsolete code
#77
Nimac0
closed
1 month ago
0
Logging System
#76
Nimac0
opened
1 month ago
0
Scene Management
#75
Nimac0
opened
1 month ago
0
In-window popups
#74
Nimac0
opened
1 month ago
0
Dialog Handler
#73
Nimac0
opened
1 month ago
0
Hitboxes of pickupables not centered on texture
#72
Nanogamer7
opened
4 months ago
0
Generalize helper functions
#71
Nanogamer7
opened
4 months ago
1
Add a configuration system
#70
Nanogamer7
opened
4 months ago
0
GameObject is uneeded test code
#69
Nanogamer7
closed
3 weeks ago
0
Removed teams from engine
#68
Nimac0
closed
4 months ago
0
Removed UI Elements of Health Component
#67
Nanogamer7
closed
4 months ago
0
Rework HealthComponent
#66
Nimac0
closed
4 months ago
0
Sound
#65
ineslelin
closed
4 months ago
0
Interaction Component
#64
Nimac0
opened
5 months ago
0
Implement linter and formatter
#63
Nimac0
opened
5 months ago
3
Sound and Animation alternative to strings
#62
Nimac0
opened
5 months ago
1
Remove teams from engine
#61
Nimac0
closed
4 months ago
2
Input Event Handling
#60
Nimac0
opened
5 months ago
1
Controller Implementation
#59
Nimac0
opened
5 months ago
0
using a factory to register and instanciate the game class might be overkill
#58
Nanogamer7
closed
4 months ago
0
attackspeed stat needs reimplementation
#57
Nimac0
opened
5 months ago
3
chickengame namespace contains things it shouldnt
#56
Nimac0
closed
1 week ago
1
Inheritance based implementation for user code
#55
Nanogamer7
closed
5 months ago
1
Interface for developers to implement should be an actual interface
#54
Nanogamer7
closed
5 months ago
1
Rework map loader to use a better format (.tmx)
#53
Nanogamer7
opened
5 months ago
3
Test PR !DO NOT MERGE!
#52
Nanogamer7
closed
5 months ago
1
Test PR !DO NOT MERGE!
#51
Nanogamer7
closed
5 months ago
0
Test PR !DO NOT MERGE!
#50
Nanogamer7
closed
5 months ago
0
Test PR !DO NOT MERGE!
#49
Nanogamer7
closed
5 months ago
0
Test PR !DO NOT MERGE!
#48
Nanogamer7
closed
5 months ago
0
Test PR !DO NOT MERGE!
#47
Nanogamer7
closed
5 months ago
0
StatEffectsComponent -> modifyStatDur() and modifyStatValue() into devs responsibilites (stateffects should be freely customizable by dev)
#46
Nimac0
closed
5 months ago
2
Error on copying compile commands when using engine as submodule
#45
Nanogamer7
opened
6 months ago
0
Add git hook to build doxygen documentation
#44
Nanogamer7
closed
6 months ago
2
Added doxygen configuration
#43
Nanogamer7
closed
6 months ago
1
Documentation should be autogenerated
#42
Nanogamer7
closed
6 months ago
0
Resource file are not embedded in executable, making it less portable
#41
Nanogamer7
opened
7 months ago
0
ProjectileComponent.cpp -> sound gets played in init()
#40
Nimac0
closed
5 months ago
1
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