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VEGO-Engine
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Hitboxes of pickupables not centered on texture
#72
Nanogamer7
opened
4 days ago
0
Generalize helper functions
#71
Nanogamer7
opened
4 days ago
0
Add a configuration system
#70
Nanogamer7
opened
4 days ago
0
GameObject is uneeded test code
#69
Nanogamer7
opened
4 days ago
0
Removed teams from engine
#68
Nimac0
closed
4 days ago
0
Removed UI Elements of Health Component
#67
Nanogamer7
closed
4 days ago
0
Rework HealthComponent
#66
Nimac0
closed
3 days ago
0
Sound
#65
ineslelin
closed
4 days ago
0
Interaction Component
#64
Nimac0
opened
1 week ago
0
Implement linter and formatter
#63
Nimac0
opened
1 week ago
2
Sound and Animation alternative to strings
#62
Nimac0
opened
1 week ago
0
Remove teams from engine
#61
Nimac0
closed
3 days ago
2
Input Event Handling
#60
Nimac0
opened
1 week ago
0
Controller Implementation
#59
Nimac0
opened
1 week ago
0
using a factory to register and instanciate the game class might be overkill
#58
Nanogamer7
closed
4 days ago
0
attackspeed stat needs reimplementation
#57
Nimac0
opened
2 weeks ago
1
chickengame namespace contains things it shouldnt
#56
Nimac0
opened
2 weeks ago
0
Inheritance based implementation for user code
#55
Nanogamer7
closed
2 weeks ago
1
Interface for developers to implement should be an actual interface
#54
Nanogamer7
closed
1 week ago
1
Rework map loader to use a better format (.tmx)
#53
Nanogamer7
opened
1 month ago
0
Test PR !DO NOT MERGE!
#52
Nanogamer7
closed
2 weeks ago
1
Test PR !DO NOT MERGE!
#51
Nanogamer7
closed
1 month ago
0
Test PR !DO NOT MERGE!
#50
Nanogamer7
closed
1 month ago
0
Test PR !DO NOT MERGE!
#49
Nanogamer7
closed
1 month ago
0
Test PR !DO NOT MERGE!
#48
Nanogamer7
closed
1 month ago
0
Test PR !DO NOT MERGE!
#47
Nanogamer7
closed
1 month ago
0
StatEffectsComponent -> modifyStatDur() and modifyStatValue() into devs responsibilites (stateffects should be freely customizable by dev)
#46
Nimac0
closed
1 week ago
2
Error on copying compile commands when using engine as submodule
#45
Nanogamer7
opened
2 months ago
0
Add git hook to build doxygen documentation
#44
Nanogamer7
closed
1 month ago
2
Added doxygen configuration
#43
Nanogamer7
closed
1 month ago
1
Documentation should be autogenerated
#42
Nanogamer7
closed
1 month ago
0
Resource file are not embedded in executable, making it less portable
#41
Nanogamer7
opened
2 months ago
0
ProjectileComponent.cpp -> sound gets played in init()
#40
Nimac0
closed
1 week ago
1
Move/transfer some parts of code into devs responsibility to avoid hardcoding
#39
Nimac0
closed
1 week ago
0
Game -> setWinner(), getWinner() discussion
#38
Nimac0
closed
1 week ago
0
TransformComponent.cpp -> in update there are hardcoded group labels
#37
Nimac0
closed
2 weeks ago
2
PopupWindow.cpp -> just remove as whole tbh, it really isnt worth the hassle of transferring it for what it adds
#36
Nimac0
closed
2 months ago
0
Teams(blue,red), need to discuss (re)usability for those
#35
Nimac0
closed
1 week ago
3
Compile engine to lib
#34
Nanogamer7
closed
1 week ago
2
Documentation of project setup in README.md is not complete
#33
Nanogamer7
opened
2 months ago
0
KeyboardController manages too much functionality
#32
Nanogamer7
closed
1 week ago
1
Sound
#31
Nanogamer7
closed
2 weeks ago
1
Code is missing documentation
#30
Nanogamer7
closed
1 month ago
0
Separating game-dev code from engine code - 2
#29
Nimac0
closed
1 week ago
3
Separating game-dev code from engine code - 1
#28
Nimac0
closed
1 week ago
2
Globals in Game.cpp
#27
Nanogamer7
closed
1 month ago
0
exception thrown on closing game while still in character select
#26
Nimac0
closed
2 months ago
1
Menu
#25
Freezarite
closed
5 months ago
0
Powerups
#24
Nimac0
closed
5 months ago
0
Change data types to avoid unecessary memory allocation (size_t -> uint(x)_t)
#23
Nimac0
opened
5 months ago
0
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