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VRushLP
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RigorMortisGame
A game made for TCSS491 Computational Worlds, Winter 2016
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Extend animation-set.js to all remaining agents
#138
tjsg1992
opened
7 years ago
0
Generalize major enemies
#137
tjsg1992
opened
7 years ago
0
Refactor damage and heal inputs
#136
tjsg1992
opened
7 years ago
0
Fix SwordHitbox on Platform
#135
tjsg1992
opened
7 years ago
0
Migrate Utility Agents
#134
tjsg1992
opened
7 years ago
0
Fix "Cool Dude" Pose
#133
tjsg1992
opened
7 years ago
0
Generic movement
#132
tjsg1992
closed
7 years ago
0
Rm 121 change magic strings
#131
VRushLP
closed
7 years ago
0
Platforms don't always reset correctly after death
#130
VRushLP
opened
7 years ago
0
Knight Sticks to Bottom of Vertical Platform
#129
tjsg1992
opened
7 years ago
0
Agent refactor
#128
tjsg1992
closed
7 years ago
0
Rm 16 pause when inactive
#127
VRushLP
closed
7 years ago
0
Castle Boss
#126
VRushLP
opened
7 years ago
0
Flesh out castle level
#125
VRushLP
opened
7 years ago
0
Figure out how to store levels
#124
VRushLP
opened
7 years ago
2
Rm 105 spikes and falling balls
#123
VRushLP
closed
7 years ago
0
Refactor Archers and arrows
#122
VRushLP
closed
7 years ago
0
Change magic strings to constants
#121
VRushLP
closed
7 years ago
1
Decouple update logic from frame rate
#120
VRushLP
closed
7 years ago
0
knife powerup draft added
#119
cresse
closed
7 years ago
1
Improve Forest Boss
#118
tjsg1992
opened
7 years ago
0
Rework Angle Calculations
#117
tjsg1992
opened
7 years ago
1
Trigger refactor
#116
tjsg1992
closed
7 years ago
0
Simplify agent files
#115
tjsg1992
closed
7 years ago
0
Black Knight Enemy
#114
VRushLP
opened
7 years ago
0
Moving Blocks
#113
tjsg1992
opened
7 years ago
1
Decouple Game clock from frame rate
#112
VRushLP
closed
7 years ago
1
Stage optimization
#111
tjsg1992
closed
8 years ago
0
Health
#110
VRushLP
closed
8 years ago
0
Forest boss states
#109
tjsg1992
closed
8 years ago
0
Put in health potion.
#108
VRushLP
closed
8 years ago
0
Arrow fix
#107
VRushLP
closed
8 years ago
0
Circular path
#106
tjsg1992
closed
8 years ago
0
Spikes and Falling Ball enemies
#105
cresse
closed
7 years ago
1
Jukebox
#104
VRushLP
closed
8 years ago
0
Set piece
#103
VRushLP
closed
8 years ago
0
Castle
#102
tjsg1992
closed
8 years ago
0
Knight can get stuck in Forest boss platforms
#101
VRushLP
opened
8 years ago
0
Health bar
#100
VRushLP
closed
8 years ago
3
draw changes
#99
VRushLP
closed
8 years ago
0
preliminary castle level, ground tiles, test platform image
#98
cresse
closed
8 years ago
0
Castle assets
#97
cresse
opened
8 years ago
1
Death animation
#96
cresse
closed
8 years ago
0
Health Bar
#95
cresse
closed
8 years ago
1
Wisp update
#94
VRushLP
closed
8 years ago
0
Fixed title screen respawning bug
#93
VRushLP
closed
8 years ago
0
Implement Forest Boss background
#92
tjsg1992
closed
8 years ago
1
Adaptive Map Creation
#91
tjsg1992
closed
7 years ago
2
Basic Castle Level Design
#90
tjsg1992
closed
8 years ago
1
Directional Knockback
#89
tjsg1992
opened
8 years ago
2
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