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Vampurica
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DZMS-DayZMissionSystem
A logic and useability rewrite of the DayZChernarus Mission System
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Loot boxes doesn't spawn or spawn empty
#46
daetoya
closed
7 years ago
4
DayZ Epoch 1.0.6 updates
#45
ebayShopper
closed
7 years ago
6
Update for Epoch 1.0.6 server cleanup
#44
ebayShopper
closed
7 years ago
0
[Enhancement] Check for Players Within Radius before Spawning Missions
#43
mikeloeven
closed
7 years ago
2
Server error on SM6
#42
adriaantn125
closed
7 years ago
1
Direct string comparison is not case sensitive
#41
ebayShopper
closed
9 years ago
0
Direct string comparison is not case sensitive
#40
ebayShopper
closed
9 years ago
0
AI can't see certain vehicles
#39
xxyeniz
closed
9 years ago
4
Check if a player is near (within 500m) before spawning mission
#38
wriley
closed
9 years ago
1
AN2 MIssion
#37
JJG1
closed
9 years ago
1
No loot box on "Bandit medical camp" / major mission 3
#36
seb3sec
closed
9 years ago
1
Spawned mission vehicles exploding?
#35
cikez
closed
7 years ago
18
Only 1 AI spawns per mission/Doesn't despawn when complete (might be the same issue)
#34
anthonypull
closed
10 years ago
2
DZMSMajDone Error
#33
geek-at
closed
10 years ago
5
Missions Vehicles Exploding
#32
kflo01
closed
10 years ago
27
Random Vehicle Arrays
#31
Vampurica
closed
10 years ago
0
Epoch Specific Missions
#30
Vampurica
closed
10 years ago
2
only purge live units
#29
mudzereli
closed
10 years ago
0
remove dead units from the unit array before purge occurs
#28
mudzereli
closed
10 years ago
1
Cleanup Error
#27
Vampurica
closed
10 years ago
24
Feat/mission despawn timers
#26
mudzereli
closed
10 years ago
0
add text to diag logs so they don't leave quotes in the log
#25
mudzereli
closed
10 years ago
2
Don't Clean Dead AI when New Mission Runs
#24
Vampurica
closed
10 years ago
1
optional/configurable timers for despawning loot / structures / vehicles / ai
#23
mudzereli
closed
10 years ago
4
require a % of AI to be killed for mission to complete
#22
mudzereli
closed
10 years ago
0
AI missions spawning on the outside of the map.
#21
dblxross
closed
10 years ago
2
Check All Units are Dead Before Completion
#20
Vampurica
closed
10 years ago
2
cleans up ai units before each mission spawn
#19
mudzereli
closed
10 years ago
2
more reliable ai killed cleanup timer
#18
mudzereli
closed
10 years ago
0
configurable blacklist zones
#17
mudzereli
closed
10 years ago
0
Protection against mission spawn in\near Trade Zones
#16
Jokaru88
closed
10 years ago
3
proposed updates
#15
mudzereli
closed
10 years ago
3
Optional Static Locations
#14
Vampurica
closed
10 years ago
0
Coordinate Location Blacklists
#13
Vampurica
closed
10 years ago
0
Add Temp NVGs at Night
#12
Vampurica
closed
10 years ago
1
Mission Location Blacklists
#11
Vampurica
closed
10 years ago
6
Reworked Mission Layouts
#10
Vampurica
closed
10 years ago
3
findSafePos Should be Unique Per Map Size
#9
Vampurica
closed
10 years ago
5
Dynamic Town Invasions
#8
Vampurica
closed
10 years ago
2
AI Leaving Mission Area
#7
Vampurica
closed
10 years ago
1
Markers Show Mission Name
#6
Vampurica
closed
10 years ago
1
Optional Tripod 50cal Units added to Missions
#5
Vampurica
closed
10 years ago
2
Optional Rocket Launcher Units added to Missions
#4
Vampurica
closed
10 years ago
0
Some Missions Need More AI
#3
Vampurica
closed
10 years ago
1
Make it work
#2
Vampurica
closed
10 years ago
3
Need to update all missions to current format
#1
Vampurica
closed
10 years ago
1