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Xeeynamo
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sotn-decomp
Decompilation of Castlevania: Symphony of the Night (PSX+Saturn)
https://sotn.xee.dev/
GNU Affero General Public License v3.0
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Decompile `no0` `EntityCtulhuDeath`
#1907
JoshSchreuder
opened
7 hours ago
0
Import `no0` Skelerang data
#1906
JoshSchreuder
opened
8 hours ago
0
Decompile `no0` func_us_801C2E7C
#1905
gamezter
opened
15 hours ago
0
Refactor and cleanup for TT_002
#1904
Onenutmcgee
opened
20 hours ago
2
Decompile `no0` func_us_801CCAAC
#1903
gamezter
closed
19 hours ago
1
Next funcs on psp DRA
#1902
bismurphy
closed
19 hours ago
1
Decompile `no0` func_us_801D7DAC
#1901
gamezter
closed
19 hours ago
0
Decompile `no0` Skelerang entities
#1900
JoshSchreuder
closed
13 hours ago
2
Decompile PSP DebugShowWaitInfo
#1899
bismurphy
closed
1 day ago
0
Import `no0` e_init data
#1898
gamezter
closed
1 day ago
0
Decompile `no0` StoneRose seed functions
#1897
gamezter
closed
1 day ago
1
Data Import tt_002
#1896
Onenutmcgee
closed
2 days ago
4
Working code-sharing for a file of PSP DRA and main DRA
#1895
bismurphy
closed
3 days ago
0
Migrate rodata for dra_psp (update mwccgap)
#1894
mkst
closed
3 days ago
0
Split more `no0` enemy entities for Ctulhu and Stone Rose
#1893
JoshSchreuder
closed
3 days ago
0
Decompile `no0` func_us_801D2424
#1892
gamezter
closed
3 days ago
0
Split `no0` Diplocephalus / Plate Lord / Skelerang entities
#1891
JoshSchreuder
closed
4 days ago
0
Remove PR bot
#1890
Xeeynamo
closed
5 days ago
2
Decompile `no0` Ghost functions
#1889
JoshSchreuder
closed
6 days ago
4
Decompile `no0` func_us_801D8150
#1888
gamezter
closed
5 days ago
12
Fix VERSION Warning When Generating Context
#1887
hohle
closed
6 days ago
0
Decompile PSP version of func_801024DC
#1886
bismurphy
closed
6 days ago
1
Decompile `TT_002` `func_us_80177380`
#1885
hohle
closed
5 days ago
8
Adding structs for servant ability stat tables
#1884
Onenutmcgee
closed
6 days ago
3
Decompile tt_002 func_us_80173D60
#1883
Onenutmcgee
closed
1 week ago
2
Data import tt_002 part two
#1882
Onenutmcgee
closed
1 week ago
5
Decompile `no0` func_us_801D9264
#1881
gamezter
closed
1 week ago
15
Decompile tt_002 func_us_80176504
#1880
Onenutmcgee
closed
1 week ago
1
Decompile & Map `tt_002` Functions
#1879
hohle
closed
1 week ago
2
Decompile func_us_80177F84
#1878
gamezter
closed
1 week ago
1
Decompile `no0` Marionette helper functions
#1877
JoshSchreuder
closed
1 week ago
2
Decompile func_us_80176C98
#1876
gamezter
closed
1 week ago
12
RBO3 Config Fixes
#1875
hohle
closed
1 week ago
0
Remove SOTN Includes from PSXSDK
#1874
hohle
closed
1 week ago
1
Import data tt_002 shared/common
#1873
Onenutmcgee
closed
1 week ago
5
Decompile tt_002 func_us_80173994
#1872
Onenutmcgee
closed
1 week ago
4
NZ0 cohabitation
#1871
Xeeynamo
closed
1 week ago
4
Decompile `no0` `EntityFleaMan` functions
#1870
JoshSchreuder
closed
1 week ago
4
Extract Ouija Table data
#1869
JoshSchreuder
closed
1 week ago
6
Decompress image assets found in the stage files as PNGs
#1868
Xeeynamo
closed
1 week ago
4
Decompile `no0` Ouija Table components sub-entity
#1867
JoshSchreuder
closed
1 week ago
12
Report data (.data, .rodata, .bss) progress
#1866
Xeeynamo
closed
1 week ago
12
Decompile tt_002 func_us_80174F0C
#1865
Onenutmcgee
closed
1 week ago
1
Fix progress for pspeu overlays
#1864
Xeeynamo
closed
1 week ago
1
Decompile tt_002 func_us_80176178 and func_us_80175DBC
#1863
Onenutmcgee
closed
1 week ago
0
Asset handler for graphics
#1862
Xeeynamo
closed
1 week ago
0
Decompile PSP DRA file 63C90.c
#1861
bismurphy
closed
1 week ago
2
Decompile PSP DRA SetPrimRect
#1860
bismurphy
closed
2 weeks ago
0
Decompile `no0` main Ouija Table function
#1859
JoshSchreuder
closed
1 week ago
1
Various cleanup on a few things
#1858
bismurphy
closed
2 weeks ago
0
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