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YeOldeDM
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lets-godot-roguelike
A tutorials series on how to build a simple roguelike in the Godot Game Engine
MIT License
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Any plans to continue the tutorial ?
#76
mar1n3r0
opened
6 years ago
1
Provide link for TileFamily.gd script
#75
YeOldeDM
opened
7 years ago
0
Provide link to Tilesethelper plugin
#74
YeOldeDM
opened
7 years ago
0
Provide zip for wall/floor graphics
#73
YeOldeDM
opened
7 years ago
0
Typo in Step 2: 'PaskalCase'
#72
CaptainKraft
opened
7 years ago
0
Typo in Step 1: 'get_map_cell()'
#71
CaptainKraft
opened
7 years ago
0
Fix indents in step 4 blocks
#70
YeOldeDM
closed
7 years ago
0
Fix images for Step 3 and 4
#69
YeOldeDM
opened
7 years ago
0
Dungen
#68
YeOldeDM
closed
7 years ago
0
Forgot to ever add a camera to the player
#67
YeOldeDM
closed
7 years ago
0
Provide project snapshots as project folders in the repo
#66
YeOldeDM
opened
7 years ago
0
Step 3 name
#65
verbalshadow
closed
7 years ago
0
get_collider()
#64
verbalshadow
closed
7 years ago
0
incorrect script for blocking to work
#63
verbalshadow
closed
7 years ago
1
Verbfix
#62
YeOldeDM
closed
7 years ago
0
Confused by Section
#61
verbalshadow
closed
7 years ago
2
step() is talked about to early
#60
verbalshadow
closed
7 years ago
0
Make articles visible by setting dates
#59
verbalshadow
closed
7 years ago
0
missing instructions for new_cell
#58
verbalshadow
closed
7 years ago
0
Correct pages
#57
verbalshadow
closed
7 years ago
0
Correct missing files
#56
verbalshadow
closed
7 years ago
0
Improve website structure. Allow tutorials to be auto-indexed.
#55
verbalshadow
closed
7 years ago
0
RPG.rnd( from, to ) random number generator
#54
YeOldeDM
closed
7 years ago
0
3 things
#53
YeOldeDM
closed
7 years ago
0
Step 2
#52
YeOldeDM
closed
7 years ago
0
Player `step()` function
#51
YeOldeDM
closed
7 years ago
0
Add actions for 8-directional movement
#50
YeOldeDM
closed
7 years ago
0
Step 1
#49
YeOldeDM
closed
7 years ago
0
Step 0
#48
YeOldeDM
closed
7 years ago
0
Bot test
#47
YeOldeDM
closed
7 years ago
0
Global Turns
#46
YeOldeDM
opened
7 years ago
1
Brain Node
#45
YeOldeDM
opened
7 years ago
0
Generate Small PathMaps
#44
YeOldeDM
opened
7 years ago
0
A* PathMap
#43
YeOldeDM
opened
7 years ago
0
Fighter Conclusion
#42
YeOldeDM
opened
7 years ago
0
Fighter Stats: Attack & Defense
#41
YeOldeDM
opened
7 years ago
0
Modify Thing.step to incorporate `attack()`
#40
YeOldeDM
opened
7 years ago
0
`attack()` & `take_damage()`
#39
YeOldeDM
opened
7 years ago
0
Fighter Scene
#38
YeOldeDM
opened
7 years ago
0
Bump Fighting
#37
YeOldeDM
opened
7 years ago
0
Fighter HP
#36
YeOldeDM
opened
7 years ago
0
Replace the old Player scene
#35
YeOldeDM
opened
7 years ago
0
`Player` scene
#34
YeOldeDM
opened
7 years ago
0
`Thing` base object
#33
YeOldeDM
opened
7 years ago
0
Fighter Overview
#32
YeOldeDM
opened
7 years ago
0
Thing `always_visible` property
#31
YeOldeDM
opened
7 years ago
0
Update Thing visibility on player map_pos_changed
#30
YeOldeDM
opened
7 years ago
0
Player signal `map_pos_changed`
#29
YeOldeDM
opened
7 years ago
0
FOV script
#28
YeOldeDM
opened
7 years ago
0
Give Things a `visibility` property
#27
YeOldeDM
opened
7 years ago
0
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