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beyond-all-reason
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Beyond-All-Reason
Main game repository for Beyond All Reason.
https://www.beyondallreason.info/
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[Transifex] Updates for project Beyond All Reason Localization and language ru
#3619
transifex-integration[bot]
closed
3 weeks ago
0
change reserved glsl word
#3618
loveridge
closed
2 weeks ago
1
Conturrets are mobile units (?)
#3617
MeSaber
opened
3 weeks ago
5
Give Claw the same treatment as Thor
#3616
MeSaber
opened
3 weeks ago
0
Part2 reclaim highlight fields
#3615
efrec
closed
3 weeks ago
5
Remove bouncing from dguns/flamers
#3614
sprunk
closed
3 weeks ago
0
Evocom Patch 19.5
#3613
SethDGamre
closed
3 weeks ago
0
Evocom patch 19 hotfix
#3612
SethDGamre
closed
3 weeks ago
0
Evocom patch 19 HOTFIX
#3611
SethDGamre
closed
3 weeks ago
0
Examples for potential chobby functionality
#3610
robertthepie
closed
1 week ago
0
Bad bomber behaviour
#3609
Jazcash
opened
3 weeks ago
1
Assisting Complex 'repair' linger onto a finished unit
#3608
MeSaber
opened
3 weeks ago
0
Evocom patch 19
#3607
SethDGamre
closed
3 weeks ago
0
evocom patch 18 hotfix - revert default level cap
#3606
SethDGamre
closed
3 weeks ago
0
Evocom patch 18
#3605
SethDGamre
closed
3 weeks ago
0
added widget "Widget Auto Reloader"
#3604
Ruwetuin
closed
1 week ago
2
Polygon map start boxes
#3603
Beherith
opened
3 weeks ago
2
Custom boombox music remove
#3602
Damgam
closed
4 weeks ago
0
Evocom patch 17
#3601
SethDGamre
closed
4 weeks ago
0
Fix norush timer for potatoes with advmapshading off and not having the map deferred buffer present.
#3600
Beherith
closed
4 weeks ago
1
Added "similar structures" concept to blueprints.
#3599
UnicodeSnowdude
opened
4 weeks ago
3
Clicking 'player cam' permanently changes your 'camera' to that of the player
#3598
MeSaber
opened
4 weeks ago
0
Add fall damage, fix effigy transports
#3597
SethDGamre
closed
4 weeks ago
0
Update scav_spawner_defense.lua
#3596
Damgam
closed
1 month ago
0
Remove Commando detected notification
#3595
Jazcash
closed
1 month ago
1
Not able to play Multiplayer
#3594
DanielAndi
closed
1 week ago
1
Fix custom formations dots depth testing
#3593
Beherith
closed
1 month ago
0
Dgun aim preview depth test
#3592
Beherith
closed
1 month ago
0
Better Cloak effect
#3591
Beherith
closed
1 month ago
0
HLT(Warden) shake issue, causing slower firerate
#3590
MeSaber
opened
1 month ago
0
Update naval converter tooltips to reflect recent changes
#3589
invalidatedstring
closed
1 month ago
0
HLLT keeps changing target without killing the first targeted one
#3588
MeSaber
opened
1 month ago
1
comma comma comma comma comma chameleon
#3587
sprunk
closed
1 month ago
0
Cusgl4 improvements
#3586
Beherith
closed
1 month ago
0
Added new scav behaviours
#3585
Damgam
closed
1 month ago
0
Boombox easter egg reworked.
#3584
Damgam
closed
1 month ago
0
Remove widgets that are extremely wip/stalled
#3583
Beherith
closed
1 month ago
0
Grass rework
#3582
Beherith
closed
1 month ago
0
Disable Alt+Scroll While Grid Building (Alt+Shift)
#3581
calmilamsy
opened
1 month ago
6
little fixes for epic commando and effigies
#3580
SethDGamre
closed
1 month ago
0
endgame stats: resources producted overflow
#3579
matthiaskrgr
opened
1 month ago
1
Remove groundbounce=true from non-bouncy weapons
#3578
sprunk
opened
1 month ago
0
Bounding sphere and hitbox standardization for scavenger specific buildings
#3577
drivver44
closed
1 month ago
2
norush: units can exit startboxes during pathing
#3576
matthiaskrgr
opened
1 month ago
1
Update norush_timer.frag.glsl
#3575
Damgam
closed
1 month ago
0
Update gfx_norush_timer_gl4.lua
#3574
Damgam
closed
1 month ago
0
No Rush Timer is Back and no longer an Experimental option
#3573
Damgam
closed
1 month ago
0
Fix reclaim text
#3572
efrec
closed
1 month ago
0
Bombers dont kill the target when given target list.
#3571
MeSaber
opened
1 month ago
2
Cloak, Selected, Construction CUS Round 2
#3570
Beherith
closed
1 month ago
3
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