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bonsairobo
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smooth-bevy-cameras
Bevy camera controllers with buttery, exponential smoothing.
MIT License
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Update to Bevy 0.14, Rust 1.79
#48
JohnathanFL
closed
2 months ago
2
typo in example code
#47
EmiOnGit
closed
5 months ago
0
Bevy 0.13
#46
dgsantana
closed
6 months ago
0
Camera jitter with xpbd/rapier (physics)
#45
numfin
opened
10 months ago
0
UnrealCamera should use LookTransform up value
#44
mwbryant
closed
10 months ago
1
Make `look_transform_system` public
#43
musjj
closed
10 months ago
2
Make `look_transform_system` public
#42
musjj
closed
10 months ago
0
Limit where the camera can move
#41
musjj
closed
11 months ago
3
Implemented appropriate reflections
#40
kylemiller3
closed
11 months ago
1
Consider adding reflect trait for LookTransform
#39
kylemiller3
closed
10 months ago
5
Allow users to change keybindings for cameras
#38
Aztro-dev
closed
5 months ago
4
Examples don't compile with Bevy 0.11
#37
jonaskivi
closed
1 year ago
5
Update for bevy 0.11.0
#36
wizzeh
closed
1 year ago
0
Fix target translation bug in orbital camera
#35
oscrim
closed
1 year ago
1
Update to work with 0.10
#34
TheBlueOompaLoompa
closed
1 year ago
1
Update code to use bevy 0.10.0
#33
samoylovfp
closed
1 year ago
0
Bevy 0.10.0 support
#32
samoylovfp
closed
1 year ago
0
Make LookTransformBundle and Smoother clone-able
#31
Ababwa
closed
1 year ago
0
Make LookTransformBundle Clone-able
#30
Ababwa
closed
1 year ago
1
override_input_system option inverted
#29
thmxv
closed
1 year ago
3
Unreal Controller doesn't match Unreal Editor behavior
#28
joverwey
closed
9 months ago
0
Allow camera use different up directions
#27
J-F-Liu
closed
1 year ago
2
Bevy 0.9 Update
#26
olegomon
closed
1 year ago
0
Update to Bevy 0.9
#25
olegomon
closed
1 year ago
6
Movement/Turning speed affected by frame rate
#24
laundmo
closed
1 year ago
4
Latest version available on crates.io is for bevy 0.7
#23
kelden
closed
1 year ago
1
Does this crate support 2d well?
#22
bayou-brogrammer
closed
11 months ago
4
Remove dependency on bevy_render
#21
Neo-Zhixing
closed
2 years ago
0
Enable to reset a transform in Smoother.
#20
mattatz
closed
2 years ago
0
Floating point error amplification when target and eye are far from the origin
#19
bonsairobo
opened
2 years ago
0
Maintain distance while orbiting fast
#18
mozzius
opened
2 years ago
6
Reduce bevy dependencies
#17
Shatur
closed
2 years ago
0
Enable to use orthographic camera in orbit controls.
#16
mattatz
closed
7 months ago
0
Enable multiple controllers by using only active one.
#15
mattatz
closed
2 years ago
0
Make controllers optional
#14
Shatur
opened
2 years ago
3
Add missing pub for UnrealCameraController for override input system.
#13
exjam
closed
2 years ago
0
Allow pausing interpolation
#12
dtaralla
closed
2 years ago
4
Update to bevy a291b5a
#11
dtaralla
closed
2 years ago
0
Match UE4 viewport controls for unreal module
#10
dtaralla
closed
2 years ago
1
Bevy 0.6 update
#9
mattbradbury
closed
2 years ago
1
Scale wheel event value according to whether they're lines or pixels
#8
rivertam
closed
2 years ago
2
Publish on crates.io
#7
rivertam
closed
2 years ago
2
Panic when zooming all the way in or out with the built in orbit camera controller
#6
sargunv
closed
2 years ago
3
Command built-in controllers via events or another keymap agnostic way.
#5
scrblue
opened
2 years ago
4
Add example and fix tests
#4
scrblue
closed
2 years ago
0
Flipped zoom scroll axis
#3
BlackPhlox
closed
3 years ago
0
update mouse orbit sensitivity
#2
rezural
closed
3 years ago
2
Added examples of the controllers and added dev-dependencies
#1
BlackPhlox
closed
3 years ago
1