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cadop
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dhart
A library for Navigation Graphs, Visibility, Raycasting and other features for Design Humans Analysis RoboTics (DHART).
https://cadop.github.io/dhart/
GNU General Public License v3.0
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Added Linux build and incorporated dev branch changes
#71
shinkee635
opened
1 day ago
0
Typo #include <corecrt_math_defines.h>
#70
apric0ts
closed
3 weeks ago
1
Linux build
#69
apric0ts
closed
3 weeks ago
0
Missing Linux Build
#68
cadop
opened
4 weeks ago
1
Missing individual package build explanation
#66
cadop
opened
6 months ago
0
Expose Edge Types
#65
cadop
opened
11 months ago
0
Merge pull request #63 from cadop/python-examples
#64
cadop
closed
1 year ago
0
Python examples
#63
cadop
closed
1 year ago
0
Revert "Python examples"
#62
cadop
closed
1 year ago
0
Python examples
#61
cadop
closed
1 year ago
0
Move contributing images to docs
#60
cadop
closed
1 year ago
0
Doc fix
#59
cadop
closed
1 year ago
0
Upgrade Embree to v4
#58
cadop
opened
1 year ago
0
Graph connections with aggregation may return 0 value
#57
cadop
closed
1 year ago
1
OBJ loader assuming triangles
#56
cadop
opened
1 year ago
0
Consider adding a method to modify an existing BVH in embree
#52
mariuszhermansdorfer
closed
1 year ago
3
Add overloads accepting float[] for all raytracing methods
#51
mariuszhermansdorfer
closed
1 year ago
5
OpenMP batch sizing for additional functions
#50
cadop
closed
1 year ago
0
Dev
#49
cadop
closed
1 year ago
0
Remove Unsafe and add docstrings to new functions for passing rays
#48
cadop
closed
1 year ago
0
Overloads for C# interface to accept floats
#47
cadop
closed
1 year ago
6
Add overloads for C# Interface to use flat vector with `unsafe` to speedup passing rays
#46
mariuszhermansdorfer
closed
1 year ago
16
Add logos for docs
#45
cadop
closed
1 year ago
0
Update cmake settings to presets
#44
cadop
opened
1 year ago
0
Improve build instructions
#43
cadop
closed
1 year ago
0
Update dynamic scheduling of openmp to improve occlusion speed
#42
cadop
closed
1 year ago
0
Add overloads for C# Interface to use flat vector with `unsafe` to speedup passing rays
#41
mariuszhermansdorfer
closed
1 year ago
5
Git functionality not working in VS 2022
#40
mariuszhermansdorfer
closed
1 year ago
2
Old C Interface unittests are commented out
#39
cadop
opened
1 year ago
0
consider changing C_Interface to use floats
#38
cadop
closed
1 year ago
1
Bump VS & .NET versions & add optimizations for raycasting
#35
mariuszhermansdorfer
closed
1 year ago
2
Expand build instructions with images
#34
cadop
closed
1 year ago
0
Github Actions overwriting interface docs
#31
cadop
opened
1 year ago
0
Documentation for Build missing visuals
#30
cadop
closed
1 year ago
0
Add support for stream of rays in Embree
#29
mariuszhermansdorfer
closed
1 year ago
6
Split graph generator examples into files
#28
cadop
closed
1 year ago
0
Dev
#27
cadop
closed
1 year ago
0
Add built-in for object distance in graph
#26
cadop
opened
1 year ago
0
Add a parameter for minimum out degree of a node
#25
cadop
closed
1 year ago
0
Building in command line places build folder outside of repo
#24
grebz-dev
opened
1 year ago
0
Documentation Updates
#23
cadop
closed
2 years ago
0
Expose Save OBJ options
#22
cadop
opened
2 years ago
1
C API crashes when invalid mesh is used by a BVH or can't be cleaned up
#21
cadop
opened
2 years ago
1
Naming Conventions Differ in C# and Python
#20
cadop
opened
2 years ago
0
Unity integration is not supported in Editor
#19
cadop
opened
2 years ago
3
Website needs better buttons
#18
cadop
closed
1 year ago
4
Quick fix for git-lfs on cmake settings
#17
cadop
closed
2 years ago
0
Documentation includes more packages to install than necessary
#15
cadop
opened
2 years ago
2
Improve documentation
#14
cadop
closed
2 years ago
0
Update readme and TOC size for documentation
#13
cadop
closed
2 years ago
0
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